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			<title>Pirates</title>
			<link>https://wiki.perregna.com/index.php?title=Pirates&amp;diff=309&amp;oldid=224</link>
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&lt;a href=&quot;https://wiki.perregna.com/index.php?title=Pirates&amp;amp;diff=309&amp;amp;oldid=224&quot;&gt;Show changes&lt;/a&gt;</description>
			<pubDate>Thu, 25 Jun 2026 09:01:50 GMT</pubDate>
			<dc:creator>Admin</dc:creator>
			<comments>https://wiki.perregna.com/Talk:Pirates</comments>
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			<title>Pirate Bosses</title>
			<link>https://wiki.perregna.com/index.php?title=Pirate_Bosses&amp;diff=307&amp;oldid=0</link>
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			<description>&lt;p&gt;Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;Pirate bosses&amp;#039;&amp;#039;&amp;#039; are elite, end-game stronghold targets. They are far too strong for any single fleet and can only be taken down by a &amp;#039;&amp;#039;&amp;#039;coordinated alliance (FCS) attack&amp;#039;&amp;#039;&amp;#039; — but in return they hold an enormous resource pool that is shared across everyone who joins the strike.  This page focuses on &amp;#039;&amp;#039;&amp;#039;how boss loot works&amp;#039;&amp;#039;&amp;#039;: how much a group can extract, and how that haul is divided among the participating fleets.&amp;lt;blockquote&amp;gt;Bosses build on the regular pirate stron...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Pirate bosses&amp;#039;&amp;#039;&amp;#039; are elite, end-game stronghold targets. They are far too strong for any single fleet and can only be taken down by a &amp;#039;&amp;#039;&amp;#039;coordinated alliance (FCS) attack&amp;#039;&amp;#039;&amp;#039; — but in return they hold an enormous resource pool that is shared across everyone who joins the strike.&lt;br /&gt;
&lt;br /&gt;
This page focuses on &amp;#039;&amp;#039;&amp;#039;how boss loot works&amp;#039;&amp;#039;&amp;#039;: how much a group can extract, and how that haul is divided among the participating fleets.&amp;lt;blockquote&amp;gt;Bosses build on the regular pirate stronghold system. For the in-game version of this guide, open &amp;#039;&amp;#039;&amp;#039;Settings → Quick Guides → Pirate Bosses&amp;#039;&amp;#039;&amp;#039;.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Contents ==&lt;br /&gt;
&lt;br /&gt;
* Boss tiers &amp;amp; spawning&lt;br /&gt;
* Engaging a boss (FCS)&lt;br /&gt;
* Boss mechanics &amp;amp; behavior&lt;br /&gt;
* The boss resource pool&lt;br /&gt;
* How much the group extracts&lt;br /&gt;
* How the loot is shared&lt;br /&gt;
* Special item drops&lt;br /&gt;
* Quick reference&lt;br /&gt;
&lt;br /&gt;
== Boss tiers &amp;amp; spawning ==&lt;br /&gt;
There are two boss tiers, and they only appear in the end-game realms:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Tier&lt;br /&gt;
!Spawn chance&lt;br /&gt;
!Fleet strength&lt;br /&gt;
!Untouched despawn&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Mid-Boss&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|~5% of stronghold spawns&lt;br /&gt;
|5× (R3) / 10× (R4) the realm&amp;#039;s strongest regular stronghold&lt;br /&gt;
|4 days&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Boss&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|~1% of stronghold spawns&lt;br /&gt;
|10× (R3) / 50× (R4) the realm&amp;#039;s strongest regular stronghold&lt;br /&gt;
|2 days&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Bosses only spawn in &amp;#039;&amp;#039;&amp;#039;Realm 3&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;Realm 4&amp;#039;&amp;#039;&amp;#039;, as rare variants when a pirate stronghold spawns.&lt;br /&gt;
* A boss is &amp;quot;untouched&amp;quot; while no one has attacked it since it spawned and no fleets are inbound. The rarer (and deadlier) &amp;#039;&amp;#039;&amp;#039;Boss&amp;#039;&amp;#039;&amp;#039; despawns sooner than the &amp;#039;&amp;#039;&amp;#039;Mid-Boss&amp;#039;&amp;#039;&amp;#039;, so coordinate quickly once one is spotted.&lt;br /&gt;
* Each boss gets a small ±2% strength jitter, so two otherwise-identical bosses won&amp;#039;t have the exact same fleet, defenses, and payout.&lt;br /&gt;
&lt;br /&gt;
== Engaging a boss (FCS) ==&lt;br /&gt;
A boss can &amp;#039;&amp;#039;&amp;#039;only&amp;#039;&amp;#039;&amp;#039; be engaged through a &amp;#039;&amp;#039;&amp;#039;Fleet Coordination System (FCS)&amp;#039;&amp;#039;&amp;#039; attack — a normal solo attack is refused. An officer, deputy, or leader opens a coordinated rally, and allies in the same realm join with their own fleets; all fleets arrive and strike together as one combined force.&lt;br /&gt;
&lt;br /&gt;
Boss rallies allow more fleets than a regular FCS attack:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Tier&lt;br /&gt;
!Max participants (lead + joiners)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Mid-Boss&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Boss&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|10&lt;br /&gt;
|}&lt;br /&gt;
The more allies who coordinate, the more loot the group can pull — so filling the rally is well worth the effort.&lt;br /&gt;
&lt;br /&gt;
== Boss mechanics &amp;amp; behavior ==&lt;br /&gt;
A boss is not a scripted encounter with health bars or enrage phases — it is a &amp;#039;&amp;#039;&amp;#039;massively over-scaled stronghold&amp;#039;&amp;#039;&amp;#039;. The challenge comes entirely from inflated stats, plus a few behaviors that keep its headline fleet intact for the coordinated fight:&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;No phases or special abilities.&amp;#039;&amp;#039;&amp;#039; Boss fights use the same battle simulation as any other stronghold. There are no health phases, enrage timers, or unique boss weapons — just an enormous fleet and proportionally heavier defenses.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Defenses scale with the fleet.&amp;#039;&amp;#039;&amp;#039; Boss defenses are generated from the same fleet strength, so a 50× boss also fields roughly 50× the turrets and shields. Faction modifiers still apply — a &amp;#039;&amp;#039;&amp;#039;Fortress&amp;#039;&amp;#039;&amp;#039; boss is even more heavily defended, while a &amp;#039;&amp;#039;&amp;#039;Tech&amp;#039;&amp;#039;&amp;#039; boss can mount EMP emitters (Realm 3+).&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Garrison reserve.&amp;#039;&amp;#039;&amp;#039; A boss holds back &amp;#039;&amp;#039;&amp;#039;75%&amp;#039;&amp;#039;&amp;#039; of its base fleet before it will dispatch any reinforcements or convoys (a normal stronghold only reserves 20%), so its headline fleet stays intact for the FCS strike instead of bleeding out to its outposts.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Only stirs when watched.&amp;#039;&amp;#039;&amp;#039; A stronghold only dispatches fleets if it has been &amp;#039;&amp;#039;&amp;#039;scouted or attacked in the last 24 hours&amp;#039;&amp;#039;&amp;#039;. An idle, undiscovered boss won&amp;#039;t reinforce its outposts on its own.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Outposts are solo-able.&amp;#039;&amp;#039;&amp;#039; Each boss outpost is a fixed &amp;#039;&amp;#039;&amp;#039;¼ of the boss&amp;#039;s base strength&amp;#039;&amp;#039;&amp;#039; (uniform, unlike the tiered outposts of a normal stronghold). Only the &amp;#039;&amp;#039;&amp;#039;stronghold&amp;#039;&amp;#039;&amp;#039; colony is FCS-gated — the outposts can be scouted and cleared by individual fleets, a good way to chip away before the main rally.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Finding one.&amp;#039;&amp;#039;&amp;#039; Explorer-class commanders can pick up boss intel on exploration missions, revealing nearby uncleared bosses (coordinates, strength, faction, distance) to share with the alliance.&lt;br /&gt;
&lt;br /&gt;
== The boss resource pool ==&lt;br /&gt;
A boss stockpiles a resource pool that is a &amp;#039;&amp;#039;&amp;#039;multiple of an &amp;#039;&amp;#039;average&amp;#039;&amp;#039; regular stronghold of its realm&amp;#039;&amp;#039;&amp;#039; — deliberately decoupled from the boss&amp;#039;s inflated combat strength so payouts stay predictable:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Tier&lt;br /&gt;
!Stored pool&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Mid-Boss&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|~25× an average stronghold&amp;#039;s resources&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Boss&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|~100× an average stronghold&amp;#039;s resources&lt;br /&gt;
|}&lt;br /&gt;
This stored pool is the &amp;#039;&amp;#039;&amp;#039;hard ceiling&amp;#039;&amp;#039;&amp;#039; on what a group can extract. The amount your group actually pulls is governed by the group-size scaling below, then capped by this pool.&lt;br /&gt;
&lt;br /&gt;
