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Score: Difference between revisions

From Per Regna
Created page with "= Score = Score represents the overall development level of an empire in ''Per Regna''. It reflects the combined progress of a player’s economy, technology, fleets, and infrastructure. Score is used to: * measure empire progression * determine player rankings * unlock access to higher '''Realms''' * compare the strength of different empires As players expand their colonies, build fleets, and research technologies, their total score gradually increases. ---- = What..."
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Constructing and upgrading buildings increases score because it represents long-term infrastructure development.
Constructing and upgrading buildings increases score because it represents long-term infrastructure development.


Examples include:
Example [[Buildings]] include:


* resource mines
* resource mines
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* shipyards
* shipyards
* planetary infrastructure
* planetary infrastructure
Related page:
[[Buildings]]
----
----


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Each completed research level increases score based on the complexity and strategic value of the technology.
Each completed research level increases score based on the complexity and strategic value of the technology.


Important research areas include:
Important [[Research]] areas include:


* propulsion technologies
* propulsion technologies
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* shield technology
* shield technology
* economic and industrial research
* economic and industrial research
Related page:
[[Research]]
----
----


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Large fleets significantly increase an empire’s score, especially when they contain advanced warships.
Large fleets significantly increase an empire’s score, especially when they contain advanced warships.


Example ship classes include:
Example [[Fleet and Ships]] classes include:


* Fighters
* Fighters
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Support ships such as cargo vessels and recyclers also contribute, though to a lesser degree.
Support ships such as cargo vessels and recyclers also contribute, though to a lesser degree.
Related page:
[[Fleet and Ships]]
----
----


== Defensive Infrastructure ==
== Defensive Infrastructure ==
Planetary defenses also contribute to score.
Planetary [[Defenses]] also contribute to score.


Defensive structures represent the military strength of a colony and help determine the defensive rating of an empire.
Defensive structures represent the military strength of a colony and help determine the defensive rating of an empire.
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* plasma cannons
* plasma cannons
* shield domes
* shield domes
Related page:
[[Defenses]]
----
----


== Colonies and Infrastructure ==
== Colonies and Infrastructure ==
Colonizing new planets expands an empire’s economic capacity and increases total score through:
[[Colonization|Colonizing]] new planets expands an empire’s economic capacity and increases total score through:


* new building infrastructure
* new building infrastructure
* additional fleet production
* additional fleet production
* expanded research capabilities
* expanded research capabilities
Related page:
[[Colonization]]
----
----


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= Realm Progression =
= Realm Progression =
Score determines when players can ascend to higher '''Realms'''.
Score determines when players can ascend to higher '''[[Realms Overview|Realms]]'''.


Realms represent major stages of technological and strategic progression in the universe.
Realms represent major stages of technological and strategic progression in the universe.
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* research technologies
* research technologies
* gameplay systems
* gameplay systems
Related page:
[[Realms Overview]]
----
----



Revision as of 09:34, 6 March 2026

Score

Score represents the overall development level of an empire in Per Regna.

It reflects the combined progress of a player’s economy, technology, fleets, and infrastructure.

Score is used to:

  • measure empire progression
  • determine player rankings
  • unlock access to higher Realms
  • compare the strength of different empires

As players expand their colonies, build fleets, and research technologies, their total score gradually increases.


What Contributes to Score

Several major gameplay systems contribute to a player’s total score.

Buildings

Constructing and upgrading buildings increases score because it represents long-term infrastructure development.

Example Buildings include:

  • resource mines
  • research laboratories
  • shipyards
  • planetary infrastructure

Research

Technological development is a major contributor to score.

Each completed research level increases score based on the complexity and strategic value of the technology.

Important Research areas include:

  • propulsion technologies
  • weapons systems
  • shield technology
  • economic and industrial research

Fleet Power

Ships contribute to score based on their construction cost and combat capability.

Large fleets significantly increase an empire’s score, especially when they contain advanced warships.

Example Fleet and Ships classes include:

  • Fighters
  • Cruisers
  • Dreadnoughts
  • Carriers
  • Titans

Support ships such as cargo vessels and recyclers also contribute, though to a lesser degree.


Defensive Infrastructure

Planetary Defenses also contribute to score.

Defensive structures represent the military strength of a colony and help determine the defensive rating of an empire.

Examples include:

  • missile batteries
  • railgun towers
  • plasma cannons
  • shield domes

Colonies and Infrastructure

Colonizing new planets expands an empire’s economic capacity and increases total score through:

  • new building infrastructure
  • additional fleet production
  • expanded research capabilities

Score Formula (Simplified)

The exact internal calculation used by the game engine is not publicly disclosed. However, score roughly follows the principle:

Score β‰ˆ Infrastructure Value + Fleet Value + Research Value + Defense Value

In general:

  • expensive structures contribute more score
  • advanced technologies provide higher score increases
  • large fleets significantly impact total score

Realm Progression

Score determines when players can ascend to higher Realms.

Realms represent major stages of technological and strategic progression in the universe.

Each Realm unlocks new:

  • ships
  • buildings
  • research technologies
  • gameplay systems

Realm Ascension Thresholds

Players gain access to the next Realm once their empire reaches the required score threshold.

Realm Required Score
Realm 2 1,000,000
Realm 3 50,000,000
Realm 4 10,000,000,000

These thresholds represent significant milestones in empire development.

Reaching each milestone usually requires:

  • multiple colonies
  • advanced research
  • powerful fleets
  • large industrial infrastructure

Score and Leaderboards

Score is also used to rank players on the global leaderboard.

Leaderboards allow players to track:

  • the most powerful empires
  • fastest-growing civilizations
  • dominant alliances

Top players often specialize in different strategies such as:

  • military dominance
  • economic expansion
  • technological development

Strategic Considerations

Score growth depends heavily on playstyle.

Different strategies may lead to different score distributions.

Economic Strategy

Focus on mines, production, and infrastructure.

Military Strategy

Focus on fleet production and combat.

Technological Strategy

Prioritize advanced research to unlock powerful ships and buildings.

Balanced empires typically achieve the most stable long-term growth.


Related Pages

Realms Overview

Buildings

Research

Fleet and Ships

Defenses

Colonization