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Riftwake Incursion

From Per Regna
Revision as of 11:27, 25 August 2026 by Admin (talk | contribs) (Created page with " '''Riftwake Incursion''' is a recurring weekly Alliance-versus-Alliance event in '''Per Regna'''. Five ancient '''Riftwake Scars''' mark the galaxy; each week one flares. Alliances destroy '''Siphon Spines''' (PvE), then fight for a continuous hold on the '''Wakeheart''' (PvP). The victor becomes '''Realmwarden''' for seven days and holds the '''Mandate of Regna''': discretionary '''Mandate Caches''' and server-wide '''Regnal Honors / Marks'''.<blockquote>'''Status:'''...")
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Riftwake Incursion is a recurring weekly Alliance-versus-Alliance event in Per Regna. Five ancient Riftwake Scars mark the galaxy; each week one flares. Alliances destroy Siphon Spines (PvE), then fight for a continuous hold on the Wakeheart (PvP). The victor becomes Realmwarden for seven days and holds the Mandate of Regna: discretionary Mandate Caches and server-wide Regnal Honors / Marks.

Status: Design locked for planning. Not yet shipped. Numbers below are the starting tunables.

Contents

  • Why it exists
  • Lore glossary
  • Map: scars & contagion
  • Event flow
  • Access & launch
  • Phase 1 β€” Siphon Spines
  • Phase 2 β€” Wakeheart hold
  • Astral Siphon (galaxy drain)
  • Realmwarden & Mandate of Regna
  • Rewards
  • Regnal Honors & Marks
  • Fleet losses
  • FCS limits
  • Anti-domination
  • Edge cases
  • Tunables
  • Related systems

Why it exists

Uncoordinated moon raids and border scrapes do not create a shared server story. Riftwake Incursion channels conflict into:

  1. Spatial pressure β€” expand or ally toward this week’s Active Scar
  2. Hybrid combat β€” PvE spine clears plus open PvP at the Wakeheart
  3. Governance β€” the Realmwarden manually distributes Mandate Caches and Regnal Honors / Marks, driving diplomacy and counter-coalitions

Lore glossary

Term Meaning
Riftwake Alien puncture of local space; drains productivity until silenced
Riftwake Scar One of five fixed systems where a Riftwake can flare
Active Scar This week’s flared scar (the only attackable site)
Siphon Spine PvE alien node shielding the Wakeheart (Γ—4 per Active Scar)
Wakeheart PvP hold target at the scar’s system center
Rift Contagion Unconquerable blight on the scar + adjacent hexes
Astral Siphon Galaxy-wide production drain while Riftwake structures live
Realmwarden Alliance that silenced the Active Scar; rules for 7 days
Mandate of Regna Realmwarden privileges: caches + title assignment
Mandate Caches Sealed reward packages distributed by leadership
Regnal Honors Positive player titles (buffs)
Regnal Marks Political / debuff titles

Map: scars & contagion

Five rotating Riftwake Scars

Rule Detail
Scars 5 fixed systems on a ring (not galaxy center)
Active 1 scar per week (published rotation)
Dormant Other 4 visible on the map, not attackable that week
Layout (Active Scar) 1 Wakeheart + 4 Siphon Spines in the same system

Rift Contagion (unconquerable belt)

Alien influence bleeds into neighboring stars. Empires cannot permanently claim those systems.

Scope Count
Per scar Scar + 6 adjacent hexes = 7 systems
All scars 5 Γ— 7 = 35 systems
Rules No system conquering, no alliance territory nodes
Allowed Travel, station for the event, harvest/PvE as configured
Lore Rift Contagion has spread; those stars reject permanent control

~35 locked systems out of ~7500 is negligible for colonization and prevents a single alliance from owning every approach hex.

