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2 March 2026
- 19:3219:32, 2 March 2026 Weapon Systems (hist | edit) [432 bytes] Admin (talk | contribs) (Created page with "{{Research|name=Weapon Systems|image=Research_WeaponSystems.png|realm=1|category=Fleet|description=Core damage tuning for all ship weapons.|effects=• Increases fleet damage|requirements=Research Lab Level 1<br> Energy Systems Level 4|cost=1500 Steel<br> 1200 Quartz<br> 1600 Gas|time=75s}} == Overview == Improves base offensive performance of fleets. == Strategic Notes == Directly scales combat effectiveness across all ships.") Tag: Visual edit
- 19:3219:32, 2 March 2026 Chemical Propulsion (hist | edit) [479 bytes] Admin (talk | contribs) (Created page with "{{Research|name=Chemical Propulsion|image=Research_ChemicalPropulsion.png|realm=1|category=Fleet|description=Early engine technology improving speed and efficiency.|effects=• Increases ship speed<br> • Reduces fleet fuel consumption|requirements=Research Lab Level 2<br> Energy Systems Level 2|cost=1000 Steel<br> 750 Quartz<br> 1500 Gas|time=120s}} == Overview == Improves fleet mobility in early realms. == Strategic Notes == Essential for active raiding and explorat...") Tag: Visual edit
- 19:3119:31, 2 March 2026 Energy Systems (hist | edit) [478 bytes] Admin (talk | contribs) (Created page with "{{Research|name=Energy Systems|image=Research_EnergySystems.png|realm=1|category=Economy|description=Improves solar yield and reduces fleet fuel consumption.|effects=• Increases solar energy production<br> • Reduces fleet fuel consumption|requirements=Research Lab Level 1<br> Industrial Engineering Level 2|cost=750 Quartz<br> 400 Gas|time=55s}} == Overview == Enhances energy stability and fleet efficiency. == Strategic Notes == Important for both economy and mobility.") Tag: Visual edit
- 19:3119:31, 2 March 2026 Construction Engineering (hist | edit) [510 bytes] Admin (talk | contribs) (Created page with "{{Research|name=Construction Engineering|image=Research_ConstructionEngineering.png|realm=1|category=Economy|description=General build-time reductions across structures.|effects=• Increases construction speed|requirements=Research Lab Level 2<br> Industrial Engineering Level 2|cost=380 Steel<br> 200 Quartz<br> 500 Gas|time=65s}} == Overview == Reduces time required to construct buildings and infrastructure. == Strategic Notes == Critical for long-term scaling. Strong...") Tag: Visual edit
- 19:3119:31, 2 March 2026 Industrial Engineering (hist | edit) [595 bytes] Admin (talk | contribs) (Created page with "{{Research|name=Industrial Engineering|image=Research_IndustrialEngineering.png|realm=1|category=Economy|description=Baseline throughput improvements for extractors and storage flow.|effects=• Increases Steel mining output<br> • Increases Quartz mining output<br> • Increases Gas mining output|requirements=Research Lab Level 1|cost=200 Steel<br> 100 Quartz<br> 40 Gas|time=50s}} == Overview == Industrial Engineering improves core resource production efficiency acros...") Tag: Visual edit
- 19:3019:30, 2 March 2026 Research (hist | edit) [1,845 bytes] Admin (talk | contribs) (Created page with " = Research = Research represents long-term empire investment. Unlike buildings or ships, research applies empire-wide effects and permanently enhances: * Economy * Fleet performance * Defensive strength * Expansion capability * Alliance and late-game systems Research is divided into categories: * Economy * Fleet * Security * Frontier * Warlord * Guardian * Pioneer Each research belongs to a Realm tier and requires specific dependencies. ---- = Realm 1 Research =...") Tag: Visual edit
