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Fleet Mastery: Difference between revisions

From Per Regna
Created page with "{{Research|name=Fleet Mastery|image=Research_FleetMastery.png|realm=1|category=Fleet|description=Expands available fleet activity slots.|effects=• Increases concurrent fleet activities|requirements=Research Lab Level 2<br> Weapon Systems Level 4|cost=600 Steel<br> 700 Quartz<br> 1200 Gas|time=80s}} == Overview == Expands operational flexibility by allowing more simultaneous fleet actions. == Strategic Notes == Highly valuable for aggressive or expansion-focused players."
 
Sync research catalog stats + prose (Fleet Mastery)
 
Line 1: Line 1:
{{Research|name=Fleet Mastery|image=Research_FleetMastery.png|realm=1|category=Fleet|description=Expands available fleet activity slots.|effects=• Increases concurrent fleet activities|requirements=Research Lab Level 2<br>
{{Research
Weapon Systems Level 4|cost=600 Steel<br>
| name = Fleet Mastery
| image = Research_FleetMastery.png
| realm = 1
| category = Fleet
| description = Grants empire access to more fleet activities. Unlocks one additional fleet activity for each levels
| effects = • Unlocks additional fleet activity slots<br>
• One extra fleet activity every 2 levels
| requirements = Research Lab Level 2<br>
Weapon Systems Level 2
| cost = 600 Steel<br>
700 Quartz<br>
700 Quartz<br>
1200 Gas|time=80s}}
1200 Gas
| time = 80s
}}


== Overview ==
== Overview ==
Line 9: Line 20:
== Strategic Notes ==
== Strategic Notes ==
Highly valuable for aggressive or expansion-focused players.
Highly valuable for aggressive or expansion-focused players.
== Purpose ==
Grants empire access to more fleet activities. Unlocks one additional fleet activity for each levels.
== References ==
* [[Research]]
* [[Buildings]]

Latest revision as of 05:57, 13 September 2026

Fleet Mastery

Realm 1
Category Fleet
- Description
Grants empire access to more fleet activities. Unlocks one additional fleet activity for each levels
- Effects (per level)
• Unlocks additional fleet activity slots

• One extra fleet activity every 2 levels

- Requirements
Research Lab Level 2

Weapon Systems Level 2

- Base Cost
600 Steel

700 Quartz
1200 Gas

Base Research Time 80s

Overview

Expands operational flexibility by allowing more simultaneous fleet actions.

Strategic Notes

Highly valuable for aggressive or expansion-focused players.

Purpose

Grants empire access to more fleet activities. Unlocks one additional fleet activity for each levels.

References