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	<id>https://wiki.perregna.com/index.php?action=history&amp;feed=atom&amp;title=Expeditions%2FDepth_System</id>
	<title>Expeditions/Depth System - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.perregna.com/index.php?action=history&amp;feed=atom&amp;title=Expeditions%2FDepth_System"/>
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	<updated>2026-06-29T17:57:07Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.perregna.com/index.php?title=Expeditions/Depth_System&amp;diff=114&amp;oldid=prev</id>
		<title>Admin: Created page with &quot; = Expedition Depth System = Each depth increases reward multipliers and risk exposure.  == Depth Multipliers (Realm 1) == {| class=&quot;wikitable&quot; !Depth !Multiplier !Risk Level !Fragment Chance |- |1 |1.0x |Low |Low (10–15%) |- |2 |1.5x |Medium |Medium (15–20%) |- |3 |2.5x |High |High (20–30%) |}  == Depth 1 == Purpose:  * Low-risk introduction layer * Safe extraction farming  Typical Events:  * Derelict Probe * Abandoned Cargo * Minor Radiation * Quiet Drift  Failur...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.perregna.com/index.php?title=Expeditions/Depth_System&amp;diff=114&amp;oldid=prev"/>
		<updated>2026-03-02T20:02:54Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot; = Expedition Depth System = Each depth increases reward multipliers and risk exposure.  == Depth Multipliers (Realm 1) == {| class=&amp;quot;wikitable&amp;quot; !Depth !Multiplier !Risk Level !Fragment Chance |- |1 |1.0x |Low |Low (10–15%) |- |2 |1.5x |Medium |Medium (15–20%) |- |3 |2.5x |High |High (20–30%) |}  == Depth 1 == Purpose:  * Low-risk introduction layer * Safe extraction farming  Typical Events:  * Derelict Probe * Abandoned Cargo * Minor Radiation * Quiet Drift  Failur...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&lt;br /&gt;
= Expedition Depth System =&lt;br /&gt;
Each depth increases reward multipliers and risk exposure.&lt;br /&gt;
&lt;br /&gt;
== Depth Multipliers (Realm 1) ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Depth&lt;br /&gt;
!Multiplier&lt;br /&gt;
!Risk Level&lt;br /&gt;
!Fragment Chance&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|1.0x&lt;br /&gt;
|Low&lt;br /&gt;
|Low (10–15%)&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|1.5x&lt;br /&gt;
|Medium&lt;br /&gt;
|Medium (15–20%)&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|2.5x&lt;br /&gt;
|High&lt;br /&gt;
|High (20–30%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Depth 1 ==&lt;br /&gt;
Purpose:&lt;br /&gt;
&lt;br /&gt;
* Low-risk introduction layer&lt;br /&gt;
* Safe extraction farming&lt;br /&gt;
&lt;br /&gt;
Typical Events:&lt;br /&gt;
&lt;br /&gt;
* Derelict Probe&lt;br /&gt;
* Abandoned Cargo&lt;br /&gt;
* Minor Radiation&lt;br /&gt;
* Quiet Drift&lt;br /&gt;
&lt;br /&gt;
Failure Risk:&lt;br /&gt;
&lt;br /&gt;
* Minimal hull damage (0–5%)&lt;br /&gt;
* No severe stun outcomes&lt;br /&gt;
&lt;br /&gt;
== Depth 2 ==&lt;br /&gt;
Purpose:&lt;br /&gt;
&lt;br /&gt;
* Balanced risk/reward decision point&lt;br /&gt;
&lt;br /&gt;
New Events:&lt;br /&gt;
&lt;br /&gt;
* Pirate Ambush&lt;br /&gt;
* Spatial Anomaly&lt;br /&gt;
* Abandoned Drone&lt;br /&gt;
* Dense Gas Cloud&lt;br /&gt;
&lt;br /&gt;
Failure Outcomes:&lt;br /&gt;
&lt;br /&gt;
* 0–50% loot retained&lt;br /&gt;
* 30–60 minute fleet stun&lt;br /&gt;
* 10–20% hull damage&lt;br /&gt;
&lt;br /&gt;
== Depth 3 ==&lt;br /&gt;
Purpose:&lt;br /&gt;
&lt;br /&gt;
* Fragment farming&lt;br /&gt;
* Codex advancement&lt;br /&gt;
&lt;br /&gt;
Events:&lt;br /&gt;
&lt;br /&gt;
* Ancient Beacon&lt;br /&gt;
* Collapsing Rift&lt;br /&gt;
* Unknown Relic&lt;br /&gt;
* Lost Expedition&lt;br /&gt;
&lt;br /&gt;
Failure Outcomes:&lt;br /&gt;
&lt;br /&gt;
* 30–60 minute stun&lt;br /&gt;
* Up to 30% hull damage&lt;br /&gt;
* Possible full loot loss&lt;br /&gt;
&lt;br /&gt;
== Realm 2+ Depth Expansion ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Realm&lt;br /&gt;
!New Depth&lt;br /&gt;
!Special Feature&lt;br /&gt;
|-&lt;br /&gt;
|Realm 3&lt;br /&gt;
|Depth 4&lt;br /&gt;
|Rally-only optimal layer&lt;br /&gt;
|-&lt;br /&gt;
|Realm 4&lt;br /&gt;
|Depth 5&lt;br /&gt;
|Guaranteed fragment&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
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