- 19:2419:24, 2 March 2026 Damage and Shields (hist | edit) [3,523 bytes] Admin (talk | contribs) (Created page with " = Damage and Shields = Combat damage in Stellar Realms follows a layered structure: 1. Shield absorbs damage first 2. Remaining damage is applied to structural HP 3. If HP reaches zero, the unit is destroyed Understanding this sequence is critical for fleet design and defensive planning. ---- == Damage Resolution Order == Each attack cycle follows this logic: 1. Attacker selects a target (see Targeting and Priority). 2. Attacker deals its full attack value. 3. T...") Tag: Visual edit
- 19:2219:22, 2 March 2026 Targeting and Priority (hist | edit) [3,111 bytes] Admin (talk | contribs) (Created page with "= Targeting and Priority = Targeting determines which enemy unit is selected when a ship or defense fires. Each unit has a defined '''Target Priority''' value that influences how likely it is to be selected as a target. Target priority plays a major role in fleet survivability and battle outcomes. ---- == How Target Selection Works == During each attack cycle: 1. An attacking unit selects a valid target from the opposing side. 2. Target selection is influenced by tha...") Tag: Visual edit
- 19:2019:20, 2 March 2026 Rapid Fire (hist | edit) [2,926 bytes] Admin (talk | contribs) (Created page with " = 🔥 Rapid Fire = '''Rapid Fire''' allows a ship or defense structure to attack multiple targets in a single combat round. Instead of firing once per round, a unit with Rapid Fire may continue attacking additional targets of a specific type. Rapid Fire only applies against the unit types explicitly listed in its profile. ---- == 🧠 Core Concept == If a ship has: Rocket Turret → Probe ×10 It means: * When targeting a Probe, * It may continue firing again aft...") Tag: Visual edit
- 19:1719:17, 2 March 2026 Planetary Dome (hist | edit) [557 bytes] Admin (talk | contribs) (Created page with "{{Defense|name=Planetary Dome|image=Defense_PlanetaryDome.png|realm=4|category=Shield Structure|attack=0|shield=20000|hp=100000|buildtime=14400s|cost=150000 Steel, 100000 Quartz, 50000 Gas, 15000 Silicium, 7500 Elerium, 10000 Iridium|abilities=Planetary Barrier Field|rapidfire=None}} == Overview == The '''Planetary Dome''' is the ultimate defensive barrier, dramatically reducing incoming fleet damage. == Strategic Use == * Core late-game survivability structure * Esse...") Tag: Visual edit
- 19:1719:17, 2 March 2026 Prism Tower (hist | edit) [587 bytes] Admin (talk | contribs) (Created page with "{{Defense|name=Prism Tower|image=Defense_PrismTower.png|realm=4|category=Advanced Battery|attack=5000|shield=800|hp=20000|buildtime=10800s|cost=100000 Steel, 80000 Quartz, 40000 Gas, 10000 Silicium, 5000 Elerium, 5000 Iridium|abilities=Bonus vs Capital Ships<br>Focus Fire Beam|rapidfire=Battlecruiser ×3<br>Titan ×2<br>Carrier ×2<br>Dreadnought ×3}} == Overview == The '''Prism Tower''' channels converging energy beams designed to melt capital armor. == Strategic Use...") Tag: Visual edit
- 19:1719:17, 2 March 2026 EMP Emitter (hist | edit) [503 bytes] Admin (talk | contribs) (Created page with "{{Defense|name=EMP Emitter|image=Defense_EMPEmitter.png|realm=3|category=Shield Utility|attack=0|shield=300|hp=7000|buildtime=6000s|cost=25000 Steel, 20000 Quartz, 8000 Gas, 4000 Silicium, 1200 Elerium|abilities=Temporary Shield Suppression|rapidfire=None}} == Overview == The '''EMP Emitter''' disrupts enemy shields temporarily, weakening incoming fleets. == Strategic Use == * Increases turret damage windows * Excellent support structure in mixed grids * Synergizes wi...") Tag: Visual edit
