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Alliance Archive: Difference between revisions

From Per Regna
Created page with " The '''Archive''' is an HQ-only alliance building with two jobs: store and shop '''alliance cosmetics / relics''', and keep a '''delayed territory activity log''' for missions that finish in systems your alliance owns.<blockquote>Open it from the '''Archive''' building on your Headquarters colony ('''Collection''', '''Shop''', and '''Records'''). In-game help: '''Settings β†’ Quick Guides β†’ Alliance Territorial Control β†’ Archive territory records'''. Relic forging a..."
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Local CI auto-sync from AllianceArchive.wikitext
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= Alliance Archive =


The '''Archive''' is an HQ-only alliance building with two jobs: store and shop '''alliance cosmetics / relics''', and keep a '''delayed territory activity log''' for missions that finish in systems your alliance owns.<blockquote>Open it from the '''Archive''' building on your Headquarters colony ('''Collection''', '''Shop''', and '''Records'''). In-game help: '''Settings β†’ Quick Guides β†’ Alliance Territorial Control β†’ Archive territory records'''. Relic forging and donation basics are on Relics; territory conquest is on Alliances and Alliance Territory.</blockquote>
The '''Archive''' is an HQ-only alliance building with two jobs: store and shop '''alliance cosmetics / relics''', and keep a '''delayed territory activity log''' for missions that finish in systems your alliance owns.
Β 
<blockquote>Open it from the '''Archive''' building on your Headquarters colony ('''Collection''', '''Shop''', and '''Records'''). In-game help: '''Settings β†’ Quick Guides β†’ Alliance Territorial Control β†’ Archive territory records'''. Relic forging and donation basics are on [[Relics]]; territory conquest is on [[Alliances]] and [[Alliance Territory]].</blockquote>


== Contents ==
== Contents ==
Line 24: Line 27:


== Collection & Shop ==
== Collection & Shop ==
{| class="wikitable"
{| class="wikitable"
!Surface
!Surface
Line 34: Line 38:
|Donate a '''base''' relic to unlock a family, then any member can buy '''alternate skins''' with '''Quantum Shards''' (+ one base relic from stock).
|Donate a '''base''' relic to unlock a family, then any member can buy '''alternate skins''' with '''Quantum Shards''' (+ one base relic from stock).
|}
|}
Donating a base cosmetic is free and the donor '''keeps''' their forged relic. Officers activate badges/flags and attach themes/monuments to controlled systems. Full branding flow: Alliances β†’ Alliance Relics & Branding and Relics β†’ Alliance Relics.
Β 
Donating a base cosmetic is free and the donor '''keeps''' their forged relic. Officers activate badges/flags and attach themes/monuments to controlled systems. Full branding flow: [[Alliances#alliance relicsΒ  branding|Alliances β†’ Alliance Relics & Branding]] and [[Relics#alliance relics|Relics β†’ Alliance Relics]].


The '''Bazaar''' is the shop counterpart building; Archive Collection is where owned cosmetics live.
The '''Bazaar''' is the shop counterpart building; Archive Collection is where owned cosmetics live.


== Cosmetic deployment (themes & monuments) ==
== Cosmetic deployment (themes & monuments) ==
Each Archive level lets the '''same''' system theme or monument cosmetic be deployed to '''one more''' controlled system at once (usage counter <code>Used X/Y</code>, with a list of systems it is currently on).
Each Archive level lets the '''same''' system theme or monument cosmetic be deployed to '''one more''' controlled system at once (usage counter <code>Used X/Y</code>, with a list of systems it is currently on).


== Territory Records ==
== Territory Records ==
Records are a '''delayed''' log of selected missions that '''finish''' inside systems your alliance '''currently owns''' (<code>controllingAllianceId</code> at mission end β€” ownership at finish time, not merely β€œeffective” control or adjacency).
Records are a '''delayed''' log of selected missions that '''finish''' inside systems your alliance '''currently owns''' (<code>controllingAllianceId</code> at mission end β€” ownership at finish time, not merely β€œeffective” control or adjacency).


