Riftwake Incursion is a recurring weekly Alliance-versus-Alliance event in Per Regna. Five ancient Riftwake Scars mark the galaxy; each week one flares. Alliances destroy Siphon Spines (PvE), then fight for a continuous hold on the Wakeheart (PvP). The victor becomes Realmwarden for seven days and holds the Mandate of Regna: discretionary Mandate Caches and server-wide Regnal Honors / Marks.
Status: Design locked for planning. Not yet shipped. Numbers below are the starting tunables.
Contents
- Why it exists
- Lore glossary
- Map: scars & contagion
- Event flow
- Access & launch
- Phase 1 β Siphon Spines
- Phase 2 β Wakeheart hold
- Astral Siphon (galaxy drain)
- Realmwarden & Mandate of Regna
- Rewards
- Regnal Honors & Marks
- Fleet losses
- FCS limits
- Anti-domination
- Edge cases
- Tunables
- Related systems
Why it exists
Uncoordinated moon raids and border scrapes do not create a shared server story. Riftwake Incursion channels conflict into:
- Spatial pressure β expand or ally toward this weekβs Active Scar
- Hybrid combat β PvE spine clears plus open PvP at the Wakeheart
- Governance β the Realmwarden manually distributes Mandate Caches and Regnal Honors / Marks, driving diplomacy and counter-coalitions
Lore glossary
| Term
|
Meaning
|
| Riftwake
|
Alien puncture of local space; drains productivity until silenced
|
| Riftwake Scar
|
One of five fixed systems where a Riftwake can flare
|
| Active Scar
|
This weekβs flared scar (the only attackable site)
|
| Siphon Spine
|
PvE alien node shielding the Wakeheart (Γ4 per Active Scar)
|
| Wakeheart
|
PvP hold target at the scarβs system center
|
| Rift Contagion
|
Unconquerable blight on the scar + adjacent hexes
|
| Astral Siphon
|
Galaxy-wide production drain while Riftwake structures live
|
| Realmwarden
|
Alliance that silenced the Active Scar; rules for 7 days
|
| Mandate of Regna
|
Realmwarden privileges: caches + title assignment
|
| Mandate Caches
|
Sealed reward packages distributed by leadership
|
| Regnal Honors
|
Positive player titles (buffs)
|
| Regnal Marks
|
Political / debuff titles
|
Map: scars & contagion
Five rotating Riftwake Scars
| Rule
|
Detail
|
| Scars
|
5 fixed systems on a ring (not galaxy center)
|
| Active
|
1 scar per week (published rotation)
|
| Dormant
|
Other 4 visible on the map, not attackable that week
|
| Layout (Active Scar)
|
1 Wakeheart + 4 Siphon Spines in the same system
|
Rift Contagion (unconquerable belt)
Alien influence bleeds into neighboring stars. Empires cannot permanently claim those systems.
| Scope
|
Count
|
| Per scar
|
Scar + 6 adjacent hexes = 7 systems
|
| All scars
|
5 Γ 7 = 35 systems
|
| Rules
|
No system conquering, no alliance territory nodes
|
| Allowed
|
Travel, station for the event, harvest/PvE as configured
|
| Lore
|
Rift Contagion has spread; those stars reject permanent control
|
~35 locked systems out of ~7500 is negligible for colonization and prevents a single alliance from owning every approach hex.
Event flow
Weekly rotation picks Active Scar
β
βΌ
Access check (territory / allied launch within range)
β
βΌ
Phase 1 β Destroy all 4 Siphon Spines (PvE + PvP perimeter)
β Wakeheart invulnerable while any spine stands
β Each clear: β1% Astral Siphon + hold bonus for clearing alliance
βΌ
Phase 2 β Occupy Wakeheart; hold continuously (default 3h, shortened by hold bonus)
β Displacement resets that allianceβs hold timer
β Spines may respawn for bonus contests (Wakeheart stays vulnerable)
βΌ
Winner β Realmwarden (7 days)
Mandate Caches + Regnal Honors/Marks + optional fatigue if they win again next week
Access & launch
| Rule
|
Detail
|
| Eligibility
|
Alliance with connected territory within 2 hexes of the active Contagion belt, or launch rights from an allied stellar station in range
|
| Solo
|
No Realmwarden path without an alliance
|
| Launch
|
FCS / station missions from eligible origins (own territory or allied station)
|
| Ownership
|
Active Scar system is never permanently conquered
|
Phase 1 β Siphon Spines
Four high-tier Siphon Spines protect the Wakeheart.