- 19:1719:17, 2 March 2026 Railgun Tower (hist | edit) [579 bytes] Admin (talk | contribs) (Created page with "{{Defense|name=Railgun Tower|image=Defense_RailgunTower.png|realm=3|category=Advanced Battery|attack=1500|shield=500|hp=9000|buildtime=6600s|cost=40000 Steel, 25000 Quartz, 12000 Gas, 6000 Silicium, 1500 Elerium|abilities=Bonus vs Tanks|rapidfire=Battleship ×4<br>Heavy Battleship ×4<br>Battlecruiser ×3<br>Dreadnought ×2<br>Heavy Cruiser ×2}} == Overview == The '''Railgun Tower''' launches hypervelocity projectiles designed to pierce thick armor. == Strategic Use =...") Tag: Visual edit
- 19:1719:17, 2 March 2026 Plasma Cannon (hist | edit) [586 bytes] Admin (talk | contribs) (Created page with "{{Defense|name=Plasma Cannon|image=Defense_PlasmaCannon.png|realm=3|category=Advanced Battery|attack=2000|shield=400|hp=10000|buildtime=7200s|cost=50000 Steel, 30000 Quartz, 15000 Gas, 5000 Silicium, 1000 Elerium|abilities=Overheat Burst|rapidfire=Battleship ×3<br>Heavy Battleship ×3<br>Cruiser ×4<br>Heavy Cruiser ×3<br>Dreadnought ×2<br>Battlecruiser ×2}} == Overview == The '''Plasma Cannon''' fires high-energy plasma bolts capable of devastating heavy ships. ==...") Tag: Visual edit
- 19:1619:16, 2 March 2026 Missile Battery (hist | edit) [532 bytes] Admin (talk | contribs) (Created page with "{{Defense|name=Missile Battery|image=Defense_MissileBattery.png|realm=3|category=Turret|attack=800|shield=100|hp=3500|buildtime=2400s|cost=12000 Steel, 7000 Quartz, 5000 Gas, 1500 Silicium|abilities=Bonus vs Capital Ships|rapidfire=Battleship ×3<br>Heavy Battleship ×3<br>Dreadnought ×2<br>Cruiser ×2}} == Overview == The '''Missile Battery''' is a long-range launcher optimized against large hull classes. == Strategic Use == * Strong versus capital ships * Mid-to-la...") Tag: Visual edit
- 19:1619:16, 2 March 2026 Large Shield Dome (hist | edit) [252 bytes] Admin (talk | contribs) (Created page with "{{Defense|name=Large Shield Dome|image=Defense_LargeShieldDome.png|realm=2|category=Shield Structure|attack=0|shield=6000|hp=30000|buildtime=5400s|cost=20000 Steel, 10000 Quartz, 5000 Gas, 2500 Silicium|abilities=Area Damage Absorption|rapidfire=None}}") Tag: Visual edit
- 19:1519:15, 2 March 2026 Heavy Laser (hist | edit) [268 bytes] Admin (talk | contribs) (Created page with "{{Defense|name=Heavy Laser|image=Defense_HeavyLaser.png|realm=2|category=Advanced|attack=600|shield=200|hp=3000|buildtime=2100s|cost=8000 Steel, 5000 Quartz, 3000 Gas, 1000 Silicium|abilities=Bonus vs Armor|rapidfire=Cruiser ×3<br>Heavy Cruiser ×2<br>Destroyer ×2}}") Tag: Visual edit
- 19:1519:15, 2 March 2026 Ion Turret (hist | edit) [262 bytes] Admin (talk | contribs) (Created page with "{{Defense|name=Ion Turret|image=Defense_IonTurret.png|realm=2|category=Turret|attack=400|shield=150|hp=2000|buildtime=1800s|cost=6000 Steel, 4000 Quartz, 2000 Gas, 500 Silicium|abilities=None|rapidfire=Light Fighter ×3<br>Light Interceptor ×3<br>Corvette ×2}}") Tag: Visual edit
- 19:1519:15, 2 March 2026 Small Shield Dome (hist | edit) [308 bytes] Admin (talk | contribs) (Created page with "{{Defense|name=Small Shield Dome|image=Defense_SmallShieldDome.png|realm=1|category=Shield Structure|attack=0|shield=2000|hp=10000|buildtime=3600s|cost=10000 Steel, 5000 Quartz, 2000 Gas|abilities=Area Damage Absorption|rapidfire=None}} == Overview == Entry-level planetary barrier increasing survivability.") Tag: Visual edit
