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Player Cosmetics: Difference between revisions

From Per Regna
Publish PlayerCosmetics.md β†’ Player Cosmetics (cosmetics/guides sync)
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* [[Relics]] β€” forge loop and Quantum Shard skins
* [[Relics]] β€” forge loop and Quantum Shard skins
* [[Monuments]] β€” class Core monuments (gameplay), not profile cosmetics
* [[Monuments]] β€” class Core monuments (gameplay), not profile cosmetics
== Visual examples ==
[[File:Cosmetic_Sample_Avatar.png|thumb|200px]]
[[File:Cosmetic_Sample_PlanetImage.png|thumb|200px]]
[[File:Cosmetic_Sample_MoonSurface.png|thumb|200px]]

Revision as of 12:21, 14 September 2026

Player Cosmetics

Personal cosmetics in Per Regna customize your commander and colonies. They do not affect combat stats or production.

Open Inventory β†’ Cosmetics and your Profile. Relic-backed looks start in Inventory β†’ Relics β€” see Relics.

Avatars (profile)

Avatar cosmetics replace your profile picture everywhere the commander appears (profile, lists, social surfaces).

  • Forge an avatar relic to unlock its base look, then buy color variants with Quantum Shards.
  • Equip from Profile β†’ change avatar.
  • Avatars are personal β€” they are never donated to an alliance.

Planet images

Planet Image cosmetics change the colony’s sprite in galaxy / system view (rocky, oceanic, volcanic, hazardous families, and more).

  • Open the colony customize UI β†’ Planet tab.
  • Equip a purchased or unlocked image; unequipping restores the seeded default sprite.
  • Moons keep their own moon sprites (use moon surface cosmetics for lunar looks).

Planet & moon surfaces

Planet Surface and Moon Surface cosmetics change how the colony looks when you are on the surface (ground view), separate from the galaxy planet image.

  • Colony customize β†’ Surface tab.
  • Scope can be global (all matching colonies) or per colony depending on the item β€” use Equip / Equip to Colony in the cosmetics UI.

Building, ship & defense skins

Themed building skins, and when available ship / defense skins, change unit art without changing stats.

  • Browse Inventory β†’ Cosmetics and Packs for themed building bundles (partial ownership only charges missing skins).
  • Equip from the cosmetics inventory once owned.
  • Realm gates may apply to some packs β€” the shop shows requirements.

Titles & UI effects

Some cosmetics add titles or light UI effects for prestige. Equip them from Cosmetics when owned; they remain cosmetic-only.

How to apply (checklist)

  1. Unlock via relic forge, shop purchase, pack, or event grant.
  2. Open Inventory β†’ Cosmetics (or Profile / colony customize for the matching type).
  3. Equip (or Equip to Colony / globally as offered).
  4. Confirm the look in Profile, Galaxy, or colony view.

Related

  • Cosmetics β€” hub for all cosmetic types
  • Alliance Cosmetics β€” shared alliance branding
  • Relics β€” forge loop and Quantum Shard skins
  • Monuments β€” class Core monuments (gameplay), not profile cosmetics