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Fleet Hangar: Difference between revisions

From Per Regna
Created page with "{{Building|name=Fleet Hangar|image=Building_FleetHangar.png|category=Infrastructure|realm=1|placement=Planet / Moon|steel=300|quartz=150|gas=0|time=12s|effects=Provides protected storage for idle fleets.<br> Enables Safe-Stow mechanic.|requirements=Defense Engineering Level 2}} = Fleet Hangar = The '''Fleet Hangar''' provides protected docking facilities for starships stationed at a colony. Large hangar complexes shield fleets from environmental hazards and allow rapid..."
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Sync building catalog + capabilities (Fleet Hangar)
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{{Building|name=Fleet Hangar|image=Building_FleetHangar.png|category=Infrastructure|realm=1|placement=Planet / Moon|steel=300|quartz=150|gas=0|time=12s|effects=Provides protected storage for idle fleets.<br>
{{Building|name=Fleet Hangar|image=Building_FleetHangar.png|category=Infrastructure|realm=1|placement=Planet / Moon|steel=300|quartz=150|gas=0|time=12s|effects=Provides protected storage for idle fleets.<br>
Enables Safe-Stow mechanic.|requirements=Defense Engineering Level 2}}
Enables Safe-Stow mechanic.|requirements=Defense Engineering Level 2|costMultiplier=2|buildTimeMultiplier=2.2}}


= Fleet Hangar =
= Fleet Hangar =
The '''Fleet Hangar''' provides protected docking facilities for starships stationed at a colony.
The '''Fleet Hangar''' stores idle fleets under '''hangar protection''' โ€” ships inside cannot be attacked until protection is disabled or capacity is exceeded.


Large hangar complexes shield fleets from environmental hazards and allow rapid deployment during emergencies.
== Mechanics ==
* Hangar '''capacity''' scales with building level
* Enable/disable protection takes time; stunned fleets cannot toggle protection
* Ships beyond capacity fight normally and can be destroyed in raids


== Mechanics ==
== Special capabilities ==
=== Protected fleets & stun recovery ===
* '''Safe-Stow''' โ€” protected ships skip combat while enabled
* After an attack, over-cap or exposed ships may enter '''[[Fleet Stun]]''' โ€” gradual recovery before full availability
* PvE and PvP retaliation windows have separate hangar rules (see in-game hangar panel)
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Over-capacity fleets do not get full protection โ€” manage tonnage and hangar levels together.


* Stores fleets stationed at a colony.
== Strategy ==
* Hangar capacity increases with level.
* Enable protection on farm worlds when offline
* Exceeding capacity may cause recovery delays.
* Disable before launching attacks โ€” protected ships cannot sortie
* Upgrade before stacking more tonnage than capacity; read [[Fleet Stun]] if you exceed limits


== Lore ==
== Lore ==
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During times of peace, fleets rest within these hangars awaiting orders.
During times of peace, fleets rest within these hangars awaiting orders.


== Strategy ==
== References ==
Fleet Hangars are especially important for:
* [[Fleet Stun]] ยท [[Fleet Combat]]
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* [[Tonnage]]
* protecting idle fleets
* [[Defense Engineering]]
* managing large fleet sizes
* avoiding operational penalties

Latest revision as of 05:45, 13 September 2026

Fleet Hangar

Category Infrastructure
Realm 1
Placement Planet / Moon
Initial Cost

Steel: 300
Quartz: 150
Gas: 0
Iridium: โ€”
Silicium: โ€”
Elerium: โ€”

Build Time 12s
Build Time Multiplier 2.2
Cost Multiplier 2
Base Effects
Provides protected storage for idle fleets.

Enables Safe-Stow mechanic.

Requirements
Defense Engineering Level 2

Fleet Hangar

The Fleet Hangar stores idle fleets under hangar protection โ€” ships inside cannot be attacked until protection is disabled or capacity is exceeded.

Mechanics

  • Hangar capacity scales with building level
  • Enable/disable protection takes time; stunned fleets cannot toggle protection
  • Ships beyond capacity fight normally and can be destroyed in raids

Special capabilities

Protected fleets & stun recovery

  • Safe-Stow โ€” protected ships skip combat while enabled
  • After an attack, over-cap or exposed ships may enter Fleet Stun โ€” gradual recovery before full availability
  • PvE and PvP retaliation windows have separate hangar rules (see in-game hangar panel)

Over-capacity fleets do not get full protection โ€” manage tonnage and hangar levels together.

Strategy

  • Enable protection on farm worlds when offline
  • Disable before launching attacks โ€” protected ships cannot sortie
  • Upgrade before stacking more tonnage than capacity; read Fleet Stun if you exceed limits

Lore

Fleet hangars span vast underground caverns and reinforced orbital docks where ships are serviced, refueled, and prepared for their next mission.

During times of peace, fleets rest within these hangars awaiting orders.

References