- 19:1419:14, 2 March 2026 Flak Cannon (hist | edit) [324 bytes] Admin (talk | contribs) (Created page with "{{Defense|name=Flak Cannon|image=Defense_FlakCannon.png|realm=1|category=Advanced|attack=200|shield=60|hp=600|buildtime=1200s|cost=3000 Steel, 2000 Quartz|abilities=Bonus vs Swarms|rapidfire=Light Interceptor ×5<br>Light Fighter ×4<br>Probe ×8}} == Overview == Explosive shrapnel turret specialized against swarm fleets.") Tag: Visual edit
- 19:1419:14, 2 March 2026 Laser Turret (hist | edit) [306 bytes] Admin (talk | contribs) (Created page with "{{Defense|name=Laser Turret|image=Defense_LaserTurret.png|realm=1|category=Turret|attack=120|shield=50|hp=400|buildtime=900s|cost=1500 Steel, 1500 Quartz|abilities=None|rapidfire=Probe ×5<br>Light Interceptor ×3<br>Light Fighter ×2}} == Overview == Directed-energy turret effective against light ships.") Tag: Visual edit
- 19:1419:14, 2 March 2026 Rocket Turret (hist | edit) [398 bytes] Admin (talk | contribs) (Created page with "{{Defense|name=Rocket Turret|image=Defense_RocketTurret.png|realm=1|category=Turret|attack=80|shield=20|hp=200|buildtime=600s|cost=2000 Steel, 200 Quartz|abilities=None|rapidfire=Probe ×10<br>Light Interceptor ×2<br>Light Fighter ×2}} == Overview == Baseline point-defense structure. Cheap and fast to build. == Strategic Use == * Spam-friendly early deterrent * Effective vs unescorted raids") Tag: Visual edit
- 19:1219:12, 2 March 2026 Defenses (hist | edit) [1,079 bytes] Admin (talk | contribs) (Created page with "= 🛡 Defenses = Defenses protect colonies against raids, sieges, and large-scale invasions. Unlike ships, defenses: * Are stationary * Cannot be deployed offensively * Provide Rapid Fire advantages against specific ships * Scale heavily with Realm progression Defenses are divided into: * Turrets – Direct damage structures * Advanced Batteries – Specialized anti-role counters * Shield Structures – Damage absorption and survivability ---- = 🌍 Realm 1 Defen...") Tag: Visual edit
1 March 2026
- 15:2915:29, 1 March 2026 Megahauler (hist | edit) [677 bytes] Admin (talk | contribs) (Created page with "{{Ship | name = Megahauler | image = Ship_Megahauler.png | realm = 4 | category = Support | role = Alliance Logistics Anchor | deployment = Space | attack = 50 | defense = 2000 | shield = 400 | speed = 50 | priority = 3 | cargo = 250000 | fuel = 75 | buildtime = 425200s | cost = 200000 Gas, 150000 Iridium, 200000 Silicium, 50000 Elerium | abilities = Alliance Supply Contracts<br>Bulk Trade | rapidfire = None }} == Overview == The '''Megahauler''' is a m...")
- 15:2915:29, 1 March 2026 Colossus (hist | edit) [754 bytes] Admin (talk | contribs) (Created page with "{{Ship | name = Colossus | image = Ship_Colossus.png | realm = 4 | category = Combat | role = Planet-Cracker Siege Platform | deployment = Space | attack = 8500 | defense = 20000 | shield = 2000 | speed = 30 | priority = 1 | cargo = 1000 | fuel = 150 | buildtime = 36648000s | cost = 500000 Steel, 600000 Iridium, 350000 Silicium, 150000 Elerium | abilities = Planet Cracker<br>Siege Ultimate | rapidfire = Battlecruiser ×3<br>Dreadnought ×3<br>Heavy Cruis...")
- 15:2915:29, 1 March 2026 Support Vessel (hist | edit) [701 bytes] Admin (talk | contribs) (Created page with "{{Ship | name = Support Vessel | image = Ship_SupportVessel.png | realm = 4 | category = Support | role = Fleet Sustain / Repair Platform | deployment = Space | attack = 1500 | defense = 7800 | shield = 4800 | speed = 60 | priority = 3 | cargo = 1500 | fuel = 50 | buildtime = 13332400s | cost = 125000 Gas, 120000 Iridium, 140000 Silicium, 70000 Elerium | abilities = Field Repairs<br>Fleet Buffs | rapidfire = None }} == Overview == The '''Support Vessel'...")
