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Research

From Per Regna
Revision as of 19:30, 2 March 2026 by Admin (talk | contribs) (Created page with " = Research = Research represents long-term empire investment. Unlike buildings or ships, research applies empire-wide effects and permanently enhances: * Economy * Fleet performance * Defensive strength * Expansion capability * Alliance and late-game systems Research is divided into categories: * Economy * Fleet * Security * Frontier * Warlord * Guardian * Pioneer Each research belongs to a Realm tier and requires specific dependencies. ---- = Realm 1 Research =...")
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Research

Research represents long-term empire investment.

Unlike buildings or ships, research applies empire-wide effects and permanently enhances:

  • Economy
  • Fleet performance
  • Defensive strength
  • Expansion capability
  • Alliance and late-game systems

Research is divided into categories:

  • Economy
  • Fleet
  • Security
  • Frontier
  • Warlord
  • Guardian
  • Pioneer

Each research belongs to a Realm tier and requires specific dependencies.


Realm 1 Research

Economy

Fleet

Security

Frontier


Realm 2 Research

(Links will be added as pages are created.)


Realm 3 Research

(Links will be added as pages are created.)


Realm 4 Research

(Links will be added as pages are created.)


Research Mechanics Overview

  • Research effects scale per level.
  • Effects are additive to existing systems.
  • Dependencies must be met before upgrading.
  • Research Lab level limits maximum research level.

Research choices define empire specialization.