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	<id>https://wiki.perregna.com/index.php?action=history&amp;feed=atom&amp;title=Glossary</id>
	<title>Glossary - Revision history</title>
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	<updated>2026-06-29T16:15:11Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.6</generator>
	<entry>
		<id>https://wiki.perregna.com/index.php?title=Glossary&amp;diff=245&amp;oldid=prev</id>
		<title>Admin: /* Trade Center */</title>
		<link rel="alternate" type="text/html" href="https://wiki.perregna.com/index.php?title=Glossary&amp;diff=245&amp;oldid=prev"/>
		<updated>2026-04-19T15:25:15Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Trade Center&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 15:25, 19 April 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l220&quot;&gt;Line 220:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 220:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Trade Center ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Trade Center ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Marketplace where players &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;use Experience Points for &lt;/del&gt;offers and exchanges.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Marketplace where players offers and exchanges &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;resources. In next phase it is planned to exchange boosts and items between players&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Warp Gate ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Warp Gate ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key mediawiki-wiki_:diff:1.41:old-126:rev-245:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://wiki.perregna.com/index.php?title=Glossary&amp;diff=126&amp;oldid=prev</id>
		<title>Admin: Created page with &quot; = Glossary = This glossary explains key terms used in Per Regna.  Terms are listed alphabetically. ----  == A ==  === Alliance === A group of players who cooperate for protection, warfare, trade, and coordinated objectives such as rallies and system control.  === Alliance War === A coordinated conflict between two alliances involving strategic attacks, diplomacy, and system influence.  === Ascension === The process of advancing to the next Realm after reaching the requi...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.perregna.com/index.php?title=Glossary&amp;diff=126&amp;oldid=prev"/>
		<updated>2026-03-03T07:59:58Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot; = Glossary = This glossary explains key terms used in Per Regna.  Terms are listed alphabetically. ----  == A ==  === Alliance === A group of players who cooperate for protection, warfare, trade, and coordinated objectives such as rallies and system control.  === Alliance War === A coordinated conflict between two alliances involving strategic attacks, diplomacy, and system influence.  === Ascension === The process of advancing to the next Realm after reaching the requi...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&lt;br /&gt;
= Glossary =&lt;br /&gt;
This glossary explains key terms used in Per Regna.&lt;br /&gt;
&lt;br /&gt;
Terms are listed alphabetically.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== A ==&lt;br /&gt;
&lt;br /&gt;
=== Alliance ===&lt;br /&gt;
A group of players who cooperate for protection, warfare, trade, and coordinated objectives such as rallies and system control.&lt;br /&gt;
&lt;br /&gt;
=== Alliance War ===&lt;br /&gt;
A coordinated conflict between two alliances involving strategic attacks, diplomacy, and system influence.&lt;br /&gt;
&lt;br /&gt;
=== Ascension ===&lt;br /&gt;
