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= Defenses = | = Defenses = | ||
Defenses protect colonies against raids, sieges, and large-scale invasions. | Defenses protect colonies against raids, sieges, and large-scale invasions in '''Per Regna'''. | ||
Unlike ships, defenses: | Unlike ships, defenses: | ||
Latest revision as of 05:45, 13 September 2026
Defenses
Defenses protect colonies against raids, sieges, and large-scale invasions in Per Regna.
Unlike ships, defenses:
- Are stationary
- Cannot be deployed offensively
- Provide Rapid Fire advantages against specific ships
- Scale heavily with Realm progression
Defenses are divided into:
- Turrets – Direct damage structures
- Advanced Batteries – Specialized anti-role counters
- Shield Structures – Damage absorption and survivability
Realm 1 Defenses
Turrets
Shield Structures
Realm 2 Defenses
Realm 3 Defenses
Realm 4 Defenses
Defense Strategy Overview
- Early game favors turret spam.
- Mid-game requires mixed batteries.
- Late-game requires dome stacking + anti-capital counters.
- Rapid Fire interactions determine survivability.