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Version 1.4.4: Difference between revisions

From Per Regna
Publish 1.4.4.wikitext → Version 1.4.4
 
Local CI auto-sync from 1.4.4.wikitext
 
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A small asteroid-lifecycle patch: '''uncollected Ultra Dense and Hyper Dense fields despawn after about 3 days''' so idle growth cannot leave every slot in a quiet region permanently huge.
An '''iOS stability hotfix''' — no gameplay balance changes. Lifecycle cleanup (asteroid jackpot despawn and pirate unscouted despawn) ships in [[Version 1.4.5]].
 
Asteroid harvesting details: [[Asteroid Harvesting]]. Or open '''Settings → Quick Guides''' in-game.
 
== Balance ==
 
=== Asteroid jackpot despawn ===
 
* Untouched '''Ultra Dense''' / '''Hyper Dense''' fields disappear after roughly '''3 days''' if nobody starts mining them.
* The timer starts when the field first reaches Ultra Dense (spawn roll or idle promotion), not from every idle growth tick.
* After despawn, the slot follows the normal '''12–24 hour''' empty cooldown before a new field can appear.
* '''Example:''' A field promotes from Dense to Ultra Dense on Monday; if no Orbital Refineries arrive by Thursday, it despawns and the cycle restarts — so stale galaxies do not fill with permanent jackpots.

Latest revision as of 10:40, 22 September 2026

An iOS stability hotfix — no gameplay balance changes. Lifecycle cleanup (asteroid jackpot despawn and pirate unscouted despawn) ships in Version 1.4.5.