| Mechanic
|
Detail
|
| Wakeheart shield
|
Invulnerable while any spine is alive
|
| Combat
|
Hybrid: damage the spine (PvE) while rival fleets contest the system (PvP)
|
| Clear credit
|
Alliance that destroys the spine gets credit
|
| Hold bonus
|
+5% Wakeheart hold rate per credited spine (max +20%)
|
| Concurrent FCS
|
Max 2 active Riftwake FCS rallies per alliance
|
| HP
|
Tuned so roughly one full boss-tier FCS clears a spine
|
Spine respawn (Wakeheart phase)
After all four spines fall and the Wakeheart is vulnerable:
| Rule
|
Detail
|
| Respawn
|
Every 90 minutes at 50% HP
|
| Shield
|
Does not re-lock the Wakeheart
|
| Credit
|
Re-clear can grant or steal hold-bonus credit for that spine slot
|
| Cap
|
Hold bonus still capped at +20%
|
Phase 2 β Wakeheart hold
| Mechanic
|
Detail
|
| Capture
|
Win the fight for system center β your alliance occupies
|
| Win condition
|
Continuous occupation until required hold time elapses
|
| Base hold
|
3 hours wall-clock at +0% bonus
|
| Hold bonus
|
requiredHold = 3h / (1 + bonus); e.g. +20% β ~2h 30m
|
| Displacement
|
Enemy victory β occupier timer resets to 0; new occupier starts fresh
|
| Neutral Wakeheart
|
No alliance left stationed β timer does not tick
|
| Window
|
Default 8 hour active event window
|
Example hold times
| Spines credited
|
Hold bonus
|
Approx. continuous hold needed
|
| 0
|
+0%
|
3h 00m
|
| 1
|
+5%
|
~2h 51m
|
| 2
|
+10%
|
~2h 43m
|
| 3
|
+15%
|
~2h 36m
|
| 4
|
+20%
|
~2h 30m
|
Tiebreakers (window ends, no full hold)
- Longest continuous hold in the last 2 hours
- Else most spine clears credited
- Else no Realmwarden β Mandate Cache pool rolls to next week (+10%)
Astral Siphon (galaxy drain)
While Riftwake structures remain, they drain galaxy productivity.
drain = 5% base + (1% Γ remaining alive spines/Wakeheart)
With 1 Wakeheart + 4 Siphon Spines (5 structures):
| State
|
Approx. drain
|
| Event start (all alive)
|
10%
|
| Each spine cleared
|
β1%
|
| All spines cleared, Wakeheart still contested
|
6% (Wakeheart)
|
| Realmwarden claimed / Wakeheart silenced
|
0%
|
Applies to production income, not warehouse stock. Global UI should show current Astral Siphon and recent clear attribution.
Realmwarden & Mandate of Regna
| Privilege
|
Duration
|
| Realmwarden status
|
7 days (until next Incursion)
|
| Mandate Caches
|
Manual distribution by leadership
|
| Regnal Honors / Marks
|
Up to 8 assignments, any player on the server
|
Rewards
Mandate Caches (manual)
Delivered to the winning alliance leadership vault. R5/R4 distribute manually (diplomacy + contribution).
| Tier
|
Name
|
Qty (starting)
|
Role
|
| High
|
Prime Mandate Cache
|
3
|
Top contributors / key allies β rare schematics, strong speedups, hyper-resources, optional global boost consumable
|
| Medium
|
Spinebreaker Cache
|
8
|
Active combatants β shards, repair accelerators, gather boosts, shields
|
| Standard
|
Accord Cache
|
15
|
Pacts & smaller allies β basic resources, short speedups, contribution tokens
|
Unallocated caches: audit log visible to the alliance; unused stock partly rolls / partly decays at week end (see tunables).
