Missile Battery
From Per Regna
More actions
| Missile Battery | ||
|---|---|---|
| Realm | 3 | |
| Category | Turret | |
| Deployment | Planetary (Stationary) | |
| - | Combat Stats | |
| Attack | 800 | |
| Shield | 100 | |
| HP | 3500 | |
| - | Build Info | |
| Build Time | 22400s | |
| Cost | 12000 Steel, 7000 Quartz, 5000 Gas, 1500 Silicium | |
| - | Special | |
| Special Abilities | Bonus vs Capital | |
| Rapid Fire | Battleship Γ3 Cruiser Γ2 Dreadnought Γ2 | |
Overview
The Missile Battery is a long-range launcher specialized against larger hulls and capital ships β Realm 3's answer to battleship-led sieges.
Special capabilities
Heavy / capital role
- Bonus vs Capital β tuned to hurt big targets efficiently
- Strong Rapid Fire vs Battleship, Dreadnought, and Cruiser
- Synergizes with sensor intel and mixed batteries that strip escorts first
Strategic Use
- Place on high-value colonies expecting capital raids
- Fragile relative to damage β protect with Large Shield Dome / EMP Emitter
- Complement Plasma Cannon and Railgun Tower in late grids
