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Show new changes starting from 16:03, 3 March 2026
 
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2 March 2026

N    19:45  Colonial Expansion 2 changes history +433 [Admin (2×)]
     
19:45 (cur | prev) +7 Admin talk contribs Tag: Visual edit
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19:42 (cur | prev) +426 Admin talk contribs (Created page with "{{Research|name=Colonial Expansion|image=Research_ColonialExpansion.png|realm=2|category=Pioneer|description=Improves colony efficiency and administrative scaling.|effects=• Improves colony administrative efficiency<br> • Increases planet capacity|requirements=Research Lab Level 13<br> Astrophysics Level 8<br> Industrial Engineering Level 4|cost=26000 Steel<br> 10500 Quartz<br> 120 Iridium<br> 180 Silicium|time=1440s}}") Tag: Visual edit
N    19:42  Fusion Technology diffhist +386 Admin talk contribs (Created page with "{{Research|name=Fusion Technology|image=Research_FusionTechnology.png|realm=2|category=Economy|description=Converts Gas into large-scale, stable Energy production.|effects=• Increases fusion reactor output<br> • Reduces fusion fuel consumption|requirements=Research Lab Level 8<br> Energy Systems Level 5|cost=16000 Quartz<br> 18000 Gas<br> 240 Iridium<br> 180 Silicium|time=2160s}}") Tag: Visual edit
N    19:40  First Contact Protocols diffhist +422 Admin talk contribs (Created page with "{{Research|name=First Contact Protocols|image=Research_FirstContactProtocols.png|realm=2|category=Pioneer|description=Establishes safer and more profitable NPC interactions.|effects=• Increases NPC reputation gain<br> • Improves NPC trade bonuses|requirements=Research Lab Level 14<br> Expedition Basics Level 5<br> Sensor Technology Level 5|cost=18000 Steel<br> 12000 Quartz<br> 6000 Gas<br> 160 Silicium|time=1080s}}") Tag: Visual edit
N    19:40  Expedition Mastery diffhist +422 Admin talk contribs (Created page with "{{Research|name=Expedition Mastery|image=Research_ExpeditionMastery.png|realm=2|category=Pioneer|description=Improves expedition depth, success rate, and reward quality.|effects=• Increases expedition loot<br> • Increases expedition success rate|requirements=Research Lab Level 15<br> Expedition Basics Level 14<br> Deep Space Sensors Level 8|cost=9000 Steel<br> 18000 Quartz<br> 7000 Gas<br> 100 Silicium|time=1080s}}") Tag: Visual edit
N    19:39  Deep Space Sensors diffhist +382 Admin talk contribs (Created page with "{{Research|name=Deep Space Sensors|image=Research_DeepSpaceSensors.png|realm=2|category=Pioneer|description=Extends detection range and improves anomaly discovery.|effects=• Increases sensor range<br> • Increases anomaly discovery chance|requirements=Research Lab Level 15<br> Sensor Technology Level 14|cost=15000 Steel<br> 9000 Quartz<br> 5000 Gas<br> 120 Silicium|time=720s}}") Tag: Visual edit
N    19:39  Siege Resistance diffhist +384 Admin talk contribs (Created page with "{{Research|name=Siege Resistance|image=Research_SiegeResistance.png|realm=2|category=Guardian|description=Hardens planetary systems against prolonged assaults.|effects=• Increases defender damage during siege|requirements=Research Lab Level 16<br> Shield Technology Level 15<br> Defensive Logistics Level 6|cost=26000 Steel<br> 2000 Gas<br> 150 Iridium<br> 150 Silicium|time=1440s}}") Tag: Visual edit
N    19:39  Defensive Logistics diffhist +400 Admin talk contribs (Created page with "{{Research|name=Defensive Logistics|image=Research_DefensiveLogistics.png|realm=2|category=Guardian|description=Accelerates defensive construction and redeployment.|effects=• Increases defense build speed|requirements=Research Lab Level 6<br> Support Warfare Level 8<br> Construction Engineering Level 14<br> Shield Technology Level 14|cost=19000 Steel<br> 11000 Quartz<br> 200 Silicium|time=960s}}") Tag: Visual edit
N    19:39  Support Warfare diffhist +389 Admin talk contribs (Created page with "{{Research|name=Support Warfare|image=Research_SupportWarfare.png|realm=2|category=Guardian|description=Improves allied fleet efficiency and repair coordination.|effects=• Improves allied fleet effectiveness<br> • Improves allied repair speed|requirements=Research Lab Level 16<br> Shield Technology Level 12|cost=10000 Steel<br> 7000 Quartz<br> 18000 Gas<br> 150 Silicium|time=1080s}}") Tag: Visual edit