- 15:2915:29, 1 March 2026 Titan (hist | edit) [751 bytes] Admin (talk | contribs) (Created page with "{{Ship | name = Titan | image = Ship_Titan.png | realm = 4 | category = Combat | role = Prestige Dreadnought | deployment = Space | attack = 7000 | defense = 28000 | shield = 1750 | speed = 40 | priority = 1 | cargo = 2000 | fuel = 125 | buildtime = 16540000s | cost = 150000 Steel, 400000 Iridium, 300000 Silicium, 120000 Elerium | abilities = Aura Command<br>Siege Focus | rapidfire = Destroyer ×3<br>Cruiser ×5<br>Battleship ×4<br>Dreadnought ×3<br>He...")
- 15:2815:28, 1 March 2026 Battlecruiser (hist | edit) [758 bytes] Admin (talk | contribs) (Created page with "{{Ship | name = Battlecruiser | image = Ship_Battlecruiser.png | realm = 4 | category = Combat | role = Endgame Frontline Warship | deployment = Space | attack = 28000 | defense = 46000 | shield = 5600 | speed = 60 | priority = 1 | cargo = 7000 | fuel = 120 | buildtime = 18828800s | cost = 440000 Steel, 100000 Iridium, 120000 Silicium, 80000 Elerium | abilities = None | rapidfire = Cruiser ×4<br>Destroyer ×2<br>Frigate ×3<br>Corvette ×5 }} == Overvi...")
- 15:2815:28, 1 March 2026 Planetary Harvester (hist | edit) [787 bytes] Admin (talk | contribs) (Created page with "{{Ship | name = Planetary Harvester | image = Ship_PlanetaryHarvester.png | realm = 3 | category = Support | role = Industrial Surface Unit | deployment = Land (Stationary) | attack = 0 | defense = 2000 | shield = 200 | speed = 0 | priority = 3 | cargo = 0 | fuel = 0 | buildtime = 80000s | cost = 12000 Steel, 5500 Quartz, 3000 Gas, 1200 Iridium, 1200 Silicium | abilities = Planetary Production Boost<br>Asteroid Processing | rapidfire = None }} == Overvi...")
- 15:2815:28, 1 March 2026 Science Vessel (hist | edit) [655 bytes] Admin (talk | contribs) (Created page with "{{Ship | name = Science Vessel | image = Ship_ScienceVessel.png | realm = 3 | category = Support | role = Expedition Specialist | deployment = Space | attack = 50 | defense = 800 | shield = 100 | speed = 85 | priority = 2 | cargo = 500 | fuel = 35 | buildtime = 114400s | cost = 22000 Steel, 28000 Quartz, 18000 Silicium, 1500 Elerium | abilities = Unlock Anomalies<br>Expedition Safety Bonus | rapidfire = Probe ×5 }} == Overview == The '''Science Vessel'...")
- 15:2715:27, 1 March 2026 Advanced Recycler (hist | edit) [647 bytes] Admin (talk | contribs) (Created page with "{{Ship | name = Advanced Recycler | image = Ship_AdvancedRecycler.png | realm = 3 | category = Support | role = Salvage Vessel | deployment = Space | attack = 10 | defense = 600 | shield = 50 | speed = 70 | priority = 3 | cargo = 50000 | fuel = 25 | buildtime = 110800s | cost = 25000 Steel, 20000 Quartz, 12000 Gas, 18000 Iridium, 1000 Elerium | abilities = Salvage Debris<br>Bonus Debris Efficiency | rapidfire = None }} == Overview == The '''Advanced Rec...")
- 15:2715:27, 1 March 2026 Carrier (hist | edit) [697 bytes] Admin (talk | contribs) (Created page with "{{Ship | name = Carrier | image = Ship_Carrier.png | realm = 3 | category = Support | role = Capital Support / Drone Platform | deployment = Space | attack = 1600 | defense = 12000 | shield = 1200 | speed = 45 | priority = 2 | cargo = 1000 | fuel = 90 | buildtime = 221600s | cost = 50000 Steel, 20000 Gas, 30000 Iridium, 25000 Silicium, 14000 Elerium | abilities = Launch Drones<br>Fleet Anchor | rapidfire = Light Fighter ×3<br>Light Interceptor ×3 }} =...")
