Fleet and Ships: Difference between revisions

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(Created page with "= 🚀 Fleet & Ships = Fleets are the backbone of expansion, warfare, logistics, and exploration in '''Stellar Realms'''. Ships are divided into: * Combat Vessels – Damage dealers, tanks, siege units * Support Vessels – Logistics, salvage, scouting, buffs * Capital & Prestige Ships – Endgame strategic powerhouses Each Realm unlocks new tiers of fleet capability. ---- == 🧭 Fleet Combat Fundamentals == Every ship has: * Attack – Base damage output * Defe...")
 
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== 🛰 Support Ships ==
== 🛰 Support Ships ==


'''Probe'''  
[[Probe]]  
Basic scout ship for espionage and expeditions.   
Basic scout ship for espionage and expeditions.   
Extremely fast. Minimal combat capability.  [oai_citation:1‡ships.json](sediment://file_00000000200872439c713c5918859d54)
Extremely fast. Minimal combat capability.  [oai_citation:1‡ships.json](sediment://file_00000000200872439c713c5918859d54)


'''Cargo Ship''' 
[[Cargo Ship]]
Primary early logistics vessel with strong cargo capacity.
Primary early logistics vessel with strong cargo capacity.


'''Recycler''' 
[[Recycler]]
Collects debris fields after battles.   
Collects debris fields after battles.   
Key economic accelerator in early PvE/PvP cycles.
Key economic accelerator in early PvE/PvP cycles.


'''Colony Ship''' 
[[Colony Ship]]
Establishes new colonies and enables multi-planet expansion.
Establishes new colonies and enables multi-planet expansion.


== ⚔ Combat Ships ==
== ⚔ Combat Ships ==


'''Kamikaze (Light Interceptor)''' 
[[Kamikaze]]
Cheap early skirmisher.   
Cheap early skirmisher.   
Effective against probes via Rapid Fire.
Effective against probes via Rapid Fire.


'''Fighter (Light Fighter)''' 
[[Fighter]]
Backbone early combat unit.   
Backbone early combat unit.   
Balanced attack, mobility, and cost.
Balanced attack, mobility, and cost.


'''Battleship''' 
[[Battleship]]
Realm 1 flagship heavy hitter.   
Realm 1 flagship heavy hitter.   
High durability and firepower for early dominance.
High durability and firepower for early dominance.
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== 🛡 Escort & Support ==
== 🛡 Escort & Support ==


'''Corvette'''  
[[Corvette]]  
Convoy escort ship.   
Convoy escort ship.   
Strong defensive profile for protection roles.
Strong defensive profile for protection roles.


'''Freighter''' 
[[Freighter]]
Large-scale hauling vessel.   
Large-scale hauling vessel.   
Massively increased cargo capacity over Cargo Ship.
Massively increased cargo capacity over Cargo Ship.


'''Frigate'''  
[[Frigate]]  
Shield-support and science utility ship.   
Shield-support and science utility ship.   
Provides fleet synergy.
Provides fleet synergy.


'''Orbital Refinery''' 
[[Orbital Refinery]]
Orbiting support platform that boosts asteroid/solar node resource intake.
Orbiting support platform that boosts asteroid/solar node resource intake.


== ⚔ Combat Escalation ==
== ⚔ Combat Escalation ==


'''Cruiser''' 
[[Cruiser]]
Durable frontline tank.   
Durable frontline tank.   
Strong Rapid Fire against lighter ships.
Strong Rapid Fire against lighter ships.


'''Destroyer'''  
[[Destroyer]]  
Anti-shield specialist.   
Anti-shield specialist.   
Counters tanks and shield structures.
Counters tanks and shield structures.


'''Bomber'''  
[[Bomber]]  
Anti-defense specialist.   
Anti-defense specialist.   
Designed for base cracking and turret suppression.
Designed for base cracking and turret suppression.
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== 🛡 Advanced Combat Ships ==
== 🛡 Advanced Combat Ships ==


'''Heavy Cruiser''' 
[[Heavy Cruiser]]
Durable mainline warship.   
Durable mainline warship.   
Forms backbone of advanced fleets.
Forms backbone of advanced fleets.


'''Dreadnought''' 
[[Dreadnought]]
Siege-focused warship.   
Siege-focused warship.   
High Rapid Fire vs cruisers, domes, and defenses.
High Rapid Fire vs cruisers, domes, and defenses.
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== 🚀 Capital Support Ships ==
== 🚀 Capital Support Ships ==


'''Carrier'''  
[[Carrier]]  
Capital support ship that launches autonomous drones.   
Capital support ship that launches autonomous drones.   
Anchors fleet formations.
Anchors fleet formations.


'''Advanced Recycler'''  
[[Advanced Recycler]]  
Mid-to-late salvage vessel with improved debris efficiency.
Mid-to-late salvage vessel with improved debris efficiency.


'''Science Vessel'''  
[[Science Vessel]]  
Deep PvE vessel.   
Deep PvE vessel.   
Unlocks anomalies and improves expedition safety.
Unlocks anomalies and improves expedition safety.


'''Planetary Harvester''' 
[[Planetary Harvester]]
Surface-based industrial crawler.   
Surface-based industrial crawler.   
Boosts planetary resource output. (Not space-capable)
Boosts planetary resource output. (Not space-capable)
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== ⚔ Endgame Combat Ships ==
== ⚔ Endgame Combat Ships ==


'''Battlecruiser''' 
[[Battlecruiser]]
High-tier frontline warship.   
High-tier frontline warship.   
Major durability and firepower scaling.
Major durability and firepower scaling.


