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Debris Mastery: Difference between revisions

From Per Regna
Created page with "{{Research|name=Debris Mastery|image=Research_DebrisMastery.png|realm=2|category=Economy|description=Enhances recovery of battle losses and debris processing.|effects=โ€ข Improves own-loss recovery<br> โ€ข Increases debris conversion speed<br> โ€ข Improves harvest cycle efficiency|requirements=Research Lab Level 16<br> Salvage Operations Level 3<br> Fleet Mastery Level 5|cost=20000 Steel<br> 13000 Quartz<br> 10000 Gas<br> 800 Iridium<br> 1800 Silicium|time=1080s}} == Ov..."
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Sync research catalog stats + prose (Debris Mastery)
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{{Research|name=Debris Mastery|image=Research_DebrisMastery.png|realm=2|category=Economy|description=Enhances recovery of battle losses and debris processing.|effects=โ€ข Improves own-loss recovery<br>
{{Research
โ€ข Increases debris conversion speed<br>
| name = Debris Mastery
โ€ข Improves harvest cycle efficiency|requirements=Research Lab Level 16<br>
| image = Research_DebrisMastery.png
| realm = 2
| category = Economy
| description = Systems to prioritize own-loss recovery and process debris more efficiently. Preserves your resources after battles. Additionally increases time stayed at harvest missions
| effects = โ€ข Own Loss Recovery (+1.5% per level)<br>
โ€ข Debris Conversion Speed (+1% per level)<br>
โ€ข Harvest Cycle Speed (+15% per level)
| requirements = Research Lab Level 16<br>
Salvage Operations Level 3<br>
Salvage Operations Level 3<br>
Fleet Mastery Level 5|cost=20000 Steel<br>
Fleet Mastery Level 5
| cost = 20000 Steel<br>
13000 Quartz<br>
13000 Quartz<br>
10000 Gas<br>
10000 Gas<br>
800 Iridium<br>
800 Iridium<br>
1800 Silicium|time=1080s}}
1800 Silicium
| time = 1080s
}}


== Overview ==
== Overview ==
Turns warfare into economic advantage through superior salvage operations.
Turns warfare into economic advantage through superior salvage operations.
== Purpose ==
Systems to prioritize own-loss recovery and process debris more efficiently. Preserves your resources after battles. Additionally increases time stayed at harvest missions.
== Strategic Notes ==
* Prioritize when this branch matches your realm plan and dependency chain.
* Levels stack empire-wide across all colonies in '''Per Regna'''.
== References ==
* [[Research]]
* [[Battle Looting]] ยท [[Asteroid Harvesting]]

Latest revision as of 05:58, 13 September 2026

Debris Mastery

Realm 2
Category Economy
- Description
Systems to prioritize own-loss recovery and process debris more efficiently. Preserves your resources after battles. Additionally increases time stayed at harvest missions
- Effects (per level)
โ€ข Own Loss Recovery (+1.5% per level)

โ€ข Debris Conversion Speed (+1% per level)
โ€ข Harvest Cycle Speed (+15% per level)

- Requirements
Research Lab Level 16

Salvage Operations Level 3
Fleet Mastery Level 5

- Base Cost
20000 Steel

13000 Quartz
10000 Gas
800 Iridium
1800 Silicium

Base Research Time 1080s

Overview

Turns warfare into economic advantage through superior salvage operations.

Purpose

Systems to prioritize own-loss recovery and process debris more efficiently. Preserves your resources after battles. Additionally increases time stayed at harvest missions.

Strategic Notes

  • Prioritize when this branch matches your realm plan and dependency chain.
  • Levels stack empire-wide across all colonies in Per Regna.

References