- 15:2715:27, 1 March 2026 Dreadnought (hist | edit) [704 bytes] Admin (talk | contribs) (Created page with "{{Ship | name = Dreadnought | image = Ship_Dreadnought.png | realm = 3 | category = Combat | role = Siege Warship | deployment = Space | attack = 9000 | defense = 18000 | shield = 1400 | speed = 80 | priority = 1 | cargo = 2500 | fuel = 100 | buildtime = 348200s | cost = 40000 Steel, 20000 Quartz, 30000 Gas, 60000 Iridium, 60000 Silicium | abilities = Siege Bonus | rapidfire = Cruiser ×3<br>Heavy Cruiser ×2<br>Battleship ×2<br>Destroyer ×2<br>Multipl...")
- 15:2715:27, 1 March 2026 Heavy Cruiser (hist | edit) [672 bytes] Admin (talk | contribs) (Created page with "{{Ship | name = Heavy Cruiser | image = Ship_HeavyCruiser.png | realm = 3 | category = Combat | role = Mainline Warship | deployment = Space | attack = 2500 | defense = 25000 | shield = 2400 | speed = 120 | priority = 1 | cargo = 2600 | fuel = 70 | buildtime = 164400s | cost = 20000 Steel, 30000 Quartz, 14000 Iridium, 32000 Silicium, 12000 Elerium | abilities = None | rapidfire = Light Fighter ×7<br>Light Interceptor ×7<br>Cruiser ×2<br>Destroyer ×2...")
- 15:2715:27, 1 March 2026 Bomber (hist | edit) [799 bytes] Admin (talk | contribs) (Created page with "{{Ship | name = Bomber | image = Ship_Bomber.png | realm = 2 | category = Combat | role = Defense Breaker | deployment = Space | attack = 2400 | defense = 9000 | shield = 900 | speed = 50 | priority = 2 | cargo = 400 | fuel = 65 | buildtime = 26200s | cost = 5000 Steel, 9000 Quartz, 10000 Iridium, 6000 Silicium | abilities = Bonus vs Defenses | rapidfire = Cruiser ×2<br>Frigate ×3<br>Rocket Turret ×5<br>Laser Turret ×5<br>Flak Cannon ×2<br>Ion Turre...")
- 15:2615:26, 1 March 2026 Destroyer (hist | edit) [685 bytes] Admin (talk | contribs) (Created page with "{{Ship | name = Destroyer | image = Ship_Destroyer.png | realm = 2 | category = Combat | role = Anti-Shield Specialist | deployment = Space | attack = 7200 | defense = 21000 | shield = 1200 | speed = 75 | priority = 1 | cargo = 2000 | fuel = 100 | buildtime = 28000s | cost = 15000 Steel, 20000 Quartz, 15000 Gas, 22000 Iridium, 12000 Silicium | abilities = Bonus vs Shields | rapidfire = Light Fighter ×2<br>Frigate ×2<br>Small Shield Dome ×5<br>Rocket T...")
- 15:2615:26, 1 March 2026 Cruiser (hist | edit) [641 bytes] Admin (talk | contribs) (Created page with "{{Ship | name = Cruiser | image = Ship_Cruiser.png | realm = 2 | category = Combat | role = Frontline Tank | deployment = Space | attack = 600 | defense = 15000 | shield = 1200 | speed = 110 | priority = 1 | cargo = 600 | fuel = 60 | buildtime = 14000s | cost = 16000 Steel, 6000 Iridium, 12000 Silicium | abilities = None | rapidfire = Light Interceptor ×6<br>Probe ×5<br>Rocket Turret ×10 }} == Overview == The '''Cruiser''' anchors mid-game fleets wit...")
