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	<id>https://wiki.perregna.com/index.php?action=history&amp;feed=atom&amp;title=Version_1.2.58</id>
	<title>Version 1.2.58 - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.perregna.com/index.php?action=history&amp;feed=atom&amp;title=Version_1.2.58"/>
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	<updated>2026-06-29T16:56:43Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.perregna.com/index.php?title=Version_1.2.58&amp;diff=268&amp;oldid=prev</id>
		<title>Admin at 10:33, 10 June 2026</title>
		<link rel="alternate" type="text/html" href="https://wiki.perregna.com/index.php?title=Version_1.2.58&amp;diff=268&amp;oldid=prev"/>
		<updated>2026-06-10T10:33:59Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 10:33, 10 June 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l13&quot;&gt;Line 13:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 13:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Backend ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Backend ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* Defense scrap and station mission APIs.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Stun and debris generation fixes (duplicate processing, debris amounts).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Stun and debris generation fixes (duplicate processing, debris amounts).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Colony move locking fix.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Colony move locking fix.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://wiki.perregna.com/index.php?title=Version_1.2.58&amp;diff=266&amp;oldid=prev</id>
		<title>Admin: Created page with &quot;=== Gameplay ===  * Station missions — Send fleets to allied colonies for timed defense support (Dispatch remains for your own colonies). * Defense scrap — Dismantle colony defenses at Defense Yard for resource recovery (same rates as PvP debris; Salvage Operations applies). * PvE battle outcomes — Losing pirate/PvE fights can stun surviving attacker ships in your home hangar (90% stunned / 10% destroyed). * Realm ascension — Colonies gain +20 building slots on e...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.perregna.com/index.php?title=Version_1.2.58&amp;diff=266&amp;oldid=prev"/>
		<updated>2026-06-10T10:31:15Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;=== Gameplay ===  * Station missions — Send fleets to allied colonies for timed defense support (Dispatch remains for your own colonies). * Defense scrap — Dismantle colony defenses at Defense Yard for resource recovery (same rates as PvP debris; Salvage Operations applies). * PvE battle outcomes — Losing pirate/PvE fights can stun surviving attacker ships in your home hangar (90% stunned / 10% destroyed). * Realm ascension — Colonies gain +20 building slots on e...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;=== Gameplay ===&lt;br /&gt;
&lt;br /&gt;
* Station missions — Send fleets to allied colonies for timed defense support (Dispatch remains for your own colonies).&lt;br /&gt;
* Defense scrap — Dismantle colony defenses at Defense Yard for resource recovery (same rates as PvP debris; Salvage Operations applies).&lt;br /&gt;
* PvE battle outcomes — Losing pirate/PvE fights can stun surviving attacker ships in your home hangar (90% stunned / 10% destroyed).&lt;br /&gt;
* Realm ascension — Colonies gain +20 building slots on each realm ascension.&lt;br /&gt;
&lt;br /&gt;
=== Catalog &amp;amp; balance (server) ===&lt;br /&gt;
&lt;br /&gt;
* Score anomaly detection finetuned.&lt;br /&gt;
* Graveometry fleet speed effect cached for performance.&lt;br /&gt;
&lt;br /&gt;
=== Backend ===&lt;br /&gt;
&lt;br /&gt;
* Defense scrap and station mission APIs.&lt;br /&gt;
* Stun and debris generation fixes (duplicate processing, debris amounts).&lt;br /&gt;
* Colony move locking fix.&lt;br /&gt;
* Leaderboard stats detail expansion.&lt;br /&gt;
* Bot activity detection and ban logic.&lt;br /&gt;
* Empire-wide Economic Research effect corrected.&lt;br /&gt;
* Improved logging and snapshot logic.&lt;br /&gt;
&lt;br /&gt;
=== App &amp;amp; UI ===&lt;br /&gt;
&lt;br /&gt;
* Defense scrap flow with recovery preview and confirmation.&lt;br /&gt;
* Station mission UI with defense duration picker.&lt;br /&gt;
* Building details: slot summary, live hangar status, Warp Gate cooldown panel.&lt;br /&gt;
* Ship/defense build total cost in fleet configuration.&lt;br /&gt;
* Nebula zone detail overlay refresh.&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
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