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Asteroid Harvesting: Difference between revisions

From Per Regna
m Admin moved page Asteroid Mining to Asteroid Harvesting
Line 36: Line 36:
|Legendary pirate raids and alliance events
|Legendary pirate raids and alliance events
|}
|}
Nodes are visible but require scanning to reveal exact composition.
Nodes are visible and can be harvested immediately.


== Node Properties ==
== Node Properties ==
Line 76: Line 76:
|-
|-
|Special Drops
|Special Drops
|2โ€“5%
|2-3%
|}
|}
Rare trace resources by realm:
Rare trace resources by realm:
Line 94: Line 94:
Special Drops may include:
Special Drops may include:


* Research Fragments
* Relic pieces
* Catalysts
* Boost items
* Alliance Tokens


== Fleet Requirements ==
== Fleet Requirements ==


=== Orbital Refinery (Mandatory) ===
=== Orbital Refinery (Mandatory) ===
The Orbital Refinery is required to process asteroid nodes.
The Orbital Refinery is required to process asteroid nodes. To improve harvest capacity and increase harvest cycle, [[Advanced Resource Extraction]] and [[Debris Mastery]] researches.


Base Stats by Realm:
Base Stats by Realm:
Line 109: Line 108:
!Refinery Hold Capacity
!Refinery Hold Capacity
|-
|-
|R2
|R2+
|2,000 units/min
|3,000 units/cycle
|10,000
|40,000
|-
|R3
|3,500 units/min
|15,000
|-
|R4+
|5,000 units/min
|20,000
|}
|}
Functions:
Functions:
Line 148: Line 139:
200,000 รท (3 ร— 2,000) = ~33 minutes
200,000 รท (3 ร— 2,000) = ~33 minutes
</pre>
</pre>
== Intel and Scanning ==
When discovered, nodes show limited information.
To reveal details, players must:
* Send Probe
* Use Espionage research
=== Scan Detail Levels ===
{| class="wikitable"
!Espionage Level
!Information Accuracy
|-
|Low
|ยฑ20% estimation
|-
|High
|Exact breakdown including rare drop chances
|}
Enemy probes can reveal:
* Remaining node size
* Active refinery count
* Cargo presence
* Processing percentage

Revision as of 09:58, 16 March 2026

Asteroid Harvesting

Asteroid Harvesting is a fleet-based resource extraction system where players deploy Orbital Refineries to process finite asteroid nodes.

Unlike mines, asteroid nodes:

  • Have finite resource pools
  • Require active fleet deployment
  • Scale by realm
  • Become contested in higher realms

System Overview

Asteroid harvesting consists of:

  1. Discovering a node
  2. Scanning it for composition
  3. Deploying Orbital Refineries
  4. Extracting refined resources
  5. Transporting output via Orbital Refineries or Cargo ships

Nodes are temporary and disappear when fully processed.

Node Discovery

Spawn Sources by Realm

Realm Discovery Source
Realm 2 Pirate Bases drop node coordinates
Realm 3 Expeditions reveal anomalous clusters
Realm 4+ Legendary pirate raids and alliance events

Nodes are visible and can be harvested immediately.

Node Properties

Each asteroid node contains:

  • Finite resource pool
  • Mixed composition
  • Possible rare drops

Node Size by Realm

Realm Node Size Range PvP Risk
R2 5,000,000 โ€“ 30,000,000 None
R3 10,000,000 โ€“ 60,000,000 Pirate convoy risk
R4+ 30,000,000 โ€“ 100,000,000 Full PvP enabled

Resource Composition

Resource Type Distribution
Regular (Steel, Quartz,) 70โ€“80%
Rare Traces (Realm-dependent) 20โ€“30%
Special Drops 2-3%

Rare trace resources by realm:

Realm Rare Resources
R2 Iridium (5โ€“10%)
R3 Silicium (10โ€“15%), Iridium (5%)
R4+ Elerium (10โ€“20%), Silicium (10%), Iridium (5โ€“10%)

Special Drops may include:

  • Relic pieces
  • Boost items

Fleet Requirements

Orbital Refinery (Mandatory)

The Orbital Refinery is required to process asteroid nodes. To improve harvest capacity and increase harvest cycle, Advanced Resource Extraction and Debris Mastery researches.

Base Stats by Realm:

Realm Processing Power Refinery Hold Capacity
R2+ 3,000 units/cycle 40,000

Functions:

  • Extracts and refines raw asteroid materials
  • Stores processed output internally
  • Halts if internal storage becomes full

Cargo Ships (Optional)

Cargo ships:

  • Remove refined resources from refinery hold
  • Allow continuous processing
  • Prevent idle time

At later realms, without cargo ships, refineries frequently stop due to full storage.

Processing Mechanics

Core Processing Formula

Processing Time = Node Size รท (Number of Refineries ร— Processing Power)

Example (Realm 2, 200,000 node):

1 Refinery: 200,000 รท 2,000 = 100 minutes

3 Refineries: 200,000 รท (3 ร— 2,000) = ~33 minutes