- 15:2615:26, 1 March 2026 Orbital Refinery (hist | edit) [677 bytes] Admin (talk | contribs) (Created page with "{{Ship | name = Orbital Refinery | image = Ship_OrbitalRefinery.png | realm = 2 | category = Support | role = Resource Platform | deployment = Orbit | attack = 0 | defense = 3000 | shield = 300 | speed = 75 | priority = 3 | cargo = 40000 | fuel = 15 | buildtime = 12000s | cost = 4000 Quartz, 4000 Gas, 8000 Iridium, 5000 Silicium | abilities = On-Site Refining<br>Solar Collection<br>Alliance Resource Boost | rapidfire = None }} == Overview == The '''Orbi...")
- 15:2615:26, 1 March 2026 Frigate (hist | edit) [592 bytes] Admin (talk | contribs) (Created page with "{{Ship | name = Frigate | image = Ship_Frigate.png | realm = 2 | category = Support | role = Shield Support | deployment = Space | attack = 400 | defense = 8500 | shield = 1200 | speed = 85 | priority = 2 | cargo = 280 | fuel = 40 | buildtime = 11200s | cost = 7000 Quartz, 6000 Gas, 8000 Iridium, 4000 Silicium | abilities = Shield Support<br>Science Assist | rapidfire = Probe ×3 }} == Overview == The '''Frigate''' provides defensive shielding and fleet...")
- 15:2615:26, 1 March 2026 Freighter (hist | edit) [646 bytes] Admin (talk | contribs) (Created page with "{{Ship | name = Corvette | image = Ship_Corvette.png | realm = 2 | category = Support | role = Convoy Escort | deployment = Space | attack = 600 | defense = 6200 | shield = 220 | speed = 120 | priority = 2 | cargo = 1000 | fuel = 30 | buildtime = 7200s | cost = 12000 Steel, 6000 Quartz, 2000 Gas, 1000 Silicium | abilities = Convoy Protection | rapidfire = Probe ×5<br>Light Interceptor ×3 }} == Overview == The '''Corvette''' is a mid-tier escort ship d...")
- 15:2515:25, 1 March 2026 Corvette (hist | edit) [646 bytes] Admin (talk | contribs) (Created page with "{{Ship | name = Corvette | image = Ship_Corvette.png | realm = 2 | category = Support | role = Convoy Escort | deployment = Space | attack = 600 | defense = 6200 | shield = 220 | speed = 120 | priority = 2 | cargo = 1000 | fuel = 30 | buildtime = 7200s | cost = 12000 Steel, 6000 Quartz, 2000 Gas, 1000 Silicium | abilities = Convoy Protection | rapidfire = Probe ×5<br>Light Interceptor ×3 }} == Overview == The '''Corvette''' is a mid-tier escort ship d...")
- 15:2215:22, 1 March 2026 Battleship (hist | edit) [583 bytes] Admin (talk | contribs) (Created page with "{{Ship | name = Battleship | image = Ship_Battleship.png | realm = 1 | category = Combat | role = Heavy Flagship | deployment = Space | attack = 3500 | defense = 11000 | shield = 500 | speed = 100 | priority = 2 | cargo = 450 | fuel = 50 | buildtime = 10800s | cost = 45000 Steel, 15000 Quartz | abilities = None | rapidfire = Light Interceptor ×3<br>Probe ×5 }} == Overview == The '''Battleship''' is the premier heavy combat vessel of Realm 1. == Strat...")
- 15:2115:21, 1 March 2026 Colony Ship (hist | edit) [552 bytes] Admin (talk | contribs) (Created page with "{{Ship | name = Colony Ship | image = Ship_ColonyShip.png | realm = 1 | category = Support | role = Expansion | deployment = Space | attack = 0 | defense = 500 | shield = 50 | speed = 40 | priority = 3 | cargo = 10000 | fuel = 40 | buildtime = 4800s | cost = 10000 Steel, 20000 Quartz, 10000 Gas | abilities = Colonization | rapidfire = None }} == Overview == The '''Colony Ship''' establishes new colonies and unlocks multi-planet gameplay. == Strategic U...")
- 15:2115:21, 1 March 2026 Recycler (hist | edit) [575 bytes] Admin (talk | contribs) (Created page with "{{Ship | name = Recycler | image = Ship_Recycler.png | realm = 1 | category = Support | role = Salvage Vessel | deployment = Space | attack = 5 | defense = 200 | shield = 20 | speed = 45 | priority = 3 | cargo = 20000 | fuel = 20 | buildtime = 3600s | cost = 10000 Steel, 6000 Quartz, 2000 Gas | abilities = Salvage Debris | rapidfire = None }} == Overview == The '''Recycler''' collects debris fields after battles and pirate engagements. == Strategic Use...")
