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13 September 2026
- 06:0706:07, 13 September 2026 Player Cosmetics (hist | edit) [3,863 bytes] Admin (talk | contribs) (Publish PlayerCosmetics.md → Player Cosmetics (cosmetics/guides sync))
- 06:0706:07, 13 September 2026 Cosmetics (hist | edit) [3,653 bytes] Admin (talk | contribs) (Publish Cosmetics.md → Cosmetics (cosmetics/guides sync))
- 06:0706:07, 13 September 2026 Advanced Strategy (hist | edit) [1,904 bytes] Admin (talk | contribs) (Publish AdvancedStrategy.md → Advanced Strategy (cosmetics/guides sync))
- 06:0706:07, 13 September 2026 Beginner Guides (hist | edit) [1,930 bytes] Admin (talk | contribs) (Publish BeginnerGuides.md → Beginner Guides (cosmetics/guides sync))
- 06:0306:03, 13 September 2026 Deep Space Archaeology (hist | edit) [1,013 bytes] Admin (talk | contribs) (Sync research catalog stats + prose (Deep Space Archaeology))
- 06:0306:03, 13 September 2026 Galactic Archives (hist | edit) [922 bytes] Admin (talk | contribs) (Sync research catalog stats + prose (Galactic Archives))
- 06:0306:03, 13 September 2026 Legendary Expeditions (hist | edit) [1,229 bytes] Admin (talk | contribs) (Sync research catalog stats + prose (Legendary Expeditions))
- 06:0306:03, 13 September 2026 Wormhole Mastery (hist | edit) [998 bytes] Admin (talk | contribs) (Sync research catalog stats + prose (Wormhole Mastery))
- 06:0306:03, 13 September 2026 Guardian Supremacy (hist | edit) [1,020 bytes] Admin (talk | contribs) (Sync research catalog stats + prose (Guardian Supremacy))
- 06:0306:03, 13 September 2026 Fortress Doctrine (hist | edit) [1,194 bytes] Admin (talk | contribs) (Sync research catalog stats + prose (Fortress Doctrine))
- 06:0306:03, 13 September 2026 Alliance Aegis (hist | edit) [976 bytes] Admin (talk | contribs) (Sync research catalog stats + prose (Alliance Aegis))
- 06:0306:03, 13 September 2026 Planetary Bastion (hist | edit) [964 bytes] Admin (talk | contribs) (Sync research catalog stats + prose (Planetary Bastion))
- 06:0306:03, 13 September 2026 Orbital Supremacy (hist | edit) [1,087 bytes] Admin (talk | contribs) (Sync research catalog stats + prose (Orbital Supremacy))
- 06:0306:03, 13 September 2026 Quantum Drives (hist | edit) [922 bytes] Admin (talk | contribs) (Sync research catalog stats + prose (Quantum Drives))
- 06:0306:03, 13 September 2026 Titan Engineering (hist | edit) [1,038 bytes] Admin (talk | contribs) (Sync research catalog stats + prose (Titan Engineering))
- 06:0306:03, 13 September 2026 Economic Empire (hist | edit) [1,023 bytes] Admin (talk | contribs) (Sync research catalog stats + prose (Economic Empire))
- 06:0306:03, 13 September 2026 Imperial Architecture (hist | edit) [1,022 bytes] Admin (talk | contribs) (Sync research catalog stats + prose (Imperial Architecture))
- 06:0306:03, 13 September 2026 Industrial Supremacy (hist | edit) [1,074 bytes] Admin (talk | contribs) (Sync research catalog stats + prose (Industrial Supremacy))
- 06:0206:02, 13 September 2026 Galactic Commerce (hist | edit) [1,385 bytes] Admin (talk | contribs) (Sync research catalog stats + prose (Galactic Commerce))
- 06:0206:02, 13 September 2026 Anomaly Research (hist | edit) [976 bytes] Admin (talk | contribs) (Sync research catalog stats + prose (Anomaly Research))
- 06:0206:02, 13 September 2026 Xenodiplomacy (hist | edit) [971 bytes] Admin (talk | contribs) (Sync research catalog stats + prose (Xenodiplomacy))
- 06:0206:02, 13 September 2026 Expedition Protocols (hist | edit) [979 bytes] Admin (talk | contribs) (Sync research catalog stats + prose (Expedition Protocols))
- 06:0206:02, 13 September 2026 Stellar Cartography (hist | edit) [975 bytes] Admin (talk | contribs) (Sync research catalog stats + prose (Stellar Cartography))
- 06:0206:02, 13 September 2026 Stronghold Doctrine (hist | edit) [937 bytes] Admin (talk | contribs) (Sync research catalog stats + prose (Stronghold Doctrine))
- 06:0206:02, 13 September 2026 Alliance Logistics (hist | edit) [944 bytes] Admin (talk | contribs) (Sync research catalog stats + prose (Alliance Logistics))
- 06:0206:02, 13 September 2026 Defensive Warfare (hist | edit) [940 bytes] Admin (talk | contribs) (Sync research catalog stats + prose (Defensive Warfare))
- 06:0206:02, 13 September 2026 Shield Matrix (hist | edit) [986 bytes] Admin (talk | contribs) (Sync research catalog stats + prose (Shield Matrix))
- 06:0206:02, 13 September 2026 Formation Tactics (hist | edit) [929 bytes] Admin (talk | contribs) (Sync research catalog stats + prose (Formation Tactics))
- 06:0206:02, 13 September 2026 Warp Technology (hist | edit) [1,048 bytes] Admin (talk | contribs) (Sync research catalog stats + prose (Warp Technology))