N    19:39  Advanced Fortifications diffhist +381 Admin talk contribs (Created page with "{{Research|name=Advanced Fortifications|image=Research_AdvancedFortifications.png|realm=2|category=Guardian|description=Expands defensive coverage and structural resilience.|effects=• Increases defense HP<br> • Increases defense damage|requirements=Research Lab Level 15<br> Defense Engineering Level 4|cost=6000 Steel<br> 20000 Gas<br> 140 Iridium<br> 100 Silicium|time=780s}}") Tag: Visual edit
N    19:39  Fleet Preservation diffhist +450 Admin talk contribs (Created page with "{{Research|name=Fleet Preservation|image=Research_FleetPreservation.png|realm=2|category=Warlord|description=Improves ship durability and repair efficiency.|effects=• Increases fleet HP<br> • Improves repair speed<br> • Improves post-battle recovery|requirements=Research Lab Level 16<br> Fleet Mastery Level 12|cost=11000 Steel<br> 22000 Quartz<br> 160 Silicium|time=1000s}} == Overview == Reduces long-term fleet attrition in sustained wars.") Tag: Visual edit
N    19:38  Ion Propulsion diffhist +455 Admin talk contribs (Created page with "{{Research|name=Ion Propulsion|image=Research_IonPropulsion.png|realm=2|category=Warlord|description=Advanced engine grade enabling higher sustained cruise speeds.|effects=• Increases ship speed<br> • Reduces fleet fuel consumption|requirements=Research Lab Level 16<br> Chemical Propulsion Level 8|cost=26000 Steel<br> 12000 Gas<br> 1500 Iridium<br> 1200 Silicium|time=1080s}} == Overview == Upgrades fleet mobility for mid-game strategic dominance.") Tag: Visual edit
N    19:38  Energy Weapons diffhist +423 Admin talk contribs (Created page with "{{Research|name=Energy Weapons|image=Research_EnergyWeapons.png|realm=2|category=Warlord|description=Enhances beam coherence and shield pressure.|effects=• Increases fleet attack strength|requirements=Research Lab Level 15<br> Weapon Systems Level 6<br> Energy Systems Level 3|cost=16000 Quartz<br> 12000 Gas<br> 1200 Silicium|time=720s}} == Overview == Improves precision and damage consistency of energy-based systems.") Tag: Visual edit
N    19:38  Kinetic Warfare diffhist +559 Admin talk contribs (Created page with "{{Research|name=Debris Mastery|image=Research_DebrisMastery.png|realm=2|category=Economy|description=Enhances recovery of battle losses and debris processing.|effects=• Improves own-loss recovery<br> • Increases debris conversion speed<br> • Improves harvest cycle efficiency|requirements=Research Lab Level 16<br> Salvage Operations Level 3<br> Fleet Mastery Level 5|cost=20000 Steel<br> 13000 Quartz<br> 10000 Gas<br> 800 Iridium<br> 1800 Silicium|time=1080s}} == Ov...") Tag: Visual edit
N    19:37  Debris Mastery diffhist +559 Admin talk contribs (Created page with "{{Research|name=Debris Mastery|image=Research_DebrisMastery.png|realm=2|category=Economy|description=Enhances recovery of battle losses and debris processing.|effects=• Improves own-loss recovery<br> • Increases debris conversion speed<br> • Improves harvest cycle efficiency|requirements=Research Lab Level 16<br> Salvage Operations Level 3<br> Fleet Mastery Level 5|cost=20000 Steel<br> 13000 Quartz<br> 10000 Gas<br> 800 Iridium<br> 1800 Silicium|time=1080s}} == Ov...") Tag: Visual edit
N    19:37  Colonial Administration diffhist +486 Admin talk contribs (Created page with "{{Research|name=Colonial Administration|image=Research_ColonialAdministration.png|realm=2|category=Economy|description=Links colonies into a unified research and logistics network.|effects=• Expands research network capacity|requirements=Research Lab Level 16<br> Astrophysics Level 4<br> Construction Engineering Level 3|cost=9000 Quartz<br> 14000 Gas<br> 1000 Iridium<br> 1200 Silicium|time=1060s}} == Overview == Allows multiple colonies to function more cohesively as...") Tag: Visual edit
N    19:37  Trade Networks diffhist +497 Admin talk contribs (Created page with "{{Research|name=Trade Networks|image=Research_TradeNetworks.png|realm=2|category=Economy|description=Establishes structured market routes and improves trade margins.|effects=• Increases trade efficiency<br> • Increases trade route speed|requirements=Research Lab Level 15<br> Industrial Engineering Level 4<br> Energy Systems Level 3|cost=5000 Steel<br> 14000 Quartz<br> 16000 Gas<br> 1500 Silicium|time=880s}} == Overview == Formalizes commercial infrastructure for str...") Tag: Visual edit