== How much the group extracts ==&lt;br /&gt;
The total resources an FCS group extracts is:&lt;br /&gt;
 &amp;lt;code&amp;gt;total = baseline × playerCount × perPlayer(playerCount) × interAllianceMultiplier&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;baseline&amp;#039;&amp;#039;&amp;#039; — the realm&amp;#039;s average-stronghold resources (the &amp;quot;1×&amp;quot; the pool is built from).&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;playerCount&amp;#039;&amp;#039;&amp;#039; — coordinating players, clamped to the tier&amp;#039;s participant cap (6 / 10).&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;perPlayer(playerCount)&amp;#039;&amp;#039;&amp;#039; — a per-player reward multiplier that grows with group size:&lt;br /&gt;
** &amp;#039;&amp;#039;&amp;#039;Mid-Boss:&amp;#039;&amp;#039;&amp;#039; ramps from &amp;#039;&amp;#039;&amp;#039;0.8×&amp;#039;&amp;#039;&amp;#039; (a lone fleet) up to &amp;#039;&amp;#039;&amp;#039;3.0×&amp;#039;&amp;#039;&amp;#039; per player at a full 6.&lt;br /&gt;
** &amp;#039;&amp;#039;&amp;#039;Boss:&amp;#039;&amp;#039;&amp;#039; scales linearly from &amp;#039;&amp;#039;&amp;#039;1.0×&amp;#039;&amp;#039;&amp;#039; up to &amp;#039;&amp;#039;&amp;#039;7.0×&amp;#039;&amp;#039;&amp;#039; per player at a full 10.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;interAllianceMultiplier&amp;#039;&amp;#039;&amp;#039; — a &amp;#039;&amp;#039;&amp;#039;+20%&amp;#039;&amp;#039;&amp;#039; bonus if the group ever spans more than one alliance. (Dormant today: FCS groups are single-alliance, so this is currently always 1×.)&lt;br /&gt;
&lt;br /&gt;
Because both &amp;lt;code&amp;gt;playerCount&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;perPlayer&amp;lt;/code&amp;gt; rise together, a &amp;#039;&amp;#039;&amp;#039;full group multiplies the haul enormously&amp;#039;&amp;#039;&amp;#039; versus a half-filled rally. The final number is then capped by two limits:&lt;br /&gt;
&lt;br /&gt;
# The &amp;#039;&amp;#039;&amp;#039;boss&amp;#039;s stored pool&amp;#039;&amp;#039;&amp;#039; (you can&amp;#039;t take more than it holds).&lt;br /&gt;
# The &amp;#039;&amp;#039;&amp;#039;combined cargo capacity&amp;#039;&amp;#039;&amp;#039; of the participating fleets (you can&amp;#039;t carry home more than your holds allow).&lt;br /&gt;
&lt;br /&gt;
== How the loot is shared ==&lt;br /&gt;
The haul is divided &amp;#039;&amp;#039;&amp;#039;by contribution&amp;#039;&amp;#039;&amp;#039;, not split evenly. Each fleet&amp;#039;s share is computed in three steps:&lt;br /&gt;
&lt;br /&gt;
# &amp;#039;&amp;#039;&amp;#039;Blended contribution weight.&amp;#039;&amp;#039;&amp;#039; Each fleet gets a weight that blends three normalized factors:&lt;br /&gt;
#* &amp;#039;&amp;#039;&amp;#039;50% — fleet build-cost value&amp;#039;&amp;#039;&amp;#039; (the resource value of the ships it committed; the dominant term),&lt;br /&gt;
#* &amp;#039;&amp;#039;&amp;#039;25% — combat power&amp;#039;&amp;#039;&amp;#039;,&lt;br /&gt;
#* &amp;#039;&amp;#039;&amp;#039;25% — damage dealt&amp;#039;&amp;#039;&amp;#039;.  So loot mainly tracks the value of the fleet you actually risked.&lt;br /&gt;
# &amp;#039;&amp;#039;&amp;#039;Inverse-score boost (helping smaller players).&amp;#039;&amp;#039;&amp;#039; Each weight is multiplied by an inverse-score factor — roughly &amp;lt;code&amp;gt;1 / (totalScore + 100)^0.5&amp;lt;/code&amp;gt; — which lifts lower-score (smaller) commanders so newer members still benefit. This is bounded: the most-boosted fleet can earn at most &amp;#039;&amp;#039;&amp;#039;3×&amp;#039;&amp;#039;&amp;#039; the least-boosted fleet&amp;#039;s boost, so a near-zero-score alt can nudge ahead but never leapfrog real contributors.&lt;br /&gt;
# &amp;#039;&amp;#039;&amp;#039;Fairness cap.&amp;#039;&amp;#039;&amp;#039; No single player may take more than &amp;#039;&amp;#039;&amp;#039;2× the fair average share&amp;#039;&amp;#039;&amp;#039; (&amp;lt;code&amp;gt;2 × total / playerCount&amp;lt;/code&amp;gt;). Any surplus above that cap is &amp;#039;&amp;#039;&amp;#039;redistributed&amp;#039;&amp;#039;&amp;#039; to the players still under their cap, proportionally to their share.&lt;br /&gt;
&lt;br /&gt;
Finally, each fleet&amp;#039;s allocated take is &amp;#039;&amp;#039;&amp;#039;capped to the cargo it can physically carry&amp;#039;&amp;#039;&amp;#039;, and any overflow is water-filled onto fleets that still have free hold space.&lt;br /&gt;
&lt;br /&gt;
== Special item drops ==&lt;br /&gt;
Boss-tier strongholds (and their outposts) also multiply special item (&amp;quot;boost&amp;quot;) drop &amp;#039;&amp;#039;&amp;#039;quantities&amp;#039;&amp;#039;&amp;#039;:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Tier&lt;br /&gt;
!Boost drop stack&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Mid-Boss&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|3× the normal stack&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Boss&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|5× the normal stack&lt;br /&gt;
|}&lt;br /&gt;
So clearing a boss yields a meaningfully larger boost payout to share across the coordinating alliance.&lt;br /&gt;
&lt;br /&gt;
== Quick reference ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Aspect&lt;br /&gt;
!Mid-Boss&lt;br /&gt;
!Boss&lt;br /&gt;
|-&lt;br /&gt;
|Spawn chance&lt;br /&gt;
|~5%&lt;br /&gt;
|~1%&lt;br /&gt;
|-&lt;br /&gt;
|Realms&lt;br /&gt;
|3, 4&lt;br /&gt;
|3, 4&lt;br /&gt;
|-&lt;br /&gt;
|Max participants&lt;br /&gt;
|6&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|Stored resource pool&lt;br /&gt;
|~25× avg stronghold&lt;br /&gt;
|~100× avg stronghold&lt;br /&gt;
|-&lt;br /&gt;
|Per-player reward&lt;br /&gt;
|0.8× → 3.0×&lt;br /&gt;
|1.0× → 7.0×&lt;br /&gt;
|-&lt;br /&gt;
|Boost drop quantity&lt;br /&gt;
|3×&lt;br /&gt;
|5×&lt;br /&gt;
|-&lt;br /&gt;
|Untouched despawn&lt;br /&gt;
|4 days&lt;br /&gt;
|2 days&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;blockquote&amp;gt;See also: Alliances for FCS coordinated attacks and territory, and Relics for the cosmetic pieces bosses can drop.&amp;lt;/blockquote&amp;gt;&lt;/div&gt;</description>
			<pubDate>Thu, 25 Jun 2026 08:48:26 GMT</pubDate>
			<dc:creator>Admin</dc:creator>
			<comments>https://wiki.perregna.com/Talk:Pirate_Bosses</comments>
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			<title>Version 1.3.2</title>
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&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 13:32, 24 June 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l69&quot;&gt;Line 69:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 69:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Alliances can set an optional &amp;#039;&amp;#039;&amp;#039;tax&amp;#039;&amp;#039;&amp;#039; (0–5%). Members automatically contribute that share of resources brought home from attack, debris, explore, and harvest missions to the alliance vault. Fleet return reports now show the tax breakdown.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Alliances can set an optional &amp;#039;&amp;#039;&amp;#039;tax&amp;#039;&amp;#039;&amp;#039; (0–5%). Members automatically contribute that share of resources brought home from attack, debris, explore, and harvest missions to the alliance vault. Fleet return reports now show the tax breakdown.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;=== Building Cosmetic Packs ===&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* The cosmetics store now offers &#039;&#039;&#039;themed building packs&#039;&#039;&#039; that bundle every skin of one theme (e.g. &#039;&#039;&#039;Ancient&#039;&#039;&#039;, &#039;&#039;&#039;Arctic&#039;&#039;&#039;) for a building category — &#039;&#039;&#039;Production&#039;&#039;&#039;, &#039;&#039;&#039;Infrastructure&#039;&#039;&#039;, &#039;&#039;&#039;Moon&#039;&#039;&#039;, and more.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* Packs are &#039;&#039;&#039;discounted ~20%&#039;&#039;&#039; versus buying each skin individually, and a &#039;&#039;&#039;partial purchase&#039;&#039;&#039; only charges and grants the skins you don&#039;t already own.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* The cosmetics store is now split into &#039;&#039;&#039;Player&#039;&#039;&#039; and &#039;&#039;&#039;Alliance&#039;&#039;&#039; sub-tabs, so personal building skins and alliance Bazaar cosmetics each have their own space.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;=== Ambient soundtrack ===&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* An in-game &#039;&#039;&#039;ambient music&#039;&#039;&#039; layer now plays across the galaxy, planets, moons, alliance views, and the backstory, plus building-specific ambiance.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* Control it with the &#039;&#039;&#039;Music&#039;&#039;&#039; toggle in &#039;&#039;&#039;Settings → Sound&#039;&#039;&#039;.