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= Expeditions/Fleet Mechanics =
Expedition outcomes depend heavily on the fleet you send.


= Expedition Fleet Composition & Support Mechanics =
== Composition notes ==
This page explains how fleet composition affects Expedition results.ย  Formulas below are simplified to help players estimate maximum potential.


All bonuses use diminishing returns and have maximum caps.
* '''Fleet catalog value''' drives resource and ship-recovery budgets (~'''15%''' of sent fleet value before difficulty/depth/variance).
* [[Probe|Probes]] and specialist hulls affect discovery odds; [[Science Vessel|Science Vessels]] (Explorer ships) improve expedition quality and count lightly toward loss weight.
* [[Player Classes|Explorer]] class boosts loot, success, and anomaly odds; Warlord is weaker on expedition loot.
* Combat ships can appear in discovery pools; loss events scale with depth.


== 1. Return Type Specialist Ships (Max +10%) ==
Full guide: [[Expeditions]] ยท [[Expeditions/Rewards]] ยท [[Expeditions/Depth System]]
Certain ships increase the chance of specific reward types.
{| class="wikitable"
!Reward Type
!Specialist Ship
!Max Bonus
|-
|Relics
|Orbital Refinery
| +10%
|-
|Monuments
|Advanced Recycler
| +10%
|-
|Nano
|Support Vessel
| +10%
|-
|Tech Boosts
|Frigate
| +10%
|}
'''Rules:'''
ย 
* Only one specialist ship type applies per reward roll. Order of priority if multiple specialist sent together is:
<pre>
relic > monument > nano > tech
</pre>
ย 
* More ships = higher bonus.
* Gains slow down at higher ship counts.
* Maximum possible bonus is +10%.
ย 
'''Approximate scaling formula:'''
bonus โ‰ˆ 10% ร— ( specialistShips / (specialistShips + 150~200) )
This means:
ย 
* ~150โ€“200 ships โ†’ about +5%
* ~500 ships โ†’ about +7โ€“8%
* 1000 ships โ†’ about +8โ€“9%
* The bonus never exceeds +10%
ย 
This helps estimate how close you are to the cap.
ย 
== 2. Probe โ€“ Find Chance Bonus (Max +10%) ==
Probes increase the overall chance of finding anything.
ย 
* Affects whether something is found.
* Does not affect reward type.
* Maximum bonus: +10%.
ย 
'''Approximate scaling formula:'''
bonus โ‰ˆ 10% ร— ( probes / (probes + 150) )
Examples:
ย 
* 50 probes โ†’ ~2โ€“3%
* 150 probes โ†’ ~5%
* 500 probes โ†’ ~7โ€“8%
* 1000 probes โ†’ ~9%
ย 
== 3. Science Vessel โ€“ Quantity & Quality Bonus (Max +100%) ==
[[Science Vessel]] ship improve:
ย 
* Amount of resources or ships found
* Reward quality tier
ย 
This bonus grows logarithmically.
ย 
'''Formula (exact):'''
bonus = MIN(100%, logโ‚‚(scienceVesselCount + 1) ร— 10%)
This means:
ย 
* 1 ship โ†’ ~10%
* 3 ships โ†’ ~20%
* 7 ships โ†’ ~30%
* 31 ships โ†’ ~50%
* 127 ships โ†’ ~70%
* 511 ships โ†’ ~90%
* 1023 ships โ†’ 100% (cap)
ย 
Each doubling of ships adds roughly +10%.
ย 
== 4. Combat Ship Discovery Logic ==
Combat ships influence which ships can be discovered.
ย 
* Sending low-tier ships โ†’ low-tier discoveries
* Sending high-tier ships โ†’ unlocks higher-tier discovery pools
ย 
Examples:
ย 
* Kamikaze โ†’ Kamikaze / Fighter-class discoveries
* Battleship โ†’ Destroyer / Frigate-class discoveries
ย 
== 5. Overall Fleet Size ==
Larger fleets:
ย 
* Increase total resource volume
* Increase number of ships recovered
ย 
Fleet size affects volume, not probability caps.
ย 
== 6. Cargo Requirement ==
Cargo ships determine how much you can bring back.
ย 
Insufficient cargo capacity results in:
ย 
* Lost resources
* Lost recovered ships
ย 
== 7. How Bonuses Stack ==
The following stack together:
ย 
* Probe bonus (find chance)
* Specialist ship bonus (specific reward type)
* Exploration Ship bonus (quantity & quality)
ย 
All caps still apply.
ย 
== Strategy Insight ==
Because of diminishing returns:
ย 
* The first 100โ€“200 specialist ships give the biggest impact.
* Extremely large stacks give smaller additional gains.
* Exploration Ships benefit strongly from doubling counts.
ย 
Balanced fleets are usually more efficient than extreme stacking.

Revision as of 07:19, 13 September 2026

Expeditions/Fleet Mechanics

Expedition outcomes depend heavily on the fleet you send.

Composition notes

  • Fleet catalog value drives resource and ship-recovery budgets (~15% of sent fleet value before difficulty/depth/variance).
  • Probes and specialist hulls affect discovery odds; Science Vessels (Explorer ships) improve expedition quality and count lightly toward loss weight.
  • Explorer class boosts loot, success, and anomaly odds; Warlord is weaker on expedition loot.
  • Combat ships can appear in discovery pools; loss events scale with depth.

Full guide: Expeditions ยท Expeditions/Rewards ยท Expeditions/Depth System

Contents