Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Score: Difference between revisions

From Per Regna
No edit summary
Β 
Line 88: Line 88:
* score reflects the current value of your empire, not historical investments. If ships are destroyed or buildings are downgraded, the corresponding score is removed. Rebuilding them restores the score but does not increase it beyond the original value.
* score reflects the current value of your empire, not historical investments. If ships are destroyed or buildings are downgraded, the corresponding score is removed. Rebuilding them restores the score but does not increase it beyond the original value.


----
= Score Resource Weights =
Steel: 1
Quartz: 1.5
Gas: 2
Iridium: 3.5
Silicium: 3
Elerium: 4
----
----


Line 116: Line 130:
|-
|-
|Realm 4
|Realm 4
|10,000,000,000
|2,500,000,000
|}
|}
These thresholds represent significant milestones in empire development.
These thresholds represent significant milestones in empire development.

Latest revision as of 20:10, 27 April 2026

Score

Score represents the overall development level of an empire in Per Regna.

It reflects the combined progress of a player’s economy, technology, fleets, and infrastructure.

Score is used to:

  • measure empire progression
  • determine player rankings
  • unlock access to higher Realms
  • compare the strength of different empires

As players expand their colonies, build fleets, and research technologies, their total score gradually increases.


What Contributes to Score

Several major gameplay systems contribute to a player’s total score.

Buildings

Constructing and upgrading buildings increases score because it represents long-term infrastructure development.

Example Buildings include:

  • resource mines
  • research laboratories
  • shipyards
  • planetary infrastructure

Research

Technological development is a major contributor to score.

Each completed research level increases score based on the complexity and strategic value of the technology.

Important Research areas include:

  • propulsion technologies
  • weapons systems
  • shield technology
  • economic and industrial research

Fleet Power

Ships contribute to score based on their construction cost and combat capability.

Large fleets significantly increase an empire’s score, especially when they contain advanced warships.

Example Fleet and Ships classes include:

  • Fighters
  • Cruisers
  • Dreadnoughts
  • Carriers
  • Titans

Support ships such as cargo vessels and recyclers also contribute, though to a lesser degree.


Defensive Infrastructure

Planetary Defenses also contribute to score.

Defensive structures represent the military strength of a colony and help determine the defensive rating of an empire.

Examples include:

  • missile batteries
  • railgun towers
  • plasma cannons
  • shield domes

Colonies and Infrastructure

Colonizing new planets expands an empire’s economic capacity and increases total score through:

  • new building infrastructure
  • additional fleet production
  • expanded research capabilities

Score Formula (Simplified)

Score roughly follows the principle:

Score β‰ˆ Infrastructure Value + Fleet Value + Research Value + Defense Value

In general:

  • expensive structures contribute more score
  • advanced technologies provide higher score increases
  • large fleets significantly impact total score
  • score reflects the current value of your empire, not historical investments. If ships are destroyed or buildings are downgraded, the corresponding score is removed. Rebuilding them restores the score but does not increase it beyond the original value.

Score Resource Weights

Steel: 1
Quartz: 1.5
Gas: 2
Iridium: 3.5
Silicium: 3
Elerium: 4

Realm Progression

Score determines when players can ascend to higher Realms.

Realms represent major stages of technological and strategic progression in the universe.

Each Realm unlocks new:

  • ships
  • buildings
  • research technologies
  • gameplay systems

Realm Ascension Thresholds

Players gain access to the next Realm once their empire reaches the required score threshold.

Realm Required Score
Realm 2 1,000,000
Realm 3 50,000,000
Realm 4 2,500,000,000

These thresholds represent significant milestones in empire development.

Reaching each milestone usually requires:

  • multiple colonies
  • advanced research
  • powerful fleets
  • large industrial infrastructure

Score and Leaderboards

Score is also used to rank players on the global leaderboard.

Leaderboards allow players to track:

  • the most powerful empires
  • fastest-growing civilizations
  • dominant alliances

Top players often specialize in different strategies such as:

  • military dominance
  • economic expansion
  • technological development

Strategic Considerations

Score growth depends heavily on playstyle.

Different strategies may lead to different score distributions.

Economic Strategy

Focus on mines, production, and infrastructure.

Military Strategy

Focus on fleet production and combat.

Technological Strategy

Prioritize advanced research to unlock powerful ships and buildings.

Balanced empires typically achieve the most stable long-term growth.


Related Pages

Realms Overview

Buildings

Research

Fleet and Ships

Defenses

Colonization