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Version 1.3.0

From Per Regna
Revision as of 10:51, 10 June 2026 by Admin (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision β†’ (diff)

Gameplay

  • Fleet Coordination (FleetCoordinationSystem(FCS)) β€” Attack leaders open coordinated attacks to alliance members before arrival. Allies attach fleets; leader can lock participation and set max delay for late joiners.
  • Colony relocation β€” Incoming&Outgoing PvP attacks blocked after you relocate a colony. Realm 4 players who ascended without relocation boosts receive a backfill grant.
  • PvP hangar stun β€” Defender wins no longer trigger hangar stun on the defending player.

Catalog & balance (server)

  • Asteroid field spawns rebalanced across upper-left systems.

Backend

  • FCS rally/participation service.
  • Attack stop service reliability improvements.
  • PvP battle effects fixes.
  • Prevented multiple simultaneous actions on the same zone.

App & UI

  • FCS controls in fleet setup; FCS filter on fleet list.
  • Coordinated-attack details in battle mail.
  • PvP battle effects polish.
  • Image and asset optimization for smaller downloads and faster loads