- 15:2115:21, 1 March 2026 Cargo Ship (hist | edit) [566 bytes] Admin (talk | contribs) (Created page with "{{Ship | name = Cargo Ship | image = Ship_CargoShip.png | realm = 1 | category = Support | role = Logistics / Transport | deployment = Space | attack = 10 | defense = 100 | shield = 10 | speed = 70 | priority = 3 | cargo = 15000 | fuel = 25 | buildtime = 2400s | cost = 5000 Steel, 4000 Quartz | abilities = Trade Transport | rapidfire = None }} == Overview == The '''Cargo Ship''' is the primary logistics vessel of Realm 1. == Strategic Use == * Enables...")
- 15:2115:21, 1 March 2026 Fighter (hist | edit) [562 bytes] Admin (talk | contribs) (Created page with "{{Ship | name = Fighter | image = Ship_Fighter.png | realm = 1 | category = Combat | role = Early Backbone | deployment = Space | attack = 700 | defense = 2000 | shield = 140 | speed = 100 | priority = 1 | cargo = 120 | fuel = 15 | buildtime = 4500s | cost = 9000 Steel, 2000 Quartz | abilities = None | rapidfire = Cargo Ship ×2<br>Probe ×5 }} == Overview == The '''Fighter''' is the backbone combat vessel of early fleets. == Strategic Use == * Strong...")
- 15:2015:20, 1 March 2026 Kamikaze (hist | edit) [583 bytes] Admin (talk | contribs) (Created page with "{{Ship | name = Kamikaze | image = Ship_Kamikaze.png | realm = 1 | category = Combat | role = Early Skirmisher | deployment = Space | attack = 70 | defense = 200 | shield = 15 | speed = 90 | priority = 1 | cargo = 70 | fuel = 10 | buildtime = 600s | cost = 1000 Steel, 500 Quartz | abilities = None | rapidfire = Probe ×5 }} == Overview == The '''Kamikaze''' is a cheap early-game skirmisher used for light raids and probe suppression. == Strategic Use ==...")
- 15:2015:20, 1 March 2026 Probe (hist | edit) [633 bytes] Admin (talk | contribs) (Created page with "{{Ship | name = Probe | image = Ship_Probe.png | realm = 1 | category = Support | role = Scout / Expedition Utility | deployment = Space | attack = 0 | defense = 100 | shield = 5 | speed = 2700 | priority = 3 | cargo = 10 | fuel = 0.005 | buildtime = 300s | cost = 1000 Steel, 1000 Quartz | abilities = Expedition Bonus<br>Espionage Scan | rapidfire = None }} == Overview == The '''Probe''' is the primary reconnaissance vessel of Realm 1. It provides early...")
- 15:1715:17, 1 March 2026 Fleet and Ships (hist | edit) [4,801 bytes] Admin (talk | contribs) (Created page with "= 🚀 Fleet & Ships = Fleets are the backbone of expansion, warfare, logistics, and exploration in '''Stellar Realms'''. Ships are divided into: * Combat Vessels – Damage dealers, tanks, siege units * Support Vessels – Logistics, salvage, scouting, buffs * Capital & Prestige Ships – Endgame strategic powerhouses Each Realm unlocks new tiers of fleet capability. ---- == 🧭 Fleet Combat Fundamentals == Every ship has: * Attack – Base damage output * Defe...")
- 13:5613:56, 1 March 2026 Buildings (hist | edit) [4,774 bytes] Admin (talk | contribs) (Created page with "= 🏗 Buildings = Buildings form the foundation of every colony in '''Stellar Realms'''. They determine your economic strength, military capability, expansion speed, and technological progression. Each Realm introduces new structures aligned with empire growth: * '''Realm 1''' — Core Infrastructure & Foundational Economy * '''Realm 2''' — Advanced Extraction & Market Expansion * '''Realm 3''' — High-Technology & Terraforming Era * '''Realm 4''' — Asce...")