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Version 1.3.1

From Per Regna
Revision as of 12:21, 14 September 2026 by Admin (talk | contribs) (Local CI auto-sync from 1.3.1.wikitext)
(diff) ← Older revision | Latest revision (diff) | Newer revision β†’ (diff)

Patch Notes β€” 1.3.1

New Features

Relics & Forging

  • Collect relic pieces from Nebula Expeditions, pirate raids, and special events, then forge complete relics. Track your progress in Inventory β†’ Relics.
  • Forging a relic unlocks its base cosmetic. Alternate skins for the same relic can be purchased with Quantum Shards once the parent relic is forged.
  • Avatar relics personalize your profile picture.
  • Alliance relic types β€” badges, flags, system themes, and monuments β€” can be donated to your alliance for shared branding.
  • New Relics tab for alliances: donate relics, set the active alliance badge/flag branding, and attach system themes or monuments to systems your alliance controls.

Pirate Boss Strongholds

  • Pirate bosses now appear in strongholds across two tiers: Mid-Boss and Boss.
  • Exploration now surfaces nearby pirate boss strongholds, with options to navigate, scout, or share the location with your alliance.

Leaderboards & Stats

  • Added mission leaderboards for Asteroid Harvest, Nebula Harvest, and Exploration.
  • New per-player mission stats: resources harvested, ship gains, and artifacts.

Reports & Navigation

  • New Resources Received transport report showing cargo delivered, sender, origin, and destination.
  • Added Go to Source and Go to Target quick navigation from your mail.
  • Clearer survey results, including validity notes for planet surveys and building-slot estimates.

Improvements

  • New "This colony only" filter to show fleets launched from or heading to a specific colony.
  • Simulate a FCS attack directly from the fleet list.
  • Added 30- and 45-minute maximum-delay options for late joiners, plus a clearer participation unlock flow.
  • New notification settings for coordinated attacks (rally started, ally joined, ally left).
  • New "Ask to switch colony after warp gate" option (requires Imperial Access).
  • Expanded in-game system announcements and notification settings.
  • Updated quick guides, including relics and forging.

Balance

  • Updated debris rates in Realm 3 and Realm 4.
  • Refined resource protection (safe storage) calculations.

Bug Fixes

  • Fixed colony slot survey and colonization content issues.