- 06:0206:02, 13 September 2026 Capital Ship Doctrine (hist | edit) [1,083 bytes] Admin (talk | contribs) (Sync research catalog stats + prose (Capital Ship Doctrine))
- 06:0206:02, 13 September 2026 Advanced Weapon Systems (hist | edit) [964 bytes] Admin (talk | contribs) (Sync research catalog stats + prose (Advanced Weapon Systems))
- 06:0206:02, 13 September 2026 Supply Chain Mastery (hist | edit) [1,140 bytes] Admin (talk | contribs) (Sync research catalog stats + prose (Supply Chain Mastery))
- 06:0206:02, 13 September 2026 Planetary Engineering (hist | edit) [1,058 bytes] Admin (talk | contribs) (Sync research catalog stats + prose (Planetary Engineering))
- 06:0206:02, 13 September 2026 Elerium Processing (hist | edit) [1,018 bytes] Admin (talk | contribs) (Sync research catalog stats + prose (Elerium Processing))
- 06:0006:00, 13 September 2026 Sustained Suppression (hist | edit) [1,114 bytes] Admin (talk | contribs) (Sync research catalog stats + prose (Sustained Suppression))
- 05:3905:39, 13 September 2026 Fleet Detection (hist | edit) [6,823 bytes] Admin (talk | contribs) (Capability pass: publish FleetDetection.md)
- 04:4704:47, 13 September 2026 Version 1.4.3 (hist | edit) [6,054 bytes] Admin (talk | contribs) (Publish 1.4.3 patch notes)
10 September 2026
- 11:2411:24, 10 September 2026 Alliance Archive (hist | edit) [9,124 bytes] Admin (talk | contribs) (Created page with " The '''Archive''' is an HQ-only alliance building with two jobs: store and shop '''alliance cosmetics / relics''', and keep a '''delayed territory activity log''' for missions that finish in systems your alliance owns.<blockquote>Open it from the '''Archive''' building on your Headquarters colony ('''Collection''', '''Shop''', and '''Records'''). In-game help: '''Settings → Quick Guides → Alliance Territorial Control → Archive territory records'''. Relic forging a...") Tag: Visual edit
- 11:2311:23, 10 September 2026 Version 1.4.2 (hist | edit) [4,954 bytes] Admin (talk | contribs) (Created page with " A stability-and-tuning patch on top of 1.4.1: Alliance Archive '''territory records''', easier early unlocks, stronger defense research, and a '''Rapid Fire kill-cap''' fix — plus nebula, asteroid, and research-network adjustments.<blockquote>Archive tools live under the alliance '''Archive''' building. Full rules (current delay / keep curves, what is logged): Alliance Archive. Combat rules are in Fleet Combat. Or open '''Settings → Quick Guides''' in-game.</blo...") Tag: Visual edit
3 September 2026
- 14:4414:44, 3 September 2026 Version 1.4.1 (hist | edit) [5,399 bytes] Admin (talk | contribs) (Created page with " A wording-and-polish patch on top of 1.4.0: the '''over-cap abandon flow''' is clearer and far more forgiving, PvP attack fleets now dock with a '''retaliation window''', and yards carry more tonnage.<blockquote>Planet slots follow Astrophysics in the Research tree. Hangar rules are in Resource Protection and capacity rules in Tonnage. Or open '''Settings → Quick Guides''' in-game.</blockquote> == New Features == === PvP Retaliation Window === * Fleets returning fr...") Tag: Visual edit
1 September 2026
- 12:1312:13, 1 September 2026 Version 1.4.0 (hist | edit) [4,841 bytes] Admin (talk | contribs) (Created page with " A galactic-events-and-empire-scale release: alliances fight the weekly '''Riftwake Incursion''', empires align with the new '''Astrophysics planet cap''', and Realm 4+ shipyards get a '''build-floor and hull tuning''' pass.<blockquote>Riftwake rules are in Riftwake Incursion. Planet slots follow Astrophysics in the Research tree. Or open '''Settings → Quick Guides''' in-game.</blockquote> == New Features == === Riftwake Incursion === * A recurring '''weekly allianc...") Tag: Visual edit
25 August 2026
- 18:4818:48, 25 August 2026 Version 1.3.9 (hist | edit) [3,254 bytes] Admin (talk | contribs) (Created page with " A consolidation-and-guidance release: empires move to '''one moon per planet''' (with full refunds), '''moon yards''' count at full weight, new commanders get a clearer '''onboarding''' path, and the team can ask for feedback with in-game '''polls''' — plus warp-hop and shipyard timing fixes.<blockquote>Moon tonnage rules are in Tonnage. Or open '''Settings → Quick Guides''' in-game.</blockquote> == New Features == === One moon per planet === * Empires are limite...") Tag: Visual edit