Event flow

Weekly rotation picks Active Scar
        β”‚
        β–Ό
Access check (territory / allied launch within range)
        β”‚
        β–Ό
Phase 1 β€” Destroy all 4 Siphon Spines (PvE + PvP perimeter)
        β”‚  Wakeheart invulnerable while any spine stands
        β”‚  Each clear: βˆ’1% Astral Siphon + hold bonus for clearing alliance
        β–Ό
Phase 2 β€” Occupy Wakeheart; hold continuously (default 3h, shortened by hold bonus)
        β”‚  Displacement resets that alliance’s hold timer
        β”‚  Spines may respawn for bonus contests (Wakeheart stays vulnerable)
        β–Ό
Winner β€” Realmwarden (7 days)
        Mandate Caches + Regnal Honors/Marks + optional fatigue if they win again next week

Access & launch

Rule Detail
Eligibility Alliance with connected territory within 2 hexes of the active Contagion belt, or launch rights from an allied stellar station in range
Solo No Realmwarden path without an alliance
Launch FCS / station missions from eligible origins (own territory or allied station)
Ownership Active Scar system is never permanently conquered

Phase 1 β€” Siphon Spines

Four high-tier Siphon Spines protect the Wakeheart.

Mechanic Detail
Wakeheart shield Invulnerable while any spine is alive
Combat Hybrid: damage the spine (PvE) while rival fleets contest the system (PvP)
Clear credit Alliance that destroys the spine gets credit
Hold bonus +5% Wakeheart hold rate per credited spine (max +20%)
Concurrent FCS Max 2 active Riftwake FCS rallies per alliance
HP Tuned so roughly one full boss-tier FCS clears a spine

Spine respawn (Wakeheart phase)

After all four spines fall and the Wakeheart is vulnerable:

Rule Detail
Respawn Every 90 minutes at 50% HP
Shield Does not re-lock the Wakeheart
Credit Re-clear can grant or steal hold-bonus credit for that spine slot
Cap Hold bonus still capped at +20%

Phase 2 β€” Wakeheart hold

Mechanic Detail
Capture Win the fight for system center β†’ your alliance occupies
Win condition Continuous occupation until required hold time elapses
Base hold 3 hours wall-clock at +0% bonus
Hold bonus requiredHold = 3h / (1 + bonus); e.g. +20% β†’ ~2h 30m
Displacement Enemy victory β†’ occupier timer resets to 0; new occupier starts fresh
Neutral Wakeheart No alliance left stationed β†’ timer does not tick
Window Default 8 hour active event window

Example hold times

Spines credited Hold bonus Approx. continuous hold needed
0 +0% 3h 00m
1 +5% ~2h 51m
2 +10% ~2h 43m
3 +15% ~2h 36m
4 +20% ~2h 30m

Tiebreakers (window ends, no full hold)

  1. Longest continuous hold in the last 2 hours
  2. Else most spine clears credited
  3. Else no Realmwarden β€” Mandate Cache pool rolls to next week (+10%)

Astral Siphon (galaxy drain)

While Riftwake structures remain, they drain galaxy productivity.

drain = 5% base + (1% Γ— remaining alive spines/Wakeheart)

With 1 Wakeheart + 4 Siphon Spines (5 structures):

State Approx. drain
Event start (all alive) 10%
Each spine cleared βˆ’1%
All spines cleared, Wakeheart still contested 6% (Wakeheart)
Realmwarden claimed / Wakeheart silenced 0%

Applies to production income, not warehouse stock. Global UI should show current Astral Siphon and recent clear attribution.

Realmwarden & Mandate of Regna

Privilege Duration
Realmwarden status 7 days (until next Incursion)
Mandate Caches Manual distribution by leadership
Regnal Honors / Marks Up to 8 assignments, any player on the server

Rewards

Mandate Caches (manual)

Delivered to the winning alliance leadership vault. R5/R4 distribute manually (diplomacy + contribution).