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Improvements ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Improvements ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Harvest Fleet Optimization&amp;#039;&amp;#039;&amp;#039; setting for one-click asteroid harvest: choose &amp;#039;&amp;#039;&amp;#039;Max Harvest Speed&amp;#039;&amp;#039;&amp;#039; (finish in a single cycle) or &amp;#039;&amp;#039;&amp;#039;Min Orbital Needed&amp;#039;&amp;#039;&amp;#039; (fewest refineries, with haulers carrying the load).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Harvest Fleet Optimization&amp;#039;&amp;#039;&amp;#039; setting for one-click asteroid harvest: choose &amp;#039;&amp;#039;&amp;#039;Max Harvest Speed&amp;#039;&amp;#039;&amp;#039; (finish in a single cycle) or &amp;#039;&amp;#039;&amp;#039;Min Orbital Needed&amp;#039;&amp;#039;&amp;#039; (fewest refineries, with haulers carrying the load).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* New mail reports: &#039;&#039;&#039;System Harvest Report&#039;&#039;&#039;, &#039;&#039;&#039;System Survey Report&#039;&#039;&#039;, &#039;&#039;&#039;System Defense Report&#039;&#039;&#039;, and &#039;&#039;&#039;System Captured / Lost&#039;&#039;&#039; battle-impact reports.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* New mail reports: &#039;&#039;&#039;System Harvest Report&#039;&#039;&#039;, &#039;&#039;&#039;System Survey Report&#039;&#039;&#039;, &#039;&#039;&#039;System Defense Report&#039;&#039;&#039;, and &#039;&#039;&#039;System Captured / Lost&#039;&#039;&#039; battle-impact reports &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;— the latter now break down damage dealt/taken, defenses destroyed, buildings razed, and daily revenue lost.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* Harvest and survey reports include a &#039;&#039;&#039;&quot;How to Improve&quot;&#039;&#039;&#039; section (class bonus, extractor boosts, fleet-cap research, and your share split) so you can see exactly what raises your output.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* The &#039;&#039;&#039;System Harvest&#039;&#039;&#039; tab now shows &#039;&#039;&#039;Yesterday&#039;s Alliance Pool&#039;&#039;&#039; split into a passive baseline (extractors and refinement research) and member activity, alongside top-contributor stats.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* New &#039;&#039;&#039;Configure System&#039;&#039;&#039; flow to attach a &#039;&#039;&#039;Monument&#039;&#039;&#039; or &#039;&#039;&#039;System Theme&#039;&#039;&#039; to each conquered system from donated relics.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &#039;&#039;&#039;Mail importance&#039;&#039;&#039; — important reports are now prioritized so critical mail stands out.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &#039;&#039;&#039;FCS battle simulation&#039;&#039;&#039; now surfaces per-player factor, group multiplier, pool taken, contribution, and score boost for coordinated attacks&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Resource Protection breakdown&amp;#039;&amp;#039;&amp;#039; in the building view — see base protection, research, monuments, and the combat cap at a glance.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Resource Protection breakdown&amp;#039;&amp;#039;&amp;#039; in the building view — see base protection, research, monuments, and the combat cap at a glance.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* New alliance setting to &amp;#039;&amp;#039;&amp;#039;show member online &amp;amp; last-active status&amp;#039;&amp;#039;&amp;#039; in the member list.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* New alliance setting to &amp;#039;&amp;#039;&amp;#039;show member online &amp;amp; last-active status&amp;#039;&amp;#039;&amp;#039; in the member list.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Member list now includes a &amp;#039;&amp;#039;&amp;#039;Donations&amp;#039;&amp;#039;&amp;#039; column, and your score now counts an &amp;#039;&amp;#039;&amp;#039;Alliance Donation&amp;#039;&amp;#039;&amp;#039; contribution.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Member list now includes a &amp;#039;&amp;#039;&amp;#039;Donations&amp;#039;&amp;#039;&amp;#039; column, and your score now counts an &amp;#039;&amp;#039;&amp;#039;Alliance Donation&amp;#039;&amp;#039;&amp;#039; contribution.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &#039;&#039;&#039;Hide ships and defenses&#039;&#039;&#039; from the defense list and Imperial Overview to keep your lists focused.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Shared scout reports now indicate who a report was shared &amp;#039;&amp;#039;&amp;#039;for&amp;#039;&amp;#039;&amp;#039;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Shared scout reports now indicate who a report was shared &amp;#039;&amp;#039;&amp;#039;for&amp;#039;&amp;#039;&amp;#039;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Coordinated &amp;#039;&amp;#039;&amp;#039;FCS attacks&amp;#039;&amp;#039;&amp;#039; are now required to attack systems and boss pirates, with clearer territory-limit messaging.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Coordinated &amp;#039;&amp;#039;&amp;#039;FCS attacks&amp;#039;&amp;#039;&amp;#039; are now required to attack systems and boss pirates, with clearer territory-limit messaging.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* New &#039;&#039;&#039;Pirate Bosses&#039;&#039;&#039; quick guide covering boss tiers, rallying an FCS strike, participant limits, and how the enormous loot is scaled and shared by contribution.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Balance ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Balance ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Stationed fleets&amp;#039;&amp;#039;&amp;#039; now lose ships when only partially defeated, rather than surviving intact.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Stationed fleets&amp;#039;&amp;#039;&amp;#039; now lose ships when only partially defeated, rather than surviving intact.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &#039;&#039;&#039;Asteroid and nebula harvest efficiency&#039;&#039;&#039; improved through research tuning (faster harvest speed and larger gas-harvest fleet caps, including a new contribution from &#039;&#039;&#039;Imperial Architecture&#039;&#039;&#039;).&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &#039;&#039;&#039;Prism Tower&#039;&#039;&#039; tonnage reduced.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Bug Fixes ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Bug Fixes ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* Fixed &#039;&#039;&#039;PvE stun / grief-protection&#039;&#039;&#039; ship recovery so partially stunned hangars recover correctly.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* Fixed a &#039;&#039;&#039;pirate stronghold spawn&#039;&#039;&#039; issue.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* Fixed &#039;&#039;&#039;FCS coordinated-attack&#039;&#039;&#039; issues around failed participation and battle simulation.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Cleaned up migration data and localization, and refined battle simulation around alliance territory counts.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Cleaned up migration data and localization, and refined battle simulation around alliance territory counts.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</description>
			<pubDate>Wed, 24 Jun 2026 13:32:02 GMT</pubDate>
			<dc:creator>Admin</dc:creator>
			<comments>https://wiki.perregna.com/Talk:Version_1.3.2</comments>
		</item>
		<item>
			<title>EMP Emitter</title>
			<link>https://wiki.perregna.com/index.php?title=EMP_Emitter&amp;diff=305&amp;oldid=64</link>
			<guid isPermaLink="false">https://wiki.perregna.com/index.php?title=EMP_Emitter&amp;diff=305&amp;oldid=64</guid>
			<description>&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 09:30, 24 June 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Defense|name=EMP Emitter|image=Defense_EMPEmitter.png|realm=3|category=Shield Utility|attack=0|shield=300|hp=7000|buildtime=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;6000s&lt;/del&gt;|cost=25000 Steel, 20000 Quartz, 8000 Gas, 4000 Silicium, 1200 Elerium|abilities=Temporary Shield Suppression|rapidfire=None}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Defense|name=EMP Emitter|image=Defense_EMPEmitter.png|realm=3|category=Shield Utility|attack=0|shield=300|hp=7000|buildtime=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;60000s&lt;/ins&gt;|cost=25000 Steel, 20000 Quartz, 8000 Gas, 4000 Silicium, 1200 Elerium|abilities=Temporary Shield Suppression|rapidfire=None}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Overview ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Overview ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</description>
			<pubDate>Wed, 24 Jun 2026 09:30:08 GMT</pubDate>
