Version 1.3.1
From Per Regna
More actions
Relics
- Collect relic pieces from Nebula Expeditions, pirate raids, and special events, then forge complete relics. Track your progress in Inventory β Relics.
- Forging a relic unlocks its base cosmetic. Alternate skins for the same relic can be purchased with Quantum Shards once the parent relic is forged.
- Avatar relics personalize your profile picture.
- Alliance relic types β badges, flags, system themes, and monuments β can be donated to your alliance for shared branding.
Alliance Relics
- New Relics tab for alliances: donate relics, set the active alliance badge/flag branding, and attach system themes or monuments to systems your alliance controls.
Pirate Bosses
- Pirate bosses now appear in strongholds across two tiers: Mid-Boss and Boss.
- Exploration now surfaces nearby pirate boss strongholds, with options to navigate, scout, or share the location with your alliance.
New Leaderboards
- Added mission leaderboards for Asteroid Harvest, Nebula Harvest, and Exploration.
- New per-player mission stats: resources harvested, ship gains, and artifacts.
Mail & Reports
- New Resources Received transport report showing cargo delivered, sender, origin, and destination.
- Added Go to Source and Go to Target quick navigation from your mail.
- Clearer survey results, including validity notes for planet surveys and building-slot estimates.
Improvements
Fleet Coordination
- New "This colony only" filter to show fleets launched from or heading to a specific colony.
- Simulate a FCS attack directly from the fleet list.
- Added 30- and 45-minute maximum-delay options for late joiners, plus a clearer participation unlock flow.
- New notification settings for coordinated attacks (rally started, ally joined, ally left).
Quality of Life
- New "Ask to switch colony after warp gate" option (requires Imperial Access).
- Expanded in-game system announcements and notification settings.
- Updated quick guides, including relics and forging.
Balance
- Updated debris rates in Realm 3 and Realm 4.
- Refined resource protection (safe storage) calculations.
Bug Fixes
- Fixed colony slot survey and colonization content issues.