Line 47: Line 54:


== What is tracked ==
== What is tracked ==
{| class="wikitable"
{| class="wikitable"
!Mission / event
!Mission / event
Line 75: Line 83:
|No (excluded)
|No (excluded)
|}
|}
Actors are tagged as '''member''' or '''outsider''' of the territory alliance at finish time. Filters in Records can split by activity, actor, and time window.
Actors are tagged as '''member''' or '''outsider''' of the territory alliance at finish time. Filters in Records can split by activity, actor, and time window.


== Visibility delay ==
== Visibility delay ==
After an event occurs, the record is scheduled but '''not shown''' until the delay for the current Archive level passes.
After an event occurs, the record is scheduled but '''not shown''' until the delay for the current Archive level passes.


Line 89: Line 99:


== Keep time ==
== Keep time ==
How long a visible record stays before it is pruned:
How long a visible record stays before it is pruned:


Line 97: Line 108:


== Delay & keep by level ==
== Delay & keep by level ==
{| class="wikitable"
{| class="wikitable"
!Archive Lv
!Archive Lv
Line 174: Line 186:
|4d 12h
|4d 12h
|}
|}
The in-game Records screen shows the same table for your alliance’s current level.
The in-game Records screen shows the same table for your alliance’s current level.


== Browsing Records ==
== Browsing Records ==
Open '''Archive β†’ Records''' (separate from Collection / Shop):
Open '''Archive β†’ Records''' (separate from Collection / Shop):


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== FAQ ==
== FAQ ==
'''Why don’t I see an attack that just happened?'''


'''Why don’t I see an attack that just happened?'''Β 
It is still inside the visibility delay for your Archive level. Check the meta line (<code>kept … Β· delay …</code>) or the level table.
It is still inside the visibility delay for your Archive level. Check the meta line (<code>kept … Β· delay …</code>) or the level table.


'''We own the system but nothing logs.'''
'''We own the system but nothing logs.'''
Β 
Build or upgrade the Archive to at least level 1. Level 0 does not track.
Build or upgrade the Archive to at least level 1. Level 0 does not track.


'''Does Contested / Vulnerable still count as β€œowned”?'''
'''Does Contested / Vulnerable still count as β€œowned”?'''
Β 
Logging uses '''controlling alliance''' at mission finish. Contested systems remain owned by the holder until Takeover completes β€” see [[Territory Siege]].
Logging uses '''controlling alliance''' at mission finish. Contested systems remain owned by the holder until Takeover completes β€” see Territory Siege.
Β 
'''Can outsiders see our Records?'''


'''Can outsiders see our Records?'''Β 
No. Only alliance members can browse the Archive Records UI.
No. Only alliance members can browse the Archive Records UI.


'''Do Harvest and Survey appear?'''
'''Do Harvest and Survey appear?'''
Β 
No. Only attacks, scouts (including planet survey), and debris collection.
No. Only attacks, scouts (including planet survey), and debris collection.


== Related ==
== Related ==


* [[Alliances]] β€” HQ buildings, vault, branding overview
* Alliances
* [[Alliance Territory]] β€” doctrines, bastions, connected systems
* Alliance Territory
* [[Relics]] β€” forging, donating, alternate skins
* Relics
* [[Territory Siege]] β€” Contest / Takeover ownership timing
* Territory Siege
* [[Fleet Combat]]β€” attacks and debris
* Fleet Combat
* Patch intro: [[Version 1.4.2]]
* Patch intro: [[1.4.2]]

Revision as of 12:21, 14 September 2026

Alliance Archive

The Archive is an HQ-only alliance building with two jobs: store and shop alliance cosmetics / relics, and keep a delayed territory activity log for missions that finish in systems your alliance owns.

Open it from the Archive building on your Headquarters colony (Collection, Shop, and Records). In-game help: Settings β†’ Quick Guides β†’ Alliance Territorial Control β†’ Archive territory records. Relic forging and donation basics are on Relics; territory conquest is on Alliances and Alliance Territory.