			<dc:creator>Admin</dc:creator>
			<comments>https://wiki.perregna.com/Talk:EMP_Emitter</comments>
		</item>
		<item>
			<title>Railgun Tower</title>
			<link>https://wiki.perregna.com/index.php?title=Railgun_Tower&amp;diff=304&amp;oldid=222</link>
			<guid isPermaLink="false">https://wiki.perregna.com/index.php?title=Railgun_Tower&amp;diff=304&amp;oldid=222</guid>
			<description>&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 09:29, 24 June 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Defense|name=Railgun Tower|image=Defense_RailgunTower.png|realm=3|category=Advanced Battery|attack=1500|shield=500|hp=9000|buildtime=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;6600s&lt;/del&gt;|cost=40000 Steel, 25000 Quartz, 12000 Gas, 6000 Silicium, 1500 Elerium|abilities=Bonus vs Tanks|rapidfire=Battleship ×4&amp;lt;br&amp;gt;Battlecruiser ×3&amp;lt;br&amp;gt;Dreadnought ×2&amp;lt;br&amp;gt;Heavy Cruiser ×2}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Defense|name=Railgun Tower|image=Defense_RailgunTower.png|realm=3|category=Advanced Battery|attack=1500|shield=500|hp=9000|buildtime=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;36600s&lt;/ins&gt;|cost=40000 Steel, 25000 Quartz, 12000 Gas, 6000 Silicium, 1500 Elerium|abilities=Bonus vs Tanks|rapidfire=Battleship ×4&amp;lt;br&amp;gt;Battlecruiser ×3&amp;lt;br&amp;gt;Dreadnought ×2&amp;lt;br&amp;gt;Heavy Cruiser ×2}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Overview ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Overview ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</description>
			<pubDate>Wed, 24 Jun 2026 09:29:47 GMT</pubDate>
			<dc:creator>Admin</dc:creator>
			<comments>https://wiki.perregna.com/Talk:Railgun_Tower</comments>
		</item>
		<item>
			<title>Large Shield Dome</title>
			<link>https://wiki.perregna.com/index.php?title=Large_Shield_Dome&amp;diff=303&amp;oldid=232</link>
			<guid isPermaLink="false">https://wiki.perregna.com/index.php?title=Large_Shield_Dome&amp;diff=303&amp;oldid=232</guid>
			<description>&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 09:29, 24 June 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Defense|name=Large Shield Dome|image=Defense_LargeShieldDome.png|realm=2|category=Shield Structure|attack=0|shield=6000|hp=30000|buildtime=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;5400s&lt;/del&gt;|cost=20000 Steel, 10000 Quartz, 5000 Gas, 2500 Silicium|abilities=Area Damage Absorption|rapidfire=None}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Defense|name=Large Shield Dome|image=Defense_LargeShieldDome.png|realm=2|category=Shield Structure|attack=0|shield=6000|hp=30000|buildtime=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;25400s&lt;/ins&gt;|cost=20000 Steel, 10000 Quartz, 5000 Gas, 2500 Silicium|abilities=Area Damage Absorption|rapidfire=None}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Build Limitation ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Build Limitation ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</description>
			<pubDate>Wed, 24 Jun 2026 09:29:31 GMT</pubDate>
			<dc:creator>Admin</dc:creator>
			<comments>https://wiki.perregna.com/Talk:Large_Shield_Dome</comments>
		</item>
		<item>
			<title>Planetary Dome</title>
			<link>https://wiki.perregna.com/index.php?title=Planetary_Dome&amp;diff=302&amp;oldid=233</link>
			<guid isPermaLink="false">https://wiki.perregna.com/index.php?title=Planetary_Dome&amp;diff=302&amp;oldid=233</guid>
			<description>&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 09:29, 24 June 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Defense|name=Planetary Dome|image=Defense_PlanetaryDome.png|realm=4|category=Shield Structure|attack=0|shield=20000|hp=100000|buildtime=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;14400s&lt;/del&gt;|cost=150000 Steel, 100000 Quartz, 50000 Gas, 15000 Silicium, 7500 Elerium, 10000 Iridium|abilities=Planetary Barrier Field|rapidfire=None}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Defense|name=Planetary Dome|image=Defense_PlanetaryDome.png|realm=4|category=Shield Structure|attack=0|shield=20000|hp=100000|buildtime=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;144000s&lt;/ins&gt;|cost=150000 Steel, 100000 Quartz, 50000 Gas, 15000 Silicium, 7500 Elerium, 10000 Iridium|abilities=Planetary Barrier Field|rapidfire=None}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Overview ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Overview ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</description>
			<pubDate>Wed, 24 Jun 2026 09:29:05 GMT</pubDate>
			<dc:creator>Admin</dc:creator>
			<comments>https://wiki.perregna.com/Talk:Planetary_Dome</comments>
		</item>
		<item>
			<title>Prism Tower</title>
			<link>https://wiki.perregna.com/index.php?title=Prism_Tower&amp;diff=301&amp;oldid=65</link>
			<guid isPermaLink="false">https://wiki.perregna.com/index.php?title=Prism_Tower&amp;diff=301&amp;oldid=65</guid>
			<description>&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 09:28, 24 June 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Defense|name=Prism Tower|image=Defense_PrismTower.png|realm=4|category=Advanced Battery|attack=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;5000&lt;/del&gt;|shield=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;800&lt;/del&gt;|hp=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;20000&lt;/del&gt;|buildtime=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;10800s&lt;/del&gt;|cost=100000 Steel, 80000 Quartz, 40000 Gas, 10000 Silicium, 5000 Elerium, 5000 Iridium|abilities=Bonus vs Capital Ships&amp;lt;br&amp;gt;Focus Fire Beam|rapidfire=Battlecruiser ×3&amp;lt;br&amp;gt;Titan ×2&amp;lt;br&amp;gt;Carrier ×2&amp;lt;br&amp;gt;Dreadnought ×3}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Defense|name=Prism Tower|image=Defense_PrismTower.png|realm=4|category=Advanced Battery|attack=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;20000&lt;/ins&gt;|shield=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;35000&lt;/ins&gt;|hp=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;28000&lt;/ins&gt;|buildtime=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;108000s&lt;/ins&gt;|cost=100000 Steel, 80000 Quartz, 40000 Gas, 10000 Silicium, 5000 Elerium, 5000 Iridium|abilities=Bonus vs Capital Ships&amp;lt;br&amp;gt;Focus Fire Beam|rapidfire=Battlecruiser ×3&amp;lt;br&amp;gt;Titan ×2&amp;lt;br&amp;gt;Carrier ×2&amp;lt;br&amp;gt;Dreadnought ×3}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Overview ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Overview ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</description>
			<pubDate>Wed, 24 Jun 2026 09:28:46 GMT</pubDate>
			<dc:creator>Admin</dc:creator>
			<comments>https://wiki.perregna.com/Talk:Prism_Tower</comments>
		</item>
		<item>
			<title>Missile Battery</title>
			<link>https://wiki.perregna.com/index.php?title=Missile_Battery&amp;diff=300&amp;oldid=220</link>
			<guid isPermaLink="false">https://wiki.perregna.com/index.php?title=Missile_Battery&amp;diff=300&amp;oldid=220</guid>
			<description>&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 09:28, 24 June 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Defense|name=Missile Battery|image=Defense_MissileBattery.png|realm=3|category=Turret|attack=800|shield=100|hp=3500|buildtime=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2400s&lt;/del&gt;|cost=12000 Steel, 7000 Quartz, 5000 Gas, 1500 Silicium|abilities=Bonus vs Capital Ships|rapidfire=Battleship ×3&amp;lt;br&amp;gt;Dreadnought ×2&amp;lt;br&amp;gt;Cruiser ×2}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Defense|name=Missile Battery|image=Defense_MissileBattery.png|realm=3|category=Turret|attack=800|shield=100|hp=3500|buildtime=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;22400s&lt;/ins&gt;|cost=12000 Steel, 7000 Quartz, 5000 Gas, 1500 Silicium|abilities=Bonus vs Capital Ships|rapidfire=Battleship ×3&amp;lt;br&amp;gt;Dreadnought ×2&amp;lt;br&amp;gt;Cruiser ×2}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Overview ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Overview ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</description>
			<pubDate>Wed, 24 Jun 2026 09:28:12 GMT</pubDate>
			<dc:creator>Admin</dc:creator>
			<comments>https://wiki.perregna.com/Talk:Missile_Battery</comments>
		</item>
		<item>
			<title>Heavy Laser</title>
			<link>https://wiki.perregna.com/index.php?title=Heavy_Laser&amp;diff=299&amp;oldid=59</link>
			<guid isPermaLink="false">https://wiki.perregna.com/index.php?title=Heavy_Laser&amp;diff=299&amp;oldid=59</guid>
