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Trade Networks: Difference between revisions

From Per Regna
Created page with "{{Research|name=Trade Networks|image=Research_TradeNetworks.png|realm=2|category=Economy|description=Establishes structured market routes and improves trade margins.|effects=• Increases trade efficiency<br> • Increases trade route speed|requirements=Research Lab Level 15<br> Industrial Engineering Level 4<br> Energy Systems Level 3|cost=5000 Steel<br> 14000 Quartz<br> 16000 Gas<br> 1500 Silicium|time=880s}} == Overview == Formalizes commercial infrastructure for str..."
 
Local CI auto-sync from Trade_Networks.wikitext
 
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{{Research|name=Trade Networks|image=Research_TradeNetworks.png|realm=2|category=Economy|description=Establishes structured market routes and improves trade margins.|effects=• Increases trade efficiency<br>
{{Research
• Increases trade route speed|requirements=Research Lab Level 15<br>
| name = Trade Networks
| image = Research_TradeNetworks.png
| realm = 2
| category = Economy
| description = Formalizes market hubs and preferential routes to improve margins and turnaround. Maximizes trade efficiency and increases fleet cargo capacity
| effects = • Trade Efficiency (+3% per level)<br>
• Trade Route Speed (+1% per level)<br>
• Cargo Capacity (+2% per level)
| requirements = Research Lab Level 15<br>
Industrial Engineering Level 4<br>
Industrial Engineering Level 4<br>
Energy Systems Level 3|cost=5000 Steel<br>
Energy Systems Level 3
| cost = 5000 Steel<br>
14000 Quartz<br>
14000 Quartz<br>
16000 Gas<br>
16000 Gas<br>
1500 Silicium|time=880s}}
1500 Silicium
| time = 880s
}}


== Overview ==
== Overview ==
Formalizes commercial infrastructure for stronger market presence.
Formalizes commercial infrastructure for stronger market presence.
== Purpose ==
Formalizes market hubs and preferential routes to improve margins and turnaround. Maximizes trade efficiency and increases fleet cargo capacity.
== Strategic Notes ==
* Prioritize when this branch matches your realm plan and dependency chain.
* Levels stack empire-wide across all colonies in '''Per Regna'''.
* The cargo bonus is '''added''' to [[Galactic Commerce]]'s: cargo = base × (1 + 2% × Trade Networks level + 4% × Galactic Commerce level). It applies to every ship with cargo — transports, harvests, debris collection, expeditions and raid loot.
== References ==
* [[Research]]
* [[Trading System]]

Latest revision as of 10:10, 6 October 2026

Trade Networks

Realm 2
Category Economy
- Description
Formalizes market hubs and preferential routes to improve margins and turnaround. Maximizes trade efficiency and increases fleet cargo capacity
- Effects (per level)
• Trade Efficiency (+3% per level)

• Trade Route Speed (+1% per level)
• Cargo Capacity (+2% per level)

- Requirements
Research Lab Level 15

Industrial Engineering Level 4
Energy Systems Level 3

- Base Cost
5000 Steel

14000 Quartz
16000 Gas
1500 Silicium

Base Research Time 880s

Overview

Formalizes commercial infrastructure for stronger market presence.

Purpose

Formalizes market hubs and preferential routes to improve margins and turnaround. Maximizes trade efficiency and increases fleet cargo capacity.

Strategic Notes

  • Prioritize when this branch matches your realm plan and dependency chain.
  • Levels stack empire-wide across all colonies in Per Regna.
  • The cargo bonus is added to Galactic Commerce's: cargo = base × (1 + 2% × Trade Networks level + 4% × Galactic Commerce level). It applies to every ship with cargo — transports, harvests, debris collection, expeditions and raid loot.

References