Alliance Archive
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Alliance Archive
The Archive is an HQ-only alliance building with two jobs: store and shop alliance cosmetics / relics, and keep a delayed territory activity log for missions that finish in systems your alliance owns.
Open it from the Archive building on your Headquarters colony (Collection, Shop, and Records). In-game help: Settings β Quick Guides β Alliance Territorial Control β Archive territory records. Relic forging and donation basics are on Relics; territory conquest is on Alliances and Alliance Territory.
Contents
- Requirements
- Collection & Shop
- Cosmetic deployment (themes & monuments)
- Territory Records
- What is tracked
- Visibility delay
- Keep time
- Delay & keep by level
- Browsing Records
- FAQ
- Related
Requirements
- Alliance Headquarters level 1+
- Realm 4 (same gate as most advanced alliance systems)
- Archive level 1+ to start territory tracking; at level 0 (unbuilt) Records stay empty and nothing is logged
- Max Archive level: 18
Collection & Shop
| Surface | Purpose |
|---|---|
| Collection | Cosmetics and relics the alliance already owns (donated or purchased). |
| Shop (Bazaar) | Any member can buy alternate skins for the alliance with Quantum Shards, anytime. Each purchase fills a relic slot: a donated base relic from stock, else the buyer's own forged relic, else the slot price is added. Themes and monuments can be bought again as extra copies. |
Donating a base relic consumes the donor's forged relic and adds one to the alliance's base stock, making a later purchase cheaper; forge it again to donate more. Donating is optional. The alliance can collect every skin of a badge or flag and switch the active one at any time. Officers activate badges/flags and attach themes/monuments to controlled systems. Full branding flow: Alliances β Alliance Relics & Branding and Relics β Alliance Relics.
The Bazaar is the shop counterpart building; Archive Collection is where owned cosmetics live.
Cosmetic deployment (themes & monuments)
Each copy of a theme or monument covers up to 5 controlled systems (usage counter Used X/Y, with a list of systems it is currently on). As territory grows, buy more copies in the Bazaar; each copy is a normal purchase with its own relic slot. There is no limit on copies.
Territory Records
Records are a delayed log of selected missions that finish inside systems your alliance currently owns (controllingAllianceId at mission end β ownership at finish time, not merely βeffectiveβ control or adjacency).
They are not a live feed: each entry stays hidden until its visibility delay elapses, then remains until keep time expires.
What is tracked
| Mission / event | Logged? |
|---|---|
| Attack vs pirates | Yes |
| Attack vs alliance member | Yes |
| Attack vs other players | Yes |
| Scout (including planet survey) | Yes |
| Debris collection | Yes |
| Harvest / Survey / other missions | No |
| Activity in systems you do not own at finish | No |
| Non-member moons | No (excluded) |
Actors are tagged as member or outsider of the territory alliance at finish time. Filters in Records can split by activity, actor, and time window.
Visibility delay
After an event occurs, the record is scheduled but not shown until the delay for the current Archive level passes.
- Starts at 6 hours at Archive Lv1
- Steps down by 20 minutes per level
- Floors at 30 minutes at Archive Lv18
Example: 6h β 5h 40m β 5h 20m β β¦ β 30m.
Delay is snapshotted when the mission finishes (from Archive level at that moment).
Keep time
How long a visible record stays before it is pruned:
- +6 hours of retention per Archive level
- Lv1 = 6h, Lv2 = 12h, Lv4 = 1d, β¦ Lv18 = 4d 12h
Retention is also snapshotted onto the record at finish time.
Delay & keep by level
| Archive Lv | Delay | Keep |
|---|---|---|
| 1 | 6h | 6h |
| 2 | 5h 40m | 12h |
| 3 | 5h 20m | 18h |
| 4 | 5h | 1d |
| 5 | 4h 40m | 1d 6h |
| 6 | 4h 20m | 1d 12h |
| 7 | 4h | 1d 18h |
| 8 | 3h 40m | 2d |
| 9 | 3h 20m | 2d 6h |
| 10 | 3h | 2d 12h |
| 11 | 2h 40m | 2d 18h |
| 12 | 2h 20m | 3d |
| 13 | 2h | 3d 6h |
| 14 | 1h 40m | 3d 12h |
| 15 | 1h 20m | 3d 18h |
| 16 | 1h | 4d |
| 17 | 40m | 4d 6h |
| 18 | 30m | 4d 12h |
The in-game Records screen shows the same table for your allianceβs current level.
Browsing Records
Open Archive β Records (separate from Collection / Shop):
- Filter by activity (all / attacks / pirates / on members / on others / scout / debris)
- Filter by actor (all / members / outsiders)
- Filter by when (all / last 24h / 3d / 7d)
- Paginated list (mail-style previous / next)
- Info button opens the Quick Guide entry for Archive records
FAQ
Why donβt I see an attack that just happened?
It is still inside the visibility delay for your Archive level. Check the meta line (kept β¦ Β· delay β¦) or the level table.
We own the system but nothing logs. Build or upgrade the Archive to at least level 1. Level 0 does not track.
Does Contested / Vulnerable still count as βownedβ? Logging uses controlling alliance at mission finish. Contested systems remain owned by the holder until Takeover completes β see Territory Siege.
Can outsiders see our Records? No. Only alliance members can browse the Archive Records UI.
Do Harvest and Survey appear? No. Only attacks, scouts (including planet survey), and debris collection.
Related
- Alliances
- Alliance Territory
- Relics
- Territory Siege
- Fleet Combat
- Patch intro: 1.4.2