			<description>&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 09:27, 24 June 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Defense|name=Heavy Laser|image=Defense_HeavyLaser.png|realm=2|category=Advanced|attack=600|shield=200|hp=3000|buildtime=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2100s&lt;/del&gt;|cost=8000 Steel, 5000 Quartz, 3000 Gas, 1000 Silicium|abilities=Bonus vs Armor|rapidfire=Cruiser ×3&amp;lt;br&amp;gt;Heavy Cruiser ×2&amp;lt;br&amp;gt;Destroyer ×2}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Defense|name=Heavy Laser|image=Defense_HeavyLaser.png|realm=2|category=Advanced|attack=600|shield=200|hp=3000|buildtime=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;12100s&lt;/ins&gt;|cost=8000 Steel, 5000 Quartz, 3000 Gas, 1000 Silicium|abilities=Bonus vs Armor|rapidfire=Cruiser ×3&amp;lt;br&amp;gt;Heavy Cruiser ×2&amp;lt;br&amp;gt;Destroyer ×2}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</description>
			<pubDate>Wed, 24 Jun 2026 09:27:53 GMT</pubDate>
			<dc:creator>Admin</dc:creator>
			<comments>https://wiki.perregna.com/Talk:Heavy_Laser</comments>
		</item>
		<item>
			<title>Ion Turret</title>
			<link>https://wiki.perregna.com/index.php?title=Ion_Turret&amp;diff=298&amp;oldid=219</link>
			<guid isPermaLink="false">https://wiki.perregna.com/index.php?title=Ion_Turret&amp;diff=298&amp;oldid=219</guid>
			<description>&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 09:27, 24 June 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Defense|name=Ion Turret|image=Defense_IonTurret.png|realm=2|category=Turret|attack=400|shield=150|hp=2000|buildtime=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1800s&lt;/del&gt;|cost=6000 Steel, 4000 Quartz, 2000 Gas, 500 Silicium|abilities=None|rapidfire=Fighter ×3&amp;lt;br&amp;gt;Kamikaze ×3&amp;lt;br&amp;gt;Corvette ×2}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Defense|name=Ion Turret|image=Defense_IonTurret.png|realm=2|category=Turret|attack=400|shield=150|hp=2000|buildtime=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;6800s&lt;/ins&gt;|cost=6000 Steel, 4000 Quartz, 2000 Gas, 500 Silicium|abilities=None|rapidfire=Fighter ×3&amp;lt;br&amp;gt;Kamikaze ×3&amp;lt;br&amp;gt;Corvette ×2}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</description>
			<pubDate>Wed, 24 Jun 2026 09:27:33 GMT</pubDate>
			<dc:creator>Admin</dc:creator>
			<comments>https://wiki.perregna.com/Talk:Ion_Turret</comments>
		</item>
		<item>
			<title>Terraformer</title>
			<link>https://wiki.perregna.com/index.php?title=Terraformer&amp;diff=297&amp;oldid=196</link>
			<guid isPermaLink="false">https://wiki.perregna.com/index.php?title=Terraformer&amp;diff=297&amp;oldid=196</guid>
			<description>&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 09:27, 24 June 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Building|name=Terraformer|image=Building_Terraformer.png|category=Infrastructure|realm=3|placement=Planet|steel=2000000|quartz=3000000|gas=0|iridium=4500000|silicium=7000000|elerium=250000|time=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;820000s&lt;/del&gt;|effects=Increases available building slots.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Building|name=Terraformer|image=Building_Terraformer.png|category=Infrastructure|realm=3|placement=Planet|steel=2000000|quartz=3000000|gas=0|iridium=4500000|silicium=7000000|elerium=250000|time=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;40000000s&lt;/ins&gt;|effects=Increases available building slots.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Improves planetary resource richness.|requirements=Research Lab Level 6&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Improves planetary resource richness.|requirements=Research Lab Level 6&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Engineering Lab Level 20&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Engineering Lab Level 20&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</description>
			<pubDate>Wed, 24 Jun 2026 09:27:06 GMT</pubDate>
			<dc:creator>Admin</dc:creator>
			<comments>https://wiki.perregna.com/Talk:Terraformer</comments>
		</item>
		<item>
			<title>Elerium Synthesizer</title>
			<link>https://wiki.perregna.com/index.php?title=Elerium_Synthesizer&amp;diff=296&amp;oldid=165</link>
			<guid isPermaLink="false">https://wiki.perregna.com/index.php?title=Elerium_Synthesizer&amp;diff=296&amp;oldid=165</guid>
			<description>&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 09:26, 24 June 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Building|name=Elerium Synthesizer|image=Building_EleriumSynthesizer.png|category=Production|realm=3|placement=Planet|steel=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;0&lt;/del&gt;|quartz=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;10000&lt;/del&gt;|gas=0|iridium=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;25000&lt;/del&gt;|silicium=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;34000&lt;/del&gt;|elerium=0|time=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;72000s&lt;/del&gt;|effects=Produces Elerium, a rare high-energy material used in late-game technologies.|requirements=Advanced Resource Extraction Level 10&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Building|name=Elerium Synthesizer|image=Building_EleriumSynthesizer.png|category=Production|realm=3|placement=Planet|steel=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1000&lt;/ins&gt;|quartz=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1400&lt;/ins&gt;|gas=0|iridium=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1200&lt;/ins&gt;|silicium=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1700&lt;/ins&gt;|elerium=0|time=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;36000s&lt;/ins&gt;|effects=Produces Elerium, a rare high-energy material used in late-game technologies.|requirements=Advanced Resource Extraction Level 10&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Fusion Technology Level 3}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Fusion Technology Level 3}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</description>
			<pubDate>Wed, 24 Jun 2026 09:26:01 GMT</pubDate>
			<dc:creator>Admin</dc:creator>
			<comments>https://wiki.perregna.com/Talk:Elerium_Synthesizer</comments>
		</item>
		<item>
			<title>Megahauler</title>
			<link>https://wiki.perregna.com/index.php?title=Megahauler&amp;diff=295&amp;oldid=43</link>
			<guid isPermaLink="false">https://wiki.perregna.com/index.php?title=Megahauler&amp;diff=295&amp;oldid=43</guid>
			<description>&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 09:25, 24 June 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l6&quot;&gt;Line 6:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 6:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | role = Alliance Logistics Anchor&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | role = Alliance Logistics Anchor&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | deployment = Space&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | deployment = Space&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | attack = &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;50&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | attack = &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1000&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | defense = &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2000&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | defense = &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;15000&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | shield = &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;400&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | shield = &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;10000&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | speed = &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;50&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | speed = &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;100&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | priority = 3&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | priority = 3&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | cargo = &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;250000&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | cargo = &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;700000&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | fuel = &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;75&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | fuel = &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;750&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | buildtime = &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;425200s&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | buildtime = &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;14252000s&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | cost = 200000 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Gas&lt;/del&gt;, 150000 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Iridium, 200000 &lt;/del&gt;Silicium, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;50000 &lt;/del&gt;Elerium&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | cost = 200000 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Steel, 100000 Quartz&lt;/ins&gt;, 150000 Silicium, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;40000 &lt;/ins&gt;Elerium&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | abilities = Alliance Supply Contracts&amp;lt;br&amp;gt;Bulk Trade&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | abilities = Alliance Supply Contracts&amp;lt;br&amp;gt;Bulk Trade&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | rapidfire = None&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | rapidfire = None&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key mediawiki-wiki_:diff:1.41:old-43:rev-295:php=table --&gt;
