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Patch Notes

From Per Regna
Revision as of 20:04, 21 May 2026 by Admin (talk | contribs) (Created page with " == Version 1.2.57 == === Tonnage (follow-up) === * Over-capacity warnings β€” when you exceed tonnage, yards and ship/defense cards show color-coded penalty levels so you can see how far over the limit you are. * Detailed tonnage breakdown at Shipyard and Defense Yard β€” expand to see hangar vs. active fleet vs. defense usage (colony and empire totals). * Imperial Overview β€” tonnage columns added to Fleet and Defense tabs; summary tables refreshed for readability....")
(diff) ← Older revision | Latest revision (diff) | Newer revision β†’ (diff)

Version 1.2.57

Tonnage (follow-up)

  • Over-capacity warnings β€” when you exceed tonnage, yards and ship/defense cards show color-coded penalty levels so you can see how far over the limit you are.
  • Detailed tonnage breakdown at Shipyard and Defense Yard β€” expand to see hangar vs. active fleet vs. defense usage (colony and empire totals).
  • Imperial Overview β€” tonnage columns added to Fleet and Defense tabs; summary tables refreshed for readability.
  • Fleet configure, travel, and build screens now surface tonnage impact while you plan.
  • Quick Guide β†’ Tonnage content updated to match the new UI.

Ship Scrap (new)

  • Scrap ships at the Shipyard β€” dismantle docked hulls for partial resource recovery.
  • Recovery rates follow the same logic as PvP ship debris (including Salvage Operations research and realm scaling).
  • Select ships, preview materials, then confirm β€” scrapped ships are removed immediately and cannot be undone.

Mail & reports

  • Previous / Next in mail β€” step through reports without returning to the inbox list.
  • Colony scout summaries improved for quicker reading.
  • Pirate target info overlay when viewing pirates from scout or related screens.

Events & UI polish

  • Weekly event league leaderboard β€” promotion/demotion zone labels and rankings now align correctly with event score order.
  • Nebula and pirate difficulty colors unified for consistent β€œhow hard is this?” reading across overlays and reports.
  • Minor fixes to resource cost display, research cards, and related UI consistency.

Localization

  • Ship scrap, tonnage penalties, mail navigation, and settings strings added/updated in all supported languages.

Version 1.2.56

Tonnage (new empire limit)

  • Tonnage is now live: a soft cap on how large your empire can grow in ships and defenses.
  • Capacity comes from Shipyard and Defense Yard levels across your colonies.
  • Used tonnage counts docked ships, ships in active fleets, and planetary defenses.
  • Tonnage is shown across the app where it matters β€” yards, ship/defense cards, fleet setup, battle simulation, events, colony picker, scout/nebula reports, monuments, and more.
  • A new Quick Guide β†’ Tonnage in Settings explains when to plan around the cap (especially in later realms).

Quality of life

  • Default colony on launch β€” choose which colony opens when you start the game, including moon colonies (Colony Settings).
  • Settings reorganized into clearer sub-tabs (Fleet, Account, Game, Mail, Alliance) with improved Imperial Access messaging for locked options.
  • Colony selector UI overhaul for faster switching between colonies.
  • Fleet list improvements for managing multiple fleets.
  • Scout reports β€” clearer actions and protection against acting on outdated scout data.
  • Colony Move boost now has a dedicated inventory icon.

Localization

  • New and updated strings for tonnage, colony settings, yards, mail, and settings β€” across all supported languages.