Trade Networks: Difference between revisions
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Created page with "{{Research|name=Trade Networks|image=Research_TradeNetworks.png|realm=2|category=Economy|description=Establishes structured market routes and improves trade margins.|effects=• Increases trade efficiency<br> • Increases trade route speed|requirements=Research Lab Level 15<br> Industrial Engineering Level 4<br> Energy Systems Level 3|cost=5000 Steel<br> 14000 Quartz<br> 16000 Gas<br> 1500 Silicium|time=880s}} == Overview == Formalizes commercial infrastructure for str..." |
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{{Research|name=Trade Networks|image=Research_TradeNetworks.png|realm=2|category=Economy|description= | {{Research | ||
• | | name = Trade Networks | ||
| image = Research_TradeNetworks.png | |||
| realm = 2 | |||
| category = Economy | |||
| description = Formalizes market hubs and preferential routes to improve margins and turnaround. Maximizes trade efficiency and increases fleet cargo capacity | |||
| effects = • Trade Efficiency (+3% per level)<br> | |||
• Trade Route Speed (+1% per level)<br> | |||
• Cargo Capacity (+2% per level) | |||
| requirements = Research Lab Level 15<br> | |||
Industrial Engineering Level 4<br> | Industrial Engineering Level 4<br> | ||
Energy Systems Level 3|cost=5000 Steel<br> | Energy Systems Level 3 | ||
| cost = 5000 Steel<br> | |||
14000 Quartz<br> | 14000 Quartz<br> | ||
16000 Gas<br> | 16000 Gas<br> | ||
1500 Silicium|time=880s}} | 1500 Silicium | ||
| time = 880s | |||
}} | |||
== Overview == | == Overview == | ||
Formalizes commercial infrastructure for stronger market presence. | Formalizes commercial infrastructure for stronger market presence. | ||
== Purpose == | |||
Formalizes market hubs and preferential routes to improve margins and turnaround. Maximizes trade efficiency and increases fleet cargo capacity. | |||
== Strategic Notes == | |||
* Prioritize when this branch matches your realm plan and dependency chain. | |||
* Levels stack empire-wide across all colonies in '''Per Regna'''. | |||
* The cargo bonus is '''added''' to [[Galactic Commerce]]'s: cargo = base × (1 + 2% × Trade Networks level + 4% × Galactic Commerce level). It applies to every ship with cargo — transports, harvests, debris collection, expeditions and raid loot. | |||
== References == | |||
* [[Research]] | |||
* [[Trading System]] | |||
Latest revision as of 10:10, 6 October 2026
| Trade Networks | ||
|---|---|---|
| Realm | 2 | |
| Category | Economy | |
| - | Description | |
| Formalizes market hubs and preferential routes to improve margins and turnaround. Maximizes trade efficiency and increases fleet cargo capacity | ||
| - | Effects (per level) | |
| • Trade Efficiency (+3% per level) • Trade Route Speed (+1% per level) | ||
| - | Requirements | |
| Research Lab Level 15 Industrial Engineering Level 4 | ||
| - | Base Cost | |
| 5000 Steel 14000 Quartz | ||
| Base Research Time | 880s | |
Overview
Formalizes commercial infrastructure for stronger market presence.
Purpose
Formalizes market hubs and preferential routes to improve margins and turnaround. Maximizes trade efficiency and increases fleet cargo capacity.
Strategic Notes
- Prioritize when this branch matches your realm plan and dependency chain.
- Levels stack empire-wide across all colonies in Per Regna.
- The cargo bonus is added to Galactic Commerce's: cargo = base × (1 + 2% × Trade Networks level + 4% × Galactic Commerce level). It applies to every ship with cargo — transports, harvests, debris collection, expeditions and raid loot.
