Expeditions: Difference between revisions
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## Continue (advance to next depth) | ## Continue (advance to next depth) | ||
== Maximum Depth | == Maximum Depth == | ||
Expeditions may have 1 to 3 depth, and after Realm 2 if a player has [[Celestial Orrery]] monument deployed in their capital planet they will be able to send up to 4 depth. | |||
== Base Loot Formula == | == Base Loot Formula == | ||
Revision as of 10:53, 18 March 2026
Expeditions
Expeditions are a depth-based exploration system built around risk management, decision-making, and progressive rewards.
Unlike passive missions, expeditions require players to:
- Launch a fleet with at least 1 Probe
- Resolve a random event at each depth
- Choose whether to Extract or Continue
- Manage increasing risk per depth
Core Expedition Flow
- Select Expedition Node on Galaxy Map
- Launch Fleet (minimum 1 Probe required)
- Arrive at Depth 1
- Resolve event
- Choose:
- Extract (secure accumulated loot)
- Continue (advance to next depth)
Maximum Depth
Expeditions may have 1 to 3 depth, and after Realm 2 if a player has Celestial Orrery monument deployed in their capital planet they will be able to send up to 4 depth.
Base Loot Formula
baseLoot = nodeType.baseReward depthMultiplier = [1.0, 1.5, 2.5] // D1, D2, D3 eventBonus = 1.0 – 2.0 explorerBonus = 1.15 (Explorer archetype) finalLoot = baseLoot × depthMultiplier × eventBonus × explorerBonus
Loot is further modified by:
- Node State (Charged or Dormant)
- Rally multipliers (Realm 2+)
- Fleet cargo capacity
- Faction modifiers (Realm 3+)