&lt;/table&gt;</description>
			<pubDate>Wed, 24 Jun 2026 09:25:03 GMT</pubDate>
			<dc:creator>Admin</dc:creator>
			<comments>https://wiki.perregna.com/Talk:Megahauler</comments>
		</item>
		<item>
			<title>Colossus</title>
			<link>https://wiki.perregna.com/index.php?title=Colossus&amp;diff=294&amp;oldid=42</link>
			<guid isPermaLink="false">https://wiki.perregna.com/index.php?title=Colossus&amp;diff=294&amp;oldid=42</guid>
			<description>&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 09:23, 24 June 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l6&quot;&gt;Line 6:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 6:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | role = Planet-Cracker Siege Platform&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | role = Planet-Cracker Siege Platform&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | deployment = Space&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | deployment = Space&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | attack = &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;8500&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | attack = &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;250000&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | defense = &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;20000&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | defense = &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;250000&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | shield = &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2000&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | shield = &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;40000&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | speed = &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;30&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | speed = &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;50&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | priority = 1&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | priority = 1&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | cargo = &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1000&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | cargo = &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;100000&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | fuel = &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;150&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | fuel = &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1400&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | buildtime = &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;36648000s&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | buildtime = &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;66648000s&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | cost = 500000 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Steel&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;600000 &lt;/del&gt;Iridium, 350000 Silicium, 150000 Elerium&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | cost = &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;750000 Steel, &lt;/ins&gt;500000 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Quartz&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;400000 &lt;/ins&gt;Iridium, 350000 Silicium, 150000 Elerium&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | abilities = Planet Cracker&amp;lt;br&amp;gt;Siege Ultimate&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | abilities = Planet Cracker&amp;lt;br&amp;gt;Siege Ultimate&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | rapidfire = Battlecruiser ×3&amp;lt;br&amp;gt;Dreadnought ×3&amp;lt;br&amp;gt;Heavy Cruiser ×4&amp;lt;br&amp;gt;Carrier ×2&amp;lt;br&amp;gt;Multiple Defense Structures&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | rapidfire = Battlecruiser ×3&amp;lt;br&amp;gt;Dreadnought ×3&amp;lt;br&amp;gt;Heavy Cruiser ×4&amp;lt;br&amp;gt;Carrier ×2&amp;lt;br&amp;gt;Multiple Defense Structures&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key mediawiki-wiki_:diff:1.41:old-42:rev-294:php=table --&gt;
&lt;/table&gt;</description>
			<pubDate>Wed, 24 Jun 2026 09:23:48 GMT</pubDate>
			<dc:creator>Admin</dc:creator>
			<comments>https://wiki.perregna.com/Talk:Colossus</comments>
		</item>
		<item>
			<title>Titan</title>
			<link>https://wiki.perregna.com/index.php?title=Titan&amp;diff=293&amp;oldid=40</link>
			<guid isPermaLink="false">https://wiki.perregna.com/index.php?title=Titan&amp;diff=293&amp;oldid=40</guid>
			<description>&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 09:22, 24 June 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l6&quot;&gt;Line 6:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 6:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | role = Prestige Dreadnought&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | role = Prestige Dreadnought&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | deployment = Space&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | deployment = Space&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | attack = &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;7000&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | attack = &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;100000&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | defense = &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;28000&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | defense = &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;200000&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | shield = &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1750&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | shield = &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;20000&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | speed = &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;40&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | speed = &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;80&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | priority = 1&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | priority = 1&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | cargo = &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2000&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | cargo = &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;20000&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | fuel = &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;125&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | fuel = &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1000&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | buildtime = &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;16540000s&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | buildtime = &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;26540000s&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | cost = &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;150000 &lt;/del&gt;Steel, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;400000 &lt;/del&gt;Iridium, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;300000 &lt;/del&gt;Silicium, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;120000 &lt;/del&gt;Elerium&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | cost = &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;500000 &lt;/ins&gt;Steel, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;300000 Quartz, 250000 &lt;/ins&gt;Iridium, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;250000 &lt;/ins&gt;Silicium, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;80000 &lt;/ins&gt;Elerium&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | abilities = Aura Command&amp;lt;br&amp;gt;Siege Focus&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | abilities = Aura Command&amp;lt;br&amp;gt;Siege Focus&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | rapidfire = Destroyer ×3&amp;lt;br&amp;gt;Cruiser ×5&amp;lt;br&amp;gt;Battleship ×4&amp;lt;br&amp;gt;Dreadnought ×3&amp;lt;br&amp;gt;Heavy Cruiser ×2&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | rapidfire = Destroyer ×3&amp;lt;br&amp;gt;Cruiser ×5&amp;lt;br&amp;gt;Battleship ×4&amp;lt;br&amp;gt;Dreadnought ×3&amp;lt;br&amp;gt;Heavy Cruiser ×2&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</description>