The process of advancing to the next Realm after reaching the required Realm Score. Colonies, ships, and resources move to a new galaxy upon ascension.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== B ==&lt;br /&gt;
&lt;br /&gt;
=== Build Slots ===&lt;br /&gt;
Available construction spaces on a planet. The capital colony has %15-20 additional build slots compared to colonies.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== C ==&lt;br /&gt;
&lt;br /&gt;
=== Capital ===&lt;br /&gt;
Your primary planet.&lt;br /&gt;
&lt;br /&gt;
* Higher base production&lt;br /&gt;
* Extra building slots&lt;br /&gt;
* Cannot be destroyed&lt;br /&gt;
&lt;br /&gt;
=== Cargo Ship ===&lt;br /&gt;
A fleet unit used to transport resources and collect debris. Cargo capacity determines how much loot can be extracted.&lt;br /&gt;
&lt;br /&gt;
=== Colonial Administration ===&lt;br /&gt;
A research that connects multiple Research Labs across colonies to reduce total research time (Realm 2+).&lt;br /&gt;
&lt;br /&gt;
=== Combat Ratio ===&lt;br /&gt;
The ratio between your fleet power and the recommended or enemy power. Influences combat risk and expedition survival.&lt;br /&gt;
&lt;br /&gt;
=== Combustion Technology ===&lt;br /&gt;
Research that increases fleet speed and reduces travel time.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== D ==&lt;br /&gt;
&lt;br /&gt;
=== Debris Field ===&lt;br /&gt;
A resource field created when ships are destroyed in battle. Can be collected using Cargo Ships.&lt;br /&gt;
&lt;br /&gt;
=== Debris Rate ===&lt;br /&gt;
The percentage of destroyed fleet value converted into debris.&lt;br /&gt;
&lt;br /&gt;
Base Rates:&lt;br /&gt;
&lt;br /&gt;
* PvP: 30%&lt;br /&gt;
* Pirate Battles: 40%&lt;br /&gt;
&lt;br /&gt;
Modified by:&lt;br /&gt;
&lt;br /&gt;
* Salvage Operations research&lt;br /&gt;
* Realm reductions&lt;br /&gt;
&lt;br /&gt;
=== Depth ===&lt;br /&gt;
The progression layer within an expedition. Each deeper level increases rewards and risk.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== E ==&lt;br /&gt;
&lt;br /&gt;
=== Energy ===&lt;br /&gt;
A required resource for mine production. Negative energy reduces mine output.&lt;br /&gt;
&lt;br /&gt;
=== Espionage ===&lt;br /&gt;
The act of scouting another player or pirate using Probes to gather information.&lt;br /&gt;
&lt;br /&gt;
=== Expedition ===&lt;br /&gt;
A fleet mission into Nebula Zones to gain resources, ships, fragments, or special events.&lt;br /&gt;
&lt;br /&gt;
=== Exploration Ship ===&lt;br /&gt;
A specialized ship (Realm 3+) that increases expedition discovery chances.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== F ==&lt;br /&gt;
&lt;br /&gt;
=== Fleet Hangar ===&lt;br /&gt;
A structure that protects ships from destruction while offline. Protected ships become temporarily stunned after activation.&lt;br /&gt;
&lt;br /&gt;
=== Fleet Speed ===&lt;br /&gt;
Determined by the slowest ship in the fleet and drive technologies.&lt;br /&gt;
&lt;br /&gt;
=== Fragment ===&lt;br /&gt;
A rare item used for research, blueprints, or special unlocks.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== G ==&lt;br /&gt;
&lt;br /&gt;
=== Gas ===&lt;br /&gt;
A resource required for fleet fuel and advanced research.&lt;br /&gt;
&lt;br /&gt;
=== Galaxy View ===&lt;br /&gt;
The interface where players scout systems, send fleets, and access Nebula Centers.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== I ==&lt;br /&gt;
&lt;br /&gt;
=== Imperial Credits (IC) ===&lt;br /&gt;
A special currency used for Trade Center offers, battle simulations, and Imperial features&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== L ==&lt;br /&gt;
&lt;br /&gt;
=== LOG2 Scaling ===&lt;br /&gt;
A logarithmic scaling formula used in expedition discovery calculations.&lt;br /&gt;
&lt;br /&gt;
Example:&amp;lt;pre&amp;gt;&lt;br /&gt;
Discovery Chance = MIN(LOG2(probeCount), 10)&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Loot Multiplier ===&lt;br /&gt;
A modifier applied during expeditions based on depth, node state, or rally participation.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== M ==&lt;br /&gt;
&lt;br /&gt;
=== Mine ===&lt;br /&gt;
A building that produces Steel, Quartz, or Gas.&lt;br /&gt;
&lt;br /&gt;
=== Moon ===&lt;br /&gt;
A secondary celestial body unlocked after Realm 2.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== N ==&lt;br /&gt;
&lt;br /&gt;
=== Nebula Center ===&lt;br /&gt;
A scouting target required to reveal available Nebula Zones.&lt;br /&gt;
&lt;br /&gt;
=== Nebula Zone ===&lt;br /&gt;
A selectable expedition area with defined difficulty and reward scaling.&lt;br /&gt;
&lt;br /&gt;
=== Node ===&lt;br /&gt;
A resource or expedition target location (e.g., Asteroid Node, Nebula Zone).&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== P ==&lt;br /&gt;
&lt;br /&gt;
=== Pirate ===&lt;br /&gt;
A PvE enemy faction that occupies systems, launches convoys, and may retaliate when attacked repeatedly.&lt;br /&gt;
&lt;br /&gt;
=== Probe ===&lt;br /&gt;
A scouting ship used to:&lt;br /&gt;
&lt;br /&gt;
* Reveal fleet compositions&lt;br /&gt;
* Discover expedition nodes&lt;br /&gt;
* Improve expedition discovery rates&lt;br /&gt;
&lt;br /&gt;
Scout Formula:&amp;lt;pre&amp;gt;&lt;br /&gt;
Scout Power =&lt;br /&gt;
Player Sensor Tech&lt;br /&gt;
- Enemy Sensor Tech&lt;br /&gt;
+ sqrt(Number of Probes)&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== PvP ===&lt;br /&gt;
Player versus Player combat.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== R ==&lt;br /&gt;
&lt;br /&gt;
=== Rapid Fire ===&lt;br /&gt;
A combat mechanic allowing a ship to attack multiple targets within a single combat round.&lt;br /&gt;
&lt;br /&gt;
=== Realm ===&lt;br /&gt;
A stage of progression in Per Regna.&lt;br /&gt;
&lt;br /&gt;
Each Realm unlocks new:&lt;br /&gt;
&lt;br /&gt;
* Research&lt;br /&gt;
* Ships&lt;br /&gt;
* Buildings&lt;br /&gt;
* Mechanics&lt;br /&gt;
&lt;br /&gt;
=== Realm Score ===&lt;br /&gt;
The score required to ascend to the next Realm.&lt;br /&gt;
&lt;br /&gt;
=== Recycler ===&lt;br /&gt;
A cargo-capable ship used to collect debris fields.&lt;br /&gt;
&lt;br /&gt;
=== Research Lab ===&lt;br /&gt;
A building required to conduct research.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== S ==&lt;br /&gt;
&lt;br /&gt;
=== Salvage Operations ===&lt;br /&gt;
Research that increases debris generation:&lt;br /&gt;
&lt;br /&gt;
* +0.5% per level (PvP)&lt;br /&gt;
* +0.25% per level (Pirate)&lt;br /&gt;
&lt;br /&gt;
=== Sensor Technology ===&lt;br /&gt;
Research that improves scouting power and reduces probe detection.&lt;br /&gt;
&lt;br /&gt;
=== Solar Plant ===&lt;br /&gt;
Building that generates energy for mine production.&lt;br /&gt;
&lt;br /&gt;
=== Stun ===&lt;br /&gt;
A temporary status preventing fleet movement after:&lt;br /&gt;
&lt;br /&gt;
* Expedition failure&lt;br /&gt;
* Fleet Hangar activation&lt;br /&gt;
&lt;br /&gt;
Fleet Hangar stun formula:&amp;lt;pre&amp;gt;&lt;br /&gt;
MIN(3600 + (1800 × FLOOR(Total Lost Ship Value / 10000)), 86400)&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== T ==&lt;br /&gt;
&lt;br /&gt;
=== Trade Center ===&lt;br /&gt;
Marketplace where players use Experience Points for offers and exchanges.&lt;br /&gt;
&lt;br /&gt;
=== Warp Gate ===&lt;br /&gt;
An advanced travel structure unlocked after Realm 3 for moons.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== W ==&lt;br /&gt;
&lt;br /&gt;
=== Warlord ===&lt;br /&gt;
An archetype focused on combat strength and offensive bonuses.&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
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