N    19:37  Advanced Resource Extraction diffhist +579 Admin talk contribs (Created page with "{{Research|name=Advanced Resource Extraction|image=Research_AdvancedExtraction.png|realm=2|category=Economy|description=Unlocks high-grade extraction patterns for Iridium and Silicium.|effects=• Increases Iridium mining output<br> • Increases Silicium mining output<br> • Increases asteroid harvest speed|requirements=Research Lab Level 15<br> Industrial Engineering Level 5|cost=18000 Steel<br> 12000 Quartz<br> 6000 Gas|time=960s}} == Overview == Improves access to...") Tag: Visual edit
N    19:35  Salvage Operations diffhist +325 Admin talk contribs (Created page with "{{Research|name=Salvage Operations|image=Research_SalvageOperations.png|realm=1|category=Frontier|description=Improves debris yield from battles and pirates.|effects=• Increases debris recovery yield|requirements=Research Lab Level 1<br> Industrial Engineering Level 3|cost=1800 Steel<br> 800 Quartz<br> 1200 Gas|time=90s}}") Tag: Visual edit
N    19:34  Astrophysics diffhist +349 Admin talk contribs (Created page with "{{Research|name=Astrophysics|image=Research_Astrophysics.png|realm=1|category=Frontier|description=Enables colonization and expands planet capacity.|effects=• Increases maximum colonizable planets|requirements=Research Lab Level 2<br> Sensor Technology Level 4<br> Expedition Basics Level 5|cost=2000 Steel<br> 4000 Quartz<br> 1500 Gas|time=240s}}") Tag: Visual edit
N    19:34  Expedition Basics diffhist +303 Admin talk contribs (Created page with "{{Research|name=Expedition Basics|image=Research_ExpeditionBasics.png|realm=1|category=Frontier|description=Boosts early expedition rewards.|effects=• Increases expedition loot yield|requirements=Research Lab Level 1<br> Sensor Technology Level 3|cost=1000 Steel<br> 1800 Quartz<br> 600 Gas|time=90s}}") Tag: Visual edit
N    19:34  Sensor Technology diffhist +359 Admin talk contribs (Created page with "{{Research|name=Sensor Technology|image=Research_SensorTechnology.png|realm=1|category=Frontier|description=Extends scanning range and pre-engagement intelligence.|effects=• Improves reconnaissance capability|requirements=Research Lab Level 5|cost=1600 Steel<br> 900 Quartz<br> 400 Gas|time=105s}} == Overview == Enhances visibility of surrounding systems.") Tag: Visual edit
N    19:34  Defense Recovery diffhist +394 Admin talk contribs (Created page with "{{Research|name=Defense Recovery|image=Research_DefenseRecovery.png|realm=1|category=Security|description=Improves automatic post-battle defensive restoration.|effects=• Increases defense auto-heal speed|requirements=Research Lab Level 2<br> Defense Engineering Level 2|cost=2200 Steel<br> 1100 Quartz<br> 700 Gas|time=110s}} == Overview == Reduces long-term defensive downtime after sieges.") Tag: Visual edit
N    19:34  Fleet Hangar Protocols diffhist +430 Admin talk contribs (Created page with "{{Research|name=Fleet Hangar Protocols|image=Research_FleetHangarProtocols.png|realm=1|category=Security|description=Improves hangar capacity and reduces recovery delays.|effects=• Increases hangar capacity<br> • Reduces fleet recovery penalties|requirements=Research Lab Level 2<br> Shield Technology Level 2|cost=700 Steel<br> 2600 Gas|time=130s}} == Overview == Improves protected fleet storage and operational resilience.") Tag: Visual edit
N    19:33  Shield Technology diffhist +484 Admin talk contribs (Created page with "{{Research|name=Shield Technology|image=Research_ShieldTechnology.png|realm=1|category=Security|description=Expands shield capacity for ships and defenses.|effects=• Increases shield strength<br> • Increases defense shield strength|requirements=Research Lab Level 2<br> Defense Engineering Level 5|cost=2400 Steel<br> 1200 Quartz|time=100s}} == Overview == Improves shield resilience across fleets and structures. == Strategic Notes == Synergizes with dome-heavy defens...") Tag: Visual edit