- 11:2711:27, 25 August 2026 Riftwake Incursion (hist | edit) [40,421 bytes] Admin (talk | contribs) (Created page with " '''Riftwake Incursion''' is a recurring weekly Alliance-versus-Alliance event in '''Per Regna'''. Five ancient '''Riftwake Scars''' mark the galaxy; each week one flares. Alliances destroy '''Siphon Spines''' (PvE), then fight for a continuous hold on the '''Wakeheart''' (PvP). The victor becomes '''Realmwarden''' for seven days and holds the '''Mandate of Regna''': discretionary '''Mandate Caches''' and server-wide '''Regnal Honors / Marks'''.<blockquote>'''Status:'''...") Tag: Visual edit
18 August 2026
- 06:0906:09, 18 August 2026 Version 1.3.8 (hist | edit) [4,670 bytes] Admin (talk | contribs) (Created page with "A logistics-and-fairness release: pull cargo home with '''Collect Resources''', relocate your alliance '''Headquarters''', save '''resource templates''', and keep late-game '''building / research scores''' in line with fleet tonnage — plus harvest payouts that scale with roster size, clearer inbound fleet intel, and a batch of QoL.<blockquote>Headquarters moves are covered in Alliance Territory → Moving the Headquarters. Harvest pool shares are in Alliances. Or open...") Tag: Visual edit
4 August 2026
- 11:2011:20, 4 August 2026 Version 1.3.7 (hist | edit) [9,634 bytes] Admin (talk | contribs) (Created page with "A territory-and-combat release: alliances assign each system a '''Doctrine''', plant '''Bastions''' far from home, and fight '''defence-window sieges''' that scale with Bastion roots — plus '''Carrier''' rapid-fire screens, a '''boss loot''' rework, safer '''expeditions''', score-gap war fatigue, and '''Diplomacy / FCS chat'''.<blockquote>New to Bastions and Doctrines? See the full Alliance Territory guide. Staged conquest and defence windows are in Territory Siege. Bo...") Tag: Visual edit
31 July 2026
- 11:4211:42, 31 July 2026 Tonnage (hist | edit) [11,503 bytes] Admin (talk | contribs) (Created page with "'''Tonnage''' is a soft empire-wide ceiling on military mass — ships and planetary defenses. It does not block construction outright; going over capacity multiplies ship and defense '''build time'''. Capacity comes from your Shipyard and Defense Yard levels across colonies (with moon yards counting at a reduced weight). Long-term power is meant to grow from monuments and strategy more than from endless fleet size. This page covers how capacity is calculated, what coun...") Tag: Visual edit
- 11:3811:38, 31 July 2026 Alliance Territory (hist | edit) [28,618 bytes] Admin (talk | contribs) (Created page with "= Bastions & Doctrines = Holding systems is only the first half of alliance territory. The second half is '''shape and specialisation''': which of your systems are ''connected'', what each one is ''for'', and how far from home you can plant a flag. Three ideas drive everything on this page: * '''Connection matters.''' A system only pays alliance-wide bonuses while it is linked back to your Headquarters or to one of your Bastions. Cut the corridor, cut the benefit. * ''...") Tag: Visual edit
30 July 2026
- 07:4307:43, 30 July 2026 Version 1.3.6 (hist | edit) [5,693 bytes] Admin (talk | contribs) (Created page with "A territory-and-travel release: system conquest becomes a '''two-phase Territory Siege''', alliances can stitch space together with '''Warp Gate hops''', and '''Support Vessels''' finally repair hull mid-fight — plus smarter energy recovery when a colony goes dark, tougher (and clearer) pirate bosses, and richer pirate scout intel.<blockquote>New to sieges? See the full Territory Siege guide, or open '''Settings → Quick Guides''' in-game. Alliance territory basics ar...") Tag: Visual edit
28 July 2026
- 13:4213:42, 28 July 2026 Territory Siege (hist | edit) [14,220 bytes] Admin (talk | contribs) (Created page with "'''Territory Siege''' turns system conquest into a '''two-phase campaign''' instead of a single raid. An alliance must '''Contest''' a system, wait through a random timer, then win a '''Takeover''' fight in a short Vulnerable window before ownership changes hands.<blockquote>Requires the '''Territory Siege''' feature to be enabled. Classic instant conquest still applies when the feature is off. You must also have '''System Conquering''' and use '''FCS''' (Fleet Coordinat...") Tag: Visual edit
23 July 2026
- 14:3114:31, 23 July 2026 Version 1.3.5 (hist | edit) [7,920 bytes] Admin (talk | contribs) (Created page with "A class-and-coordination release: your Core monument now defines a full '''player class''' with empire-wide tradeoffs, weekly events gain a '''Daily Race''', allies can trade in private and join each other's FCS rallies, and the scoreboard finally splits into Research / Fleet / Defense — plus deeper expedition rewards, stronger system yields, and a stricter vacation mode.<blockquote>New to classes? See the full Player Classes guide, or open '''Settings → Quick Guides...") Tag: Visual edit