			<pubDate>Wed, 24 Jun 2026 09:22:24 GMT</pubDate>
			<dc:creator>Admin</dc:creator>
			<comments>https://wiki.perregna.com/Talk:Titan</comments>
		</item>
		<item>
			<title>Support Vessel</title>
			<link>https://wiki.perregna.com/index.php?title=Support_Vessel&amp;diff=292&amp;oldid=41</link>
			<guid isPermaLink="false">https://wiki.perregna.com/index.php?title=Support_Vessel&amp;diff=292&amp;oldid=41</guid>
			<description>&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 09:20, 24 June 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l9&quot;&gt;Line 9:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 9:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | defense = 7800&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | defense = 7800&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | shield = 4800&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | shield = 4800&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | speed = &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;60&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | speed = &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;100&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | priority = 3&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | priority = 3&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | cargo = 1500&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | cargo = 1500&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | fuel = 50&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | fuel = 50&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | buildtime = 13332400s&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | buildtime = 13332400s&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | cost = 125000 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Gas&lt;/del&gt;, 120000 Iridium, 140000 Silicium, 70000 Elerium&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | cost = 125000 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Quartz&lt;/ins&gt;, 120000 Iridium, 140000 Silicium, 70000 Elerium&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | abilities = Field Repairs&amp;lt;br&amp;gt;Fleet Buffs&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | abilities = Field Repairs&amp;lt;br&amp;gt;Fleet Buffs&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | rapidfire = None&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | rapidfire = None&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</description>
			<pubDate>Wed, 24 Jun 2026 09:20:58 GMT</pubDate>
			<dc:creator>Admin</dc:creator>
			<comments>https://wiki.perregna.com/Talk:Support_Vessel</comments>
		</item>
		<item>
			<title>Battlecruiser</title>
			<link>https://wiki.perregna.com/index.php?title=Battlecruiser&amp;diff=291&amp;oldid=39</link>
			<guid isPermaLink="false">https://wiki.perregna.com/index.php?title=Battlecruiser&amp;diff=291&amp;oldid=39</guid>
			<description>&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 09:20, 24 June 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l6&quot;&gt;Line 6:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 6:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | role = Endgame Frontline Warship&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | role = Endgame Frontline Warship&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | deployment = Space&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | deployment = Space&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | attack = &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;28000&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | attack = &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;60000&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | defense = &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;46000&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | defense = &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;90000&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | shield = &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;5600&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | shield = &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;45000&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | speed = &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;60&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | speed = &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;110&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | priority = 1&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | priority = 1&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | cargo = 7000&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | cargo = 7000&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | fuel = 120&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | fuel = 120&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | buildtime = 18828800s&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | buildtime = 18828800s&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | cost = &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;440000 &lt;/del&gt;Steel, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;100000 &lt;/del&gt;Iridium, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;120000 &lt;/del&gt;Silicium, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;80000 &lt;/del&gt;Elerium&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | cost = &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;350000 &lt;/ins&gt;Steel, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;200000 Quartz, 60000 &lt;/ins&gt;Iridium, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;80000 &lt;/ins&gt;Silicium, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;50000 &lt;/ins&gt;Elerium&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | abilities = None&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | abilities = None&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | rapidfire = Cruiser ×4&amp;lt;br&amp;gt;Destroyer ×2&amp;lt;br&amp;gt;Frigate ×3&amp;lt;br&amp;gt;Corvette ×5&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | rapidfire = Cruiser ×4&amp;lt;br&amp;gt;Destroyer ×2&amp;lt;br&amp;gt;Frigate ×3&amp;lt;br&amp;gt;Corvette ×5&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key mediawiki-wiki_:diff:1.41:old-39:rev-291:php=table --&gt;
&lt;/table&gt;</description>
			<pubDate>Wed, 24 Jun 2026 09:20:14 GMT</pubDate>
			<dc:creator>Admin</dc:creator>
			<comments>https://wiki.perregna.com/Talk:Battlecruiser</comments>
		</item>
		<item>
			<title>Science Vessel</title>
			<link>https://wiki.perregna.com/index.php?title=Science_Vessel&amp;diff=290&amp;oldid=37</link>
			<guid isPermaLink="false">https://wiki.perregna.com/index.php?title=Science_Vessel&amp;diff=290&amp;oldid=37</guid>
			<description>&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 09:19, 24 June 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l9&quot;&gt;Line 9:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 9:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | defense = 800&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | defense = 800&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | shield = 100&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | shield = 100&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | speed = &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;85&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | speed = &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;120&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | priority = 2&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | priority = 2&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | cargo = 500&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | cargo = 500&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key mediawiki-wiki_:diff:1.41:old-37:rev-290:php=table --&gt;
&lt;/table&gt;</description>
			<pubDate>Wed, 24 Jun 2026 09:19:13 GMT</pubDate>
			<dc:creator>Admin</dc:creator>
			<comments>https://wiki.perregna.com/Talk:Science_Vessel</comments>
		</item>
		<item>
			<title>Advanced Recycler</title>
			<link>https://wiki.perregna.com/index.php?title=Advanced_Recycler&amp;diff=289&amp;oldid=36</link>
			<guid isPermaLink="false">https://wiki.perregna.com/index.php?title=Advanced_Recycler&amp;diff=289&amp;oldid=36</guid>