Contents

  • Requirements
  • Collection & Shop
  • Cosmetic deployment (themes & monuments)
  • Territory Records
  • What is tracked
  • Visibility delay
  • Keep time
  • Delay & keep by level
  • Browsing Records
  • FAQ
  • Related

Requirements

  • Alliance Headquarters level 1+
  • Realm 4 (same gate as most advanced alliance systems)
  • Archive level 1+ to start territory tracking; at level 0 (unbuilt) Records stay empty and nothing is logged
  • Max Archive level: 18

Collection & Shop

Surface Purpose
Collection Cosmetics and relics the alliance already owns (donated or purchased).
Shop (Bazaar) Donate a base relic to unlock a family, then any member can buy alternate skins with Quantum Shards (+ one base relic from stock).

Donating a base cosmetic is free and the donor keeps their forged relic. Officers activate badges/flags and attach themes/monuments to controlled systems. Full branding flow: Alliances β†’ Alliance Relics & Branding and Relics β†’ Alliance Relics.

The Bazaar is the shop counterpart building; Archive Collection is where owned cosmetics live.

Cosmetic deployment (themes & monuments)

Each Archive level lets the same system theme or monument cosmetic be deployed to one more controlled system at once (usage counter Used X/Y, with a list of systems it is currently on).

Territory Records

Records are a delayed log of selected missions that finish inside systems your alliance currently owns (controllingAllianceId at mission end β€” ownership at finish time, not merely β€œeffective” control or adjacency).

They are not a live feed: each entry stays hidden until its visibility delay elapses, then remains until keep time expires.

What is tracked

Mission / event Logged?
Attack vs pirates Yes
Attack vs alliance member Yes
Attack vs other players Yes
Scout (including planet survey) Yes
Debris collection Yes
Harvest / Survey / other missions No
Activity in systems you do not own at finish No
Non-member moons No (excluded)

Actors are tagged as member or outsider of the territory alliance at finish time. Filters in Records can split by activity, actor, and time window.

Visibility delay

After an event occurs, the record is scheduled but not shown until the delay for the current Archive level passes.

  • Starts at 6 hours at Archive Lv1
  • Steps down by 20 minutes per level
  • Floors at 30 minutes at Archive Lv18

Example: 6h β†’ 5h 40m β†’ 5h 20m β†’ … β†’ 30m.

Delay is snapshotted when the mission finishes (from Archive level at that moment).

Keep time

How long a visible record stays before it is pruned:

  • +6 hours of retention per Archive level
  • Lv1 = 6h, Lv2 = 12h, Lv4 = 1d, … Lv18 = 4d 12h

Retention is also snapshotted onto the record at finish time.

Delay & keep by level

Archive Lv Delay Keep
1 6h 6h
2 5h 40m 12h
3 5h 20m 18h
4 5h 1d
5 4h 40m 1d 6h
6 4h 20m 1d 12h
7 4h 1d 18h
8 3h 40m 2d
9 3h 20m 2d 6h
10 3h 2d 12h
11 2h 40m 2d 18h
12 2h 20m 3d
13 2h 3d 6h
14 1h 40m 3d 12h
15 1h 20m 3d 18h
16 1h 4d
17 40m 4d 6h
18 30m 4d 12h

The in-game Records screen shows the same table for your alliance’s current level.

Browsing Records

Open Archive β†’ Records (separate from Collection / Shop):

  • Filter by activity (all / attacks / pirates / on members / on others / scout / debris)
  • Filter by actor (all / members / outsiders)
  • Filter by when (all / last 24h / 3d / 7d)
  • Paginated list (mail-style previous / next)
  • Info button opens the Quick Guide entry for Archive records

FAQ

Why don’t I see an attack that just happened? It is still inside the visibility delay for your Archive level. Check the meta line (kept … Β· delay …) or the level table.

We own the system but nothing logs. Build or upgrade the Archive to at least level 1. Level 0 does not track.

Does Contested / Vulnerable still count as β€œowned”? Logging uses controlling alliance at mission finish. Contested systems remain owned by the holder until Takeover completes β€” see Territory Siege.

Can outsiders see our Records? No. Only alliance members can browse the Archive Records UI.

Do Harvest and Survey appear? No. Only attacks, scouts (including planet survey), and debris collection.

Related

  • Alliances
  • Alliance Territory
  • Relics
  • Territory Siege
  • Fleet Combat
  • Patch intro: 1.4.2