N    19:33  Defense Engineering diffhist +485 Admin talk contribs (Created page with "{{Research|name=Defense Engineering|image=Research_DefenseEngineering.png|realm=1|category=Security|description=Improves structural integrity and damage output of planetary defenses.|effects=• Increases defense HP<br> • Increases defense damage|requirements=Research Lab Level 1<br> Resource Protection Level 4|cost=2500 Quartz<br> 500 Gas|time=70s}} == Overview == Enhances durability and lethality of defensive structures. == Strategic Notes == Core defensive scaling...") Tag: Visual edit
N    19:33  Resource Protection diffhist +509 Admin talk contribs (Created page with "{{Research|name=Resource Protection|image=Research_ResourceProtection.png|realm=1|category=Security|description=Raises the safe portion of storage that raiders cannot steal.|effects=• Increases protected storage percentage|requirements=Research Lab Level 2<br> Construction Engineering Level 2|cost=1200 Steel<br> 800 Gas|time=40s}} == Overview == Increases the portion of stored resources that cannot be looted during raids. == Strategic Notes == Strong defensive resear...") Tag: Visual edit
N    19:32  Fleet Mastery diffhist +478 Admin talk contribs (Created page with "{{Research|name=Fleet Mastery|image=Research_FleetMastery.png|realm=1|category=Fleet|description=Expands available fleet activity slots.|effects=• Increases concurrent fleet activities|requirements=Research Lab Level 2<br> Weapon Systems Level 4|cost=600 Steel<br> 700 Quartz<br> 1200 Gas|time=80s}} == Overview == Expands operational flexibility by allowing more simultaneous fleet actions. == Strategic Notes == Highly valuable for aggressive or expansion-focused players.") Tag: Visual edit
N    19:32  Weapon Systems diffhist +432 Admin talk contribs (Created page with "{{Research|name=Weapon Systems|image=Research_WeaponSystems.png|realm=1|category=Fleet|description=Core damage tuning for all ship weapons.|effects=• Increases fleet damage|requirements=Research Lab Level 1<br> Energy Systems Level 4|cost=1500 Steel<br> 1200 Quartz<br> 1600 Gas|time=75s}} == Overview == Improves base offensive performance of fleets. == Strategic Notes == Directly scales combat effectiveness across all ships.") Tag: Visual edit
N    19:32  Chemical Propulsion diffhist +479 Admin talk contribs (Created page with "{{Research|name=Chemical Propulsion|image=Research_ChemicalPropulsion.png|realm=1|category=Fleet|description=Early engine technology improving speed and efficiency.|effects=• Increases ship speed<br> • Reduces fleet fuel consumption|requirements=Research Lab Level 2<br> Energy Systems Level 2|cost=1000 Steel<br> 750 Quartz<br> 1500 Gas|time=120s}} == Overview == Improves fleet mobility in early realms. == Strategic Notes == Essential for active raiding and explorat...") Tag: Visual edit
N    19:31  Energy Systems diffhist +478 Admin talk contribs (Created page with "{{Research|name=Energy Systems|image=Research_EnergySystems.png|realm=1|category=Economy|description=Improves solar yield and reduces fleet fuel consumption.|effects=• Increases solar energy production<br> • Reduces fleet fuel consumption|requirements=Research Lab Level 1<br> Industrial Engineering Level 2|cost=750 Quartz<br> 400 Gas|time=55s}} == Overview == Enhances energy stability and fleet efficiency. == Strategic Notes == Important for both economy and mobility.") Tag: Visual edit
N    19:31  Construction Engineering diffhist +510 Admin talk contribs (Created page with "{{Research|name=Construction Engineering|image=Research_ConstructionEngineering.png|realm=1|category=Economy|description=General build-time reductions across structures.|effects=• Increases construction speed|requirements=Research Lab Level 2<br> Industrial Engineering Level 2|cost=380 Steel<br> 200 Quartz<br> 500 Gas|time=65s}} == Overview == Reduces time required to construct buildings and infrastructure. == Strategic Notes == Critical for long-term scaling. Strong...") Tag: Visual edit
N    19:31  Industrial Engineering diffhist +595 Admin talk contribs (Created page with "{{Research|name=Industrial Engineering|image=Research_IndustrialEngineering.png|realm=1|category=Economy|description=Baseline throughput improvements for extractors and storage flow.|effects=• Increases Steel mining output<br> • Increases Quartz mining output<br> • Increases Gas mining output|requirements=Research Lab Level 1|cost=200 Steel<br> 100 Quartz<br> 40 Gas|time=50s}} == Overview == Industrial Engineering improves core resource production efficiency acros...") Tag: Visual edit