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Warehouse

From Per Regna
Warehouse

Category Production
Realm 1
Placement Planet
Initial Cost

Steel: 3500
Quartz: 2000
Gas: 0
Iridium: β€”
Silicium: β€”
Elerium: β€”

Build Time 48s
Build Time Multiplier 2.2
Cost Multiplier 2
Base Effects
Increases total storage capacity for all resources.

Storage capacity increases with each level.
A portion of stored resources is protected from raids.

Requirements
Industrial Engineering Level 1

Resource Protection Level 2

Warehouse

The Warehouse is unified storage for all resources on a colony β€” and the foundation of raid protection for what you keep inside.

Mechanics

  • Increases storage capacity for every resource type (~+85% per level)
  • Surplus production beyond capacity is lost β€” upgrade before long offline periods

Special capabilities

Storage & raid protection

  • A base ~30% of resources stored within warehouse capacity cannot be stolen in raids
  • Resource Protection research raises the protected share (plus monuments and other bonuses up to combat caps)
  • Only resources inside warehouse capacity count β€” overflow is fully lootable

See Resource Protection for the full breakdown.

Strategy

Lore

Modern interstellar warehouses are marvels of logistical engineering. Beneath the surface of most colonies lie kilometers of reinforced storage tunnels, automated transport systems, and climate-controlled vaults.

Entire planetary economies depend on these facilities to safely accumulate the resources required for expansion and war.

References