'''Titan''' 
[[Titan]]
Prestige dreadnought with siege-focused abilities.
Prestige dreadnought with siege-focused abilities.


'''Colossus''' 
[[Colossus]]
Planet-cracking siege platform.   
Planet-cracking siege platform.   
Designed for strategic objectives.
Designed for strategic objectives.
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== 🛠 High-End Support ==
== 🛠 High-End Support ==


'''Support Vessel''' 
[[Support Vessel]]
Repair and buff platform.   
Repair and buff platform.   
Sustains fleets in extended engagements.
Sustains fleets in extended engagements.


'''Megahauler'''  
[[Megahauler]]  
Massive logistics vessel.   
Massive logistics vessel.   
Enables alliance-scale supply contracts.
Enables alliance-scale supply contracts.

Latest revision as of 15:25, 1 March 2026

🚀 Fleet & Ships

Fleets are the backbone of expansion, warfare, logistics, and exploration in Stellar Realms.

Ships are divided into:

  • Combat Vessels – Damage dealers, tanks, siege units
  • Support Vessels – Logistics, salvage, scouting, buffs
  • Capital & Prestige Ships – Endgame strategic powerhouses

Each Realm unlocks new tiers of fleet capability.


🧭 Fleet Combat Fundamentals

Every ship has:

  • Attack – Base damage output
  • Defense – Structural durability
  • Shield – Damage absorption layer
  • Speed – Travel speed
  • Cargo Capacity – Resource transport ability
  • Fuel Consumption – Operational cost
  • Target Priority – Determines engagement order
  • Rapid Fire – Multi-hit advantage versus specific targets

For deeper mechanics, see:


🌍 Realm 1 Ships (Foundation Era)

Realm 1 introduces core fleet roles: scouting, raiding, hauling, colonization, and early heavy combat.

🛰 Support Ships

Probe Basic scout ship for espionage and expeditions. Extremely fast. Minimal combat capability. [oai_citation:1‡ships.json](sediment://file_00000000200872439c713c5918859d54)

Cargo Ship Primary early logistics vessel with strong cargo capacity.

Recycler Collects debris fields after battles. Key economic accelerator in early PvE/PvP cycles.

Colony Ship Establishes new colonies and enables multi-planet expansion.

⚔ Combat Ships

Kamikaze Cheap early skirmisher. Effective against probes via Rapid Fire.

Fighter Backbone early combat unit. Balanced attack, mobility, and cost.

Battleship Realm 1 flagship heavy hitter. High durability and firepower for early dominance.


🛰 Realm 2 Ships (Expansion Era)

Realm 2 introduces specialization, convoy protection, rare materials, and fleet role diversity.

🛡 Escort & Support

Corvette Convoy escort ship. Strong defensive profile for protection roles.

Freighter Large-scale hauling vessel. Massively increased cargo capacity over Cargo Ship.

Frigate Shield-support and science utility ship. Provides fleet synergy.

Orbital Refinery Orbiting support platform that boosts asteroid/solar node resource intake.

⚔ Combat Escalation

Cruiser Durable frontline tank. Strong Rapid Fire against lighter ships.

Destroyer Anti-shield specialist. Counters tanks and shield structures.

Bomber Anti-defense specialist. Designed for base cracking and turret suppression.


🌌 Realm 3 Ships (High-Technology Era)

Realm 3 introduces Elerium-tier ships, deeper synergy, and advanced fleet compositions.

🛡 Advanced Combat Ships

Heavy Cruiser Durable mainline warship. Forms backbone of advanced fleets.

Dreadnought Siege-focused warship. High Rapid Fire vs cruisers, domes, and defenses.

🚀 Capital Support Ships

Carrier Capital support ship that launches autonomous drones. Anchors fleet formations.

Advanced Recycler Mid-to-late salvage vessel with improved debris efficiency.

Science Vessel Deep PvE vessel. Unlocks anomalies and improves expedition safety.

Planetary Harvester Surface-based industrial crawler. Boosts planetary resource output. (Not space-capable)


👑 Realm 4 Ships (Ascension Era)

Realm 4 unlocks prestige-tier fleets and strategic endgame dominance.

⚔ Endgame Combat Ships

Battlecruiser High-tier frontline warship. Major durability and firepower scaling.

Titan Prestige dreadnought with siege-focused abilities.

Colossus Planet-cracking siege platform. Designed for strategic objectives.

🛠 High-End Support

Support Vessel Repair and buff platform. Sustains fleets in extended engagements.

Megahauler Massive logistics vessel. Enables alliance-scale supply contracts.


📊 Fleet Role Classification

Combat Roles

  • Skirmisher – Light Interceptor
  • Backbone – Fighter
  • Tank – Cruiser / Heavy Cruiser
  • Shield Breaker – Destroyer
  • Defense Breaker – Bomber
  • Siege – Dreadnought / Colossus
  • Capital Frontline – Battlecruiser / Titan

Support Roles

  • Scout – Probe
  • Hauler – Cargo Ship / Freighter / Megahauler
  • Salvage – Recycler / Advanced Recycler
  • Colony Expansion – Colony Ship
  • Convoy Escort – Corvette
  • Science Utility – Science Vessel
  • Fleet Sustain – Support Vessel
  • Resource Booster – Planetary Harvester

🧠 Strategic Notes

  • Early game revolves around Fighter swarms and Battleship anchors.
  • Realm 2 introduces role-based fleet design.
  • Realm 3 emphasizes synergy and siege capability.
  • Realm 4 requires combined-arms fleets with support vessels.
  • Rapid Fire interactions heavily influence fleet composition.

For advanced fleet optimization, see: