Alliance Cosmetics: Difference between revisions
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* Shown on '''leaderboards''' and '''alliance lists''' next to the alliance name. | * Shown on '''leaderboards''' and '''alliance lists''' next to the alliance name. | ||
* Officers set '''one active badge''' at a time. | * Officers set '''one active badge''' at a time. | ||
* | * Buy skins in the Archive shop anytime (donated base relics make them cheaper). The alliance can collect every skin and switch between them. | ||
== Flag / banner == | == Flag / banner == | ||
| Line 21: | Line 21: | ||
* Applies a visual theme to a '''system your alliance controls'''. | * Applies a visual theme to a '''system your alliance controls'''. | ||
* Officers '''attach''' one theme per controlled system. | * Officers '''attach''' one theme per controlled system. | ||
* | * Each '''copy''' covers up to 5 systems; buy extra copies in the Archive shop as territory grows. | ||
== System monument (cosmetic) == | == System monument (cosmetic) == | ||
* Places a monumental visual in a controlled system (map / territory presentation). | * Places a monumental visual in a controlled system (map / territory presentation). | ||
* One monument cosmetic attachment per system; | * One monument cosmetic attachment per system; copies work the same as themes. | ||
* Not the same as personal '''[[Monuments|Core monuments]]''' that set [[Player Classes]]. | * Not the same as personal '''[[Monuments|Core monuments]]''' that set [[Player Classes]]. | ||
Latest revision as of 12:27, 2 October 2026
Alliance Cosmetics
Alliance cosmetics brand your alliance across the galaxy: badges, flags, system themes, and system monuments. They are cosmetic prestige — not combat buffs.
Manage them via Alliance Archive (Collection / Shop) and alliance Relics / officer tools. Unlock paths usually start with forging and donating Relics.
Badge (emblem)
- Shown on leaderboards and alliance lists next to the alliance name.
- Officers set one active badge at a time.
- Buy skins in the Archive shop anytime (donated base relics make them cheaper). The alliance can collect every skin and switch between them.
Flag / banner
- Flown on members' planets as alliance presence.
- Officers set one active flag at a time.
- Same donate / Archive shop flow as badges.
System theme
- Applies a visual theme to a system your alliance controls.
- Officers attach one theme per controlled system.
- Each copy covers up to 5 systems; buy extra copies in the Archive shop as territory grows.
System monument (cosmetic)
- Places a monumental visual in a controlled system (map / territory presentation).
- One monument cosmetic attachment per system; copies work the same as themes.
- Not the same as personal Core monuments that set Player Classes.
Territory & alliance center presentation
Controlled space and headquarters presentation use alliance branding (flags, themes, monuments) so rivals and members recognize your territory at a glance. Details of conquest and doctrines live on Alliance Territory and Territory Siege; cosmetics only change the look.
How to apply (officers & members)
- Members forge alliance-type relics, then donate the base design (free; you keep the relic) or donate / buy skins via Archive.
- Officers open Archive Collection / alliance Relics tools.
- Activate badge or flag for the whole alliance.
- Attach themes and monuments to controlled systems (respect Archive deployment limits).
- Confirm on galaxy map, member planets, and leaderboards.
Related
- Cosmetics — hub
- Player Cosmetics — personal avatars and colony looks
- Relics — pieces, forging, skins, donation rules
- Alliance Archive — shop, collection, records, deployment caps
- Alliances — alliance overview
- Alliance Territory — controlled systems