<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.perregna.com/index.php?action=history&amp;feed=atom&amp;title=Version_2.0.1</id>
	<title>Version 2.0.1 - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.perregna.com/index.php?action=history&amp;feed=atom&amp;title=Version_2.0.1"/>
	<link rel="alternate" type="text/html" href="https://wiki.perregna.com/index.php?title=Version_2.0.1&amp;action=history"/>
	<updated>2026-10-28T09:13:20Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.6</generator>
	<entry>
		<id>https://wiki.perregna.com/index.php?title=Version_2.0.1&amp;diff=1009&amp;oldid=prev</id>
		<title>Admin: Local CI auto-sync from 2.0.1.wikitext</title>
		<link rel="alternate" type="text/html" href="https://wiki.perregna.com/index.php?title=Version_2.0.1&amp;diff=1009&amp;oldid=prev"/>
		<updated>2026-10-22T08:23:24Z</updated>

		<summary type="html">&lt;p&gt;Local CI auto-sync from 2.0.1.wikitext&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Chat translation, a Halloween theme, Mandate fatigue that counts every recent Riftwake win, a launch that reconnects by itself, and a faster first launch on Android.&lt;br /&gt;
&lt;br /&gt;
== Changes ==&lt;br /&gt;
* Chat translation: long-press another player&amp;#039;s message in world, alliance, diplomacy or FCS chat, or in a private conversation, and choose &amp;#039;&amp;#039;&amp;#039;Translate&amp;#039;&amp;#039;&amp;#039;. The message is translated into your game language and shows &amp;quot;Translated from …&amp;quot;; tap &amp;#039;&amp;#039;&amp;#039;Show original&amp;#039;&amp;#039;&amp;#039; / &amp;#039;&amp;#039;&amp;#039;Show translation&amp;#039;&amp;#039;&amp;#039; to switch. Messages already in your language don&amp;#039;t show the option. Translated messages stay translated on your device for about two weeks. There is a daily limit per player. See [[Frequently Asked Questions]].&lt;br /&gt;
* Halloween theme: for Halloween, alliance buildings and empty building slots get Halloween art, and every planet on the galaxy map becomes a pumpkin. Your own building skins and planet images are not changed and come back when the event ends.&lt;br /&gt;
* Riftwake: Mandate fatigue now counts an alliance&amp;#039;s Realmwarden wins over the last 4 Riftwake weeks, back to back or not. Every win after the first is &amp;#039;&amp;#039;&amp;#039;−5%&amp;#039;&amp;#039;&amp;#039; attack, hull and shields against Siphon Spines and the Wakeheart (&amp;#039;&amp;#039;&amp;#039;−15%&amp;#039;&amp;#039;&amp;#039; at most), and it fades as older wins drop out of the 4 weeks. Taking turns at the Wakeheart no longer avoids it. &amp;#039;&amp;#039;&amp;#039;Riftwake Command&amp;#039;&amp;#039;&amp;#039; → Command has a new &amp;#039;&amp;#039;&amp;#039;Mandate fatigue&amp;#039;&amp;#039;&amp;#039; list with every alliance that won recently, its win count and its fatigue this week. See [[Riftwake Incursion]].&lt;br /&gt;
* Launch: when the game can&amp;#039;t reach the server while loading, it keeps trying for about 30 seconds (&amp;quot;Connecting to the server...&amp;quot;) instead of showing Retry after a few seconds. If the server is still unreachable, the Retry screen keeps trying again by itself, and right away when you come back to the app. Retry still works.&lt;br /&gt;
* Faster first launch on Android: the loading screen no longer waits for the Google Play Games sign-in, which could take from a few seconds up to 30 seconds. Play Games is linked once the game is open. If you install on a new phone and already have an empire on Play Games, the game still brings you back to it.&lt;br /&gt;
* Trading Center: market offers and the accept dialog show the seller&amp;#039;s alliance tag before their name. See [[Trading System]].&lt;br /&gt;
* Expeditions: an exploring fleet&amp;#039;s card shows its depth as &amp;quot;Depth X/Y&amp;quot; under the timer, also while it waits for your Extract / Continue decision. See [[Expeditions/Depth System]].&lt;br /&gt;
* Nebulae: a shifting nebula has a red border on the galaxy map. Scouted and shifting borders now also show on the zoomed-out overview map.&lt;br /&gt;
* Fleet send screen: an info button in the header opens the Quick Guide for the selected mission. See [[Fleet and Ships]].&lt;br /&gt;
* Chat: long-pressing a message shows its actions as icon tiles with labels that wrap onto a second row, so the last actions (Report, Block, Translate) are no longer cut off on phones.&lt;br /&gt;
&lt;br /&gt;
== Fixes ==&lt;br /&gt;
* Riftwake: attacking a Siphon Spine that another alliance had already cleared no longer takes the clear (and its Wakeheart entry, Spinebreaker share, hold bonus and mail) away from them. A rival can still take a spine by clearing it after it respawns.&lt;br /&gt;
* Radar scan: a warp-hopped fleet on its way back now shows its home colony as the destination, not the warp gate it hopped through.&lt;br /&gt;
* Building slots: the slot cap now counts the levels actually built, as the app shows them, on every colony. Some planets and moons could build past their cap; they keep their buildings but can&amp;#039;t add levels until a Terraformer, Moon Terraformer or Planetary Engineering level makes room. A few colonies that were blocked too early get their free slots back.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
* [[Riftwake Incursion]]&lt;br /&gt;
* [[Frequently Asked Questions]]&lt;br /&gt;
* [[Version 1.4.18]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
</feed>