Patch Notes
From Per Regna
More actions
Version 1.2.57
Tonnage (follow-up)
- Over-capacity warnings β when you exceed tonnage, yards and ship/defense cards show color-coded penalty levels so you can see how far over the limit you are.
- Detailed tonnage breakdown at Shipyard and Defense Yard β expand to see hangar vs. active fleet vs. defense usage (colony and empire totals).
- Imperial Overview β tonnage columns added to Fleet and Defense tabs; summary tables refreshed for readability.
- Fleet configure, travel, and build screens now surface tonnage impact while you plan.
- Quick Guide β Tonnage content updated to match the new UI.
Ship Scrap (new)
- Scrap ships at the Shipyard β dismantle docked hulls for partial resource recovery.
- Recovery rates follow the same logic as PvP ship debris (including Salvage Operations research and realm scaling).
- Select ships, preview materials, then confirm β scrapped ships are removed immediately and cannot be undone.
Mail & reports
- Previous / Next in mail β step through reports without returning to the inbox list.
- Colony scout summaries improved for quicker reading.
- Pirate target info overlay when viewing pirates from scout or related screens.
Events & UI polish
- Weekly event league leaderboard β promotion/demotion zone labels and rankings now align correctly with event score order.
- Nebula and pirate difficulty colors unified for consistent βhow hard is this?β reading across overlays and reports.
- Minor fixes to resource cost display, research cards, and related UI consistency.
Localization
- Ship scrap, tonnage penalties, mail navigation, and settings strings added/updated in all supported languages.
Version 1.2.56
Tonnage (new empire limit)
- Tonnage is now live: a soft cap on how large your empire can grow in ships and defenses.
- Capacity comes from Shipyard and Defense Yard levels across your colonies.
- Used tonnage counts docked ships, ships in active fleets, and planetary defenses.
- Tonnage is shown across the app where it matters β yards, ship/defense cards, fleet setup, battle simulation, events, colony picker, scout/nebula reports, monuments, and more.
- A new Quick Guide β Tonnage in Settings explains when to plan around the cap (especially in later realms).
Quality of life
- Default colony on launch β choose which colony opens when you start the game, including moon colonies (Colony Settings).
- Settings reorganized into clearer sub-tabs (Fleet, Account, Game, Mail, Alliance) with improved Imperial Access messaging for locked options.
- Colony selector UI overhaul for faster switching between colonies.
- Fleet list improvements for managing multiple fleets.
- Scout reports β clearer actions and protection against acting on outdated scout data.
- Colony Move boost now has a dedicated inventory icon.
Localization
- New and updated strings for tonnage, colony settings, yards, mail, and settings β across all supported languages.