Tier Name Qty (starting) Role
High Prime Mandate Cache 3 Top contributors / key allies β€” rare schematics, strong speedups, hyper-resources, optional global boost consumable
Medium Spinebreaker Cache 8 Active combatants β€” shards, repair accelerators, gather boosts, shields
Standard Accord Cache 15 Pacts & smaller allies β€” basic resources, short speedups, contribution tokens

Unallocated caches: audit log visible to the alliance; unused stock partly rolls / partly decays at week end (see tunables).

Participation (non-winners)

Top alliances by spine damage + hold time still earn weekly-event LP / scaled packs via the weekly event pipeline so losing the Wakeheart is not a zero.

Regnal Honors & Marks

The Realmwarden alliance leadership assigns up to 8 unique titles to any player on the server (not alliance-only). Effects last while assigned (up to 7 days). 24h cooldown per title slot after reassignment.

Example Regnal Honors (buffs)

Honor Intent Example modifiers
Supreme Marshal Military lead +12% fleet attack speed, βˆ’15% unit repair cost
Arch-Architect Build / infra +20% construction speed, βˆ’10% monument upgrade cost
Master of Trade Economy / diplomacy +25% resource production, βˆ’15% marketplace tax
High Inquisitor Ops / PvE +15% march speed, +10% PvE boss damage

Example Regnal Marks (debuffs / politics)

Mark Intent Example modifiers
Exiled Warmonger Rival fighter βˆ’10% fleet attack
Broken Supply Lines Rival economy βˆ’15% production
Marked Traitor Internal pressure +20% repair cost
Pariah Diplomatic isolation Cannot receive alliance packages for 7d

Fleet losses

Combat Loss profile
Siphon Spine (PvE) Softer (siege-like ~15% debris / graveyard split)
Alliance vs alliance (perimeter or Wakeheart) Standard PvP (~30% debris + Ship Graveyard buyback)
Home colony stun No colony hangar stun from Riftwake battles
Attacker immunity Riftwake PvP does not strip personal immunity shields

FCS limits

Limit Value
Concurrent Riftwake FCS rallies per alliance 2
Participants per rally Boss-tier caps (reuse pirate boss style: high participant / per-alliance soft caps)
Loot / credit curve Prefer 10–12 participants for strong share access

Anti-domination

Lever Effect
Hold bonus from spines Skill / timing can beat pure blob size
Spine respawn Late alliances can steal bonuses
Coalitions NAP + allied launch stations
Mandate fatigue Each consecutive week the same alliance retains Realmwarden: βˆ’5% battle stats (cap βˆ’15%); resets when another alliance wins
Manual caches / titles Tyranny invites next-week coalitions

Rotation cartels are a social risk, not a hard technical ban.

Edge cases

Case Resolution
Four alliances clear four spines; fifth takes Wakeheart Allowed; fifth has no hold bonus unless they steal respawns
Same tick damage on a spine Higher total damage alliance gets clear credit
Occupier at 2h59m kicked Timer resets; must complete a full continuous hold again
Alliance disbands mid-hold Occupation void; Wakeheart goes neutral
Event ends with no full hold Tiebreakers; else no Realmwarden, Mandate Cache pool rolls over
Caches undistributed Vault holds them; end-of-week auto-split / decay rules apply
Pre-existing owners in Contagion hexes Prefer empty rings at seed; live servers need a one-time abandon / relocate path

Tunables

Parameter Starting value
Riftwake Scars 5
Systems under Rift Contagion 35
Wakeheart + Siphon Spines 1 + 4
Access range 2 hexes
Event window 8 hours
Base continuous hold 3 hours
Hold bonus per spine +5% (max +20%)
Spine respawn 90 min @ 50% HP (Wakeheart phase)
Astral Siphon 5% + 1% per remaining structure
Realmwarden duration 7 days
Regnal Honor / Mark slots 8
Title reassignment cooldown 24h / slot
Concurrent FCS / alliance 2
Mandate fatigue βˆ’5% / retained week, max βˆ’15%

Related systems