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Pirates: Revision history

From Per Regna

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3 March 2026

  • curprev 08:2108:21, 3 March 2026 Admin talk contribs 5,577 bytes +5,577 Created page with " = Pirate System = Pirates are the primary PvE adversaries in Per Regna. They are not static targets. Pirates operate as dynamic entities that: * Spawn across systems * Maintain Strongholds and Outposts * Reinforce weaker positions * Send transport convoys * Escalate if ignored * Retaliate when farmed The pirate system evolves significantly across Realms. ---- == Core Structure == Each pirate presence consists of: * 1 Stronghold (main base) * 3–4 Outposts (branch..." Tag: Visual edit