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Research Lab: Difference between revisions

From Per Regna
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Sync building catalog + capabilities (Research Lab)
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{{Building|name=Research Lab|image=Building_ResearchLab.png|category=Infrastructure|realm=1|placement=Planet|steel=150|quartz=400|gas=200|time=18s|effects=Enables technological research.<br>
{{Building|name=Research Lab|image=Building_ResearchLab.png|category=Infrastructure|realm=1|placement=Planet|steel=150|quartz=400|gas=200|time=18s|effects=Enables technological research.<br>
Improves research speed.|requirements=None|costMultiplier=2|buildTimeMultiplier=2.2}}
Improves research speed.|costMultiplier=2|buildTimeMultiplier=2.2}}


= Research Lab =
= Research Lab =
The '''Research Lab''' is where scientists and engineers push the boundaries of technological progress.
The '''Research Lab''' unlocks the research tree and accelerates breakthroughs โ€” every tech in Per Regna starts here.


Every technological breakthrough โ€” from advanced propulsion systems to planetary engineering โ€” begins inside these laboratories.
== Mechanics ==
* Required to start and progress research on a colony
* Higher levels reduce time for projects queued on that world


Research Labs coordinate scientists, data networks, and experimental facilities necessary to develop new technologies.
== Special capabilities ==
=== Research network ===
* From Realm 2 onward, total lab levels across your empire interact with '''[[Colonial Administration]]''' to improve global research speed
* Spread labs on productive worlds rather than maxing a single backwater
* Links with [[Engineering Lab]] and economy buildings that fund upkeep


== Mechanics ==
== Strategy ==
ย 
* Build early on every core planet; upgrade before expensive Realm jumps
* Required to conduct research.
* Research [[Colonial Administration]] when running multiple labs
* Higher levels increase research efficiency.
* See [[Research]] hub for tech paths affecting [[Fleet and Ships]] and [[Buildings]]
* Later technologies allow research networks linking multiple labs.


== Lore ==
== Lore ==
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Many of the greatest scientific breakthroughs in the history of the galaxy began in humble colonial laboratories.
Many of the greatest scientific breakthroughs in the history of the galaxy began in humble colonial laboratories.


== Strategy ==
== References ==
Research Labs should be upgraded regularly to unlock:
* [[Research]] ยท [[Colonial Administration]]
ย 
* [[Buildings]]
* new ship classes
* [[Engineering Lab]]
* advanced buildings
* powerful combat technologies

Revision as of 05:45, 13 September 2026

Research Lab

Category Infrastructure
Realm 1
Placement Planet
Initial Cost

Steel: 150
Quartz: 400
Gas: 200
Iridium: โ€”
Silicium: โ€”
Elerium: โ€”

Build Time 18s
Build Time Multiplier 2.2
Cost Multiplier 2
Base Effects
Enables technological research.

Improves research speed.

Requirements
{{{requirements}}}

Research Lab

The Research Lab unlocks the research tree and accelerates breakthroughs โ€” every tech in Per Regna starts here.

Mechanics

  • Required to start and progress research on a colony
  • Higher levels reduce time for projects queued on that world

Special capabilities

Research network

  • From Realm 2 onward, total lab levels across your empire interact with Colonial Administration to improve global research speed
  • Spread labs on productive worlds rather than maxing a single backwater
  • Links with Engineering Lab and economy buildings that fund upkeep

Strategy

Lore

Within these facilities, thousands of scientists analyze alien materials, simulate advanced propulsion systems, and test new military technologies.

Many of the greatest scientific breakthroughs in the history of the galaxy began in humble colonial laboratories.

References