Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Patch Notes: Difference between revisions

From Per Regna
Created page with " == Version 1.2.57 == === Tonnage (follow-up) === * Over-capacity warnings — when you exceed tonnage, yards and ship/defense cards show color-coded penalty levels so you can see how far over the limit you are. * Detailed tonnage breakdown at Shipyard and Defense Yard — expand to see hangar vs. active fleet vs. defense usage (colony and empire totals). * Imperial Overview — tonnage columns added to Fleet and Defense tabs; summary tables refreshed for readability...."
 
No edit summary
 
(2 intermediate revisions by the same user not shown)
Line 1: Line 1:


== Version 1.2.57 ==
[[Version 1.3.1]]


=== Tonnage (follow-up) ===
[[Version 1.3.0]]


* Over-capacity warnings — when you exceed tonnage, yards and ship/defense cards show color-coded penalty levels so you can see how far over the limit you are.
[[Version 1.2.58]]
* Detailed tonnage breakdown at Shipyard and Defense Yard — expand to see hangar vs. active fleet vs. defense usage (colony and empire totals).
* Imperial Overview — tonnage columns added to Fleet and Defense tabs; summary tables refreshed for readability.
* Fleet configure, travel, and build screens now surface tonnage impact while you plan.
* Quick Guide → Tonnage content updated to match the new UI.


=== Ship Scrap (new) ===
[[Version 1.2.57]]


* Scrap ships at the Shipyard — dismantle docked hulls for partial resource recovery.
[[Version 1.2.56]]
* Recovery rates follow the same logic as PvP ship debris (including Salvage Operations research and realm scaling).
* Select ships, preview materials, then confirm — scrapped ships are removed immediately and cannot be undone.
 
=== Mail & reports ===
 
* Previous / Next in mail — step through reports without returning to the inbox list.
* Colony scout summaries improved for quicker reading.
* Pirate target info overlay when viewing pirates from scout or related screens.
 
=== Events & UI polish ===
 
* Weekly event league leaderboard — promotion/demotion zone labels and rankings now align correctly with event score order.
* Nebula and pirate difficulty colors unified for consistent “how hard is this?” reading across overlays and reports.
* Minor fixes to resource cost display, research cards, and related UI consistency.
 
=== Localization ===
 
* Ship scrap, tonnage penalties, mail navigation, and settings strings added/updated in all supported languages.
 
== Version 1.2.56 ==
 
=== Tonnage (new empire limit) ===
 
* Tonnage is now live: a soft cap on how large your empire can grow in ships and defenses.
* Capacity comes from Shipyard and Defense Yard levels across your colonies.
* Used tonnage counts docked ships, ships in active fleets, and planetary defenses.
* Tonnage is shown across the app where it matters — yards, ship/defense cards, fleet setup, battle simulation, events, colony picker, scout/nebula reports, monuments, and more.
* A new Quick Guide → Tonnage in Settings explains when to plan around the cap (especially in later realms).
 
=== Quality of life ===
 
* Default colony on launch — choose which colony opens when you start the game, including moon colonies (Colony Settings).
* Settings reorganized into clearer sub-tabs (Fleet, Account, Game, Mail, Alliance) with improved Imperial Access messaging for locked options.
* Colony selector UI overhaul for faster switching between colonies.
* Fleet list improvements for managing multiple fleets.
* Scout reports — clearer actions and protection against acting on outdated scout data.
* Colony Move boost now has a dedicated inventory icon.
 
=== Localization ===
 
* New and updated strings for tonnage, colony settings, yards, mail, and settings — across all supported languages.

Latest revision as of 05:27, 17 June 2026