Expeditions: Difference between revisions
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[[Expeditions/Fleet Mechanics]] | [[Expeditions/Fleet Mechanics]] | ||
[[Expeditions/Faction Expeditions]] | [[Expeditions/Faction Expeditions]] | ||
Latest revision as of 20:08, 2 March 2026
Expeditions
Expeditions are a depth-based exploration system built around risk management, decision-making, and progressive rewards.
Unlike passive missions, expeditions require players to:
- Launch a fleet with at least 1 Probe
- Resolve a random event at each depth
- Choose whether to Extract or Continue
- Manage increasing risk per depth
Core Expedition Flow
- Select Expedition Node on Galaxy Map
- Launch Fleet (minimum 1 Probe required)
- Arrive at Depth 1
- Resolve event
- Choose:
- Extract (secure accumulated loot)
- Continue (advance to next depth)
Maximum Depth by Realm
| Realm | Maximum Depth | Notes |
|---|---|---|
| Realm 1 | 3 | Solo push-your-luck |
| Realm 2 | 4 | Rally system unlocked |
| Realm 3 | 5 | Faction integration |
| Realm 4+ | 7–10 | Legendary expeditions |
Base Loot Formula
baseLoot = nodeType.baseReward depthMultiplier = [1.0, 1.5, 2.5] // D1, D2, D3 eventBonus = 1.0 – 2.0 explorerBonus = 1.15 (Explorer archetype) finalLoot = baseLoot × depthMultiplier × eventBonus × explorerBonus
Loot is further modified by:
- Node State (Charged or Dormant)
- Rally multipliers (Realm 2+)
- Fleet cargo capacity
- Faction modifiers (Realm 3+)