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Version 1.4.14

From Per Regna

Battle reports show what happened to your own ships, the game launches faster, chats open at the newest message, any planet image fits any planet, and the Imperial Overview shows up-to-date resources, full storage and over-capacity hangars.

Changes

  • Battle reports: a new Your Fleet table lists your ships by type: sent, survived, lost, and how many went to the Ship Graveyard (PvP) or came back stunned (pirates). Defenders also see how many hangar ships sat out the fight and how many defenses are restoring.
  • FCS battle reports: every participant shows ships sent and lost; when allies defend a colony, the report lists each defender's ships and losses, and Your Losses counts only your own ships.
  • Faster game launch, especially on slow mobile connections.
  • Planet images: every planet image (Industrial, Exploded, Explorer and Warlord) can now be used on any planet colony, whatever its surface type. See Cosmetics.
  • Imperial Overview: in the Resources tab, a resource that has filled its colony's storage is shown in red. Production of that resource stops until you spend it or upgrade the Warehouse.
  • Imperial Overview: in the Fleets tab, a warning icon marks colonies and moons with more docked ships than their Fleet Hangar can protect. The extra ships are exposed to attacks; upgrade the Fleet Hangar or move ships out.
  • Scouted nebulae now have a teal border on the galaxy map, so you can find them when zoomed out. The border turns back to coral when the scan expires. See Expeditions/Nebula Zones.
  • Research: Expedition Basics, Advanced Extraction, Colonial Administration and Fleet Mastery now show the slots they give, and how many levels until the next one. Your first expedition slot comes at Expedition Basics level 2.
  • Notifications: no more alerts for jobs that finish in under a minute, and one alert at a time when several buildings, researches or ship orders finish together.
  • Pirate screen: Scout now comes before Attack.

Fixes

  • Imperial Overview: the Resources tab now shows up-to-date amounts for every colony, not the amounts from when you last opened it.
  • Pirates: a stronghold whose fleet you destroyed is now cleared after 24 quiet hours even if loot is left on it, so it respawns instead of staying empty. See Pirates.
  • Android: fixed sessions where nothing loaded after launch (colony, fleets, mail) until the app was restarted.
  • Mail: fixed an error that could leave the mail list empty when changing pages.
  • Messages: fixed direct message conversations jumping up and down when opened, and new messages moving the view while reading older ones.
  • Messages: messages received while a conversation is open are now marked as read.
  • Chat: world, alliance, diplomacy and FCS chats open straight at the newest message, keep your place when new messages arrive while you read older ones, and show a Jump to latest button.

See also