Participation (non-winners)
Top alliances by spine damage + hold time still earn weekly-event LP / scaled packs via the weekly event pipeline so losing the Wakeheart is not a zero.
Regnal Honors & Marks
The Realmwarden alliance leadership assigns up to 8 unique titles to any player on the server (not alliance-only). Effects last while assigned (up to 7 days). 24h cooldown per title slot after reassignment.
Example Regnal Honors (buffs)
| Honor
|
Intent
|
Example modifiers
|
| Supreme Marshal
|
Military lead
|
+12% fleet attack speed, β15% unit repair cost
|
| Arch-Architect
|
Build / infra
|
+20% construction speed, β10% monument upgrade cost
|
| Master of Trade
|
Economy / diplomacy
|
+25% resource production, β15% marketplace tax
|
| High Inquisitor
|
Ops / PvE
|
+15% march speed, +10% PvE boss damage
|
Example Regnal Marks (debuffs / politics)
| Mark
|
Intent
|
Example modifiers
|
| Exiled Warmonger
|
Rival fighter
|
β10% fleet attack
|
| Broken Supply Lines
|
Rival economy
|
β15% production
|
| Marked Traitor
|
Internal pressure
|
+20% repair cost
|
| Pariah
|
Diplomatic isolation
|
Cannot receive alliance packages for 7d
|
Fleet losses
| Combat
|
Loss profile
|
| Siphon Spine (PvE)
|
Softer (siege-like ~15% debris / graveyard split)
|
| Alliance vs alliance (perimeter or Wakeheart)
|
Standard PvP (~30% debris + Ship Graveyard buyback)
|
| Home colony stun
|
No colony hangar stun from Riftwake battles
|
| Attacker immunity
|
Riftwake PvP does not strip personal immunity shields
|
FCS limits
| Limit
|
Value
|
| Concurrent Riftwake FCS rallies per alliance
|
2
|
| Participants per rally
|
Boss-tier caps (reuse pirate boss style: high participant / per-alliance soft caps)
|
| Loot / credit curve
|
Prefer 10β12 participants for strong share access
|
Anti-domination
| Lever
|
Effect
|
| Hold bonus from spines
|
Skill / timing can beat pure blob size
|
| Spine respawn
|
Late alliances can steal bonuses
|
| Coalitions
|
NAP + allied launch stations
|
| Mandate fatigue
|
Each consecutive week the same alliance retains Realmwarden: β5% battle stats (cap β15%); resets when another alliance wins
|
| Manual caches / titles
|
Tyranny invites next-week coalitions
|
Rotation cartels are a social risk, not a hard technical ban.
Edge cases
| Case
|
Resolution
|
| Four alliances clear four spines; fifth takes Wakeheart
|
Allowed; fifth has no hold bonus unless they steal respawns
|
| Same tick damage on a spine
|
Higher total damage alliance gets clear credit
|
| Occupier at 2h59m kicked
|
Timer resets; must complete a full continuous hold again
|
| Alliance disbands mid-hold
|
Occupation void; Wakeheart goes neutral
|
| Event ends with no full hold
|
Tiebreakers; else no Realmwarden, Mandate Cache pool rolls over
|
| Caches undistributed
|
Vault holds them; end-of-week auto-split / decay rules apply
|
| Pre-existing owners in Contagion hexes
|
Prefer empty rings at seed; live servers need a one-time abandon / relocate path
|
Tunables
| Parameter
|
Starting value
|
| Riftwake Scars
|
5
|
| Systems under Rift Contagion
|
35
|
| Wakeheart + Siphon Spines
|
1 + 4
|
| Access range
|
2 hexes
|
| Event window
|
8 hours
|
| Base continuous hold
|
3 hours
|
| Hold bonus per spine
|
+5% (max +20%)
|
| Spine respawn
|
90 min @ 50% HP (Wakeheart phase)
|
| Astral Siphon
|
5% + 1% per remaining structure
|
| Realmwarden duration
|
7 days
|
| Regnal Honor / Mark slots
|
8
|
| Title reassignment cooldown
|
24h / slot
|
| Concurrent FCS / alliance
|
2
|
| Mandate fatigue
|
β5% / retained week, max β15%
|
Related systems