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	<id>https://wiki.perregna.com/index.php?action=history&amp;feed=atom&amp;title=Version_1.4.9</id>
	<title>Version 1.4.9 - Revision history</title>
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	<updated>2026-10-15T01:06:43Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.perregna.com/index.php?title=Version_1.4.9&amp;diff=927&amp;oldid=prev</id>
		<title>Admin: Local CI auto-sync from 1.4.9.wikitext</title>
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		<updated>2026-10-10T05:11:00Z</updated>

		<summary type="html">&lt;p&gt;Local CI auto-sync from 1.4.9.wikitext&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Deep expeditions now pay mainly in resources, monument resource costs start one level earlier, galaxy activity dots catch more of what a commander does, the Quests window is tidier, and Android Access Pass purchases and Nano-boosted quest progress are fixed.&lt;br /&gt;
&lt;br /&gt;
== Expeditions ==&lt;br /&gt;
&lt;br /&gt;
=== Item finds past depth 3 ===&lt;br /&gt;
* Every depth from 3 down used to roll the same item table, so deep runs found relic pieces, monument pieces and boosts at the full rate on every depth.&lt;br /&gt;
* Past depth 3, each of those item types now loses &amp;#039;&amp;#039;&amp;#039;2 percentage points&amp;#039;&amp;#039;&amp;#039; of chance per extra depth, down to a &amp;#039;&amp;#039;&amp;#039;2%&amp;#039;&amp;#039;&amp;#039; floor. For example, a 10% find at depth 3 is 8% at depth 4, 6% at depth 5, 4% at depth 6 and 2% from depth 7. Types already below 2% are unchanged.&lt;br /&gt;
* The lost chance becomes an empty roll. Resource, ship and cosmetic chances and the depth earning multiplier are unchanged.&lt;br /&gt;
* See [[Expeditions/Depth System]] and [[Expeditions/Rewards]].&lt;br /&gt;
&lt;br /&gt;
== Monuments ==&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Monuments&amp;#039;&amp;#039;&amp;#039;: the resource cost on upgrades now starts at &amp;#039;&amp;#039;&amp;#039;level 9&amp;#039;&amp;#039;&amp;#039; instead of level 10, at the same amounts (about &amp;#039;&amp;#039;&amp;#039;63T–80T&amp;#039;&amp;#039;&amp;#039; for the upgrade to level 9, &amp;#039;&amp;#039;&amp;#039;1.8×&amp;#039;&amp;#039;&amp;#039; per level after). Upgrades to levels 2–8 still cost spares only. Empire score counts monument upgrades from level 9. See [[Monuments#Resource cost from level 9|Monuments]].&lt;br /&gt;
&lt;br /&gt;
== Galaxy map ==&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Galaxy activity dots&amp;#039;&amp;#039;&amp;#039;: a colony now also lights up when its owner switches to it, cancels, reorders or scraps ship and defense orders, buys back wrecks, recalls a fleet, decides an expedition, joins a coordinated attack, warps or scans, trades from it, starts a moon, uses the hangar or monuments, activates a boost, or moves, rearranges, downgrades or throttles buildings. Opening the game or leaving it open does not light a colony. See [[Fleet Detection#Galaxy activity dots|Fleet Detection]].&lt;br /&gt;
&lt;br /&gt;
== Quests ==&lt;br /&gt;
* The red counters on the &amp;#039;&amp;#039;&amp;#039;Onboarding&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;Daily&amp;#039;&amp;#039;&amp;#039; tabs now sit next to the tab name instead of hanging over the tab edge, and long onboarding category names fit their tab.&lt;br /&gt;
* Tap the &amp;#039;&amp;#039;&amp;#039;Commander&amp;#039;s Path&amp;#039;&amp;#039;&amp;#039; header to collapse it to one line (current goal and steps done), with a red counter when a goal or chest is ready to claim. The choice is remembered on your device.&lt;br /&gt;
* When an onboarding chest is ready, a card under the progress bar shows its rewards with a &amp;#039;&amp;#039;&amp;#039;Claim Chest&amp;#039;&amp;#039;&amp;#039; button.&lt;br /&gt;
* See [[Quest System#Commander&amp;#039;s Path|Quest System]].&lt;br /&gt;
&lt;br /&gt;
== Fixes ==&lt;br /&gt;
* Building levels finished with a &amp;#039;&amp;#039;&amp;#039;Nano Boost&amp;#039;&amp;#039;&amp;#039; now count for quests, including daily and weekly building quests. Commander&amp;#039;s Path goals such as &amp;#039;&amp;#039;&amp;#039;Speed up construction&amp;#039;&amp;#039;&amp;#039; can be claimed right away instead of after the next normal upgrade.&lt;br /&gt;
* Buying the &amp;#039;&amp;#039;&amp;#039;Imperial Access Pass&amp;#039;&amp;#039;&amp;#039; on Android no longer fails after payment. If you were charged without receiving it, use &amp;#039;&amp;#039;&amp;#039;Restore purchases&amp;#039;&amp;#039;&amp;#039; in the store.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
* [[Expeditions]]&lt;br /&gt;
* [[Monuments]]&lt;br /&gt;
* [[Fleet Detection]]&lt;br /&gt;
* [[Quest System]]&lt;br /&gt;
* [[Version 1.4.8]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
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