			<description>&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 09:18, 24 June 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l11&quot;&gt;Line 11:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 11:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | speed = 70&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | speed = 70&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | priority = 3&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | priority = 3&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | cargo = &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;50000&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | cargo = &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;80000&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | fuel = &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;25&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | fuel = &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;55&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | buildtime = 110800s&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | buildtime = 110800s&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | cost = &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;25000 &lt;/del&gt;Steel, 20000 Quartz, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;12000 &lt;/del&gt;Gas, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;18000 &lt;/del&gt;Iridium, 1000 Elerium&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | cost = &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;35000 &lt;/ins&gt;Steel, 20000 Quartz, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;20000 &lt;/ins&gt;Gas, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;5000 &lt;/ins&gt;Iridium, 1000 Elerium&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | abilities = Salvage Debris&amp;lt;br&amp;gt;Bonus Debris Efficiency&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | abilities = Salvage Debris&amp;lt;br&amp;gt;Bonus Debris Efficiency&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | rapidfire = None&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | rapidfire = None&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key mediawiki-wiki_:diff:1.41:old-36:rev-289:php=table --&gt;
&lt;/table&gt;</description>
			<pubDate>Wed, 24 Jun 2026 09:18:48 GMT</pubDate>
			<dc:creator>Admin</dc:creator>
			<comments>https://wiki.perregna.com/Talk:Advanced_Recycler</comments>
		</item>
		<item>
			<title>Dreadnought</title>
			<link>https://wiki.perregna.com/index.php?title=Dreadnought&amp;diff=288&amp;oldid=240</link>
			<guid isPermaLink="false">https://wiki.perregna.com/index.php?title=Dreadnought&amp;diff=288&amp;oldid=240</guid>
			<description>&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 09:17, 24 June 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l14&quot;&gt;Line 14:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 14:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | fuel = 100&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | fuel = 100&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | buildtime = 348200s&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | buildtime = 348200s&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | cost = 60000 Steel, 40000 Quartz, 30000 Gas, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;40000 &lt;/del&gt;Iridium, 40000 Silicium&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | cost = 60000 Steel, 40000 Quartz, 30000 Gas, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;35000 &lt;/ins&gt;Iridium, 40000 Silicium&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | abilities = Siege Bonus&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | abilities = Siege Bonus&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | rapidfire = Cruiser ×3&amp;lt;br&amp;gt;Heavy Cruiser ×2&amp;lt;br&amp;gt;Battleship ×2&amp;lt;br&amp;gt;Destroyer ×2&amp;lt;br&amp;gt;Multiple Defense Structures&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | rapidfire = Cruiser ×3&amp;lt;br&amp;gt;Heavy Cruiser ×2&amp;lt;br&amp;gt;Battleship ×2&amp;lt;br&amp;gt;Destroyer ×2&amp;lt;br&amp;gt;Multiple Defense Structures&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key mediawiki-wiki_:diff:1.41:old-240:rev-288:php=table --&gt;
&lt;/table&gt;</description>
			<pubDate>Wed, 24 Jun 2026 09:17:51 GMT</pubDate>
			<dc:creator>Admin</dc:creator>
			<comments>https://wiki.perregna.com/Talk:Dreadnought</comments>
		</item>
		<item>
			<title>Carrier</title>
			<link>https://wiki.perregna.com/index.php?title=Carrier&amp;diff=287&amp;oldid=35</link>
			<guid isPermaLink="false">https://wiki.perregna.com/index.php?title=Carrier&amp;diff=287&amp;oldid=35</guid>
			<description>&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 09:17, 24 June 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l9&quot;&gt;Line 9:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 9:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | defense = 12000&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | defense = 12000&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | shield = 1200&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | shield = 1200&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | speed = &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;45&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | speed = &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;65&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | priority = 2&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | priority = 2&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | cargo = 1000&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | cargo = 1000&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | fuel = 90&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | fuel = 90&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | buildtime = 221600s&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | buildtime = 221600s&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | cost = 50000 Steel, 20000 Gas, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;30000 &lt;/del&gt;Iridium, 25000 Silicium, 14000 Elerium&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | cost = 50000 Steel, 20000 Gas, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;20000 &lt;/ins&gt;Iridium, 25000 Silicium, 14000 Elerium&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | abilities = Launch Drones&amp;lt;br&amp;gt;Fleet Anchor&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | abilities = Launch Drones&amp;lt;br&amp;gt;Fleet Anchor&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | rapidfire = Light Fighter ×3&amp;lt;br&amp;gt;Light Interceptor ×3&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | rapidfire = Light Fighter ×3&amp;lt;br&amp;gt;Light Interceptor ×3&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</description>
			<pubDate>Wed, 24 Jun 2026 09:17:26 GMT</pubDate>
			<dc:creator>Admin</dc:creator>
			<comments>https://wiki.perregna.com/Talk:Carrier</comments>
		</item>
		<item>
			<title>Heavy Cruiser</title>
			<link>https://wiki.perregna.com/index.php?title=Heavy_Cruiser&amp;diff=286&amp;oldid=33</link>
			<guid isPermaLink="false">https://wiki.perregna.com/index.php?title=Heavy_Cruiser&amp;diff=286&amp;oldid=33</guid>
			<description>&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 09:16, 24 June 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l14&quot;&gt;Line 14:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 14:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | fuel = 70&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | fuel = 70&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | buildtime = 164400s&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | buildtime = 164400s&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | cost = &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;20000 &lt;/del&gt;Steel, 30000 Quartz, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;14000 &lt;/del&gt;Iridium, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;32000 &lt;/del&gt;Silicium, 12000 Elerium&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | cost = &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;30000 &lt;/ins&gt;Steel, 30000 Quartz, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;25000 &lt;/ins&gt;Iridium, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;21000 &lt;/ins&gt;Silicium, 12000 Elerium&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | abilities = None&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | abilities = None&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | rapidfire = Light Fighter ×7&amp;lt;br&amp;gt;Light Interceptor ×7&amp;lt;br&amp;gt;Cruiser ×2&amp;lt;br&amp;gt;Destroyer ×2&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | rapidfire = Light Fighter ×7&amp;lt;br&amp;gt;Light Interceptor ×7&amp;lt;br&amp;gt;Cruiser ×2&amp;lt;br&amp;gt;Destroyer ×2&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</description>
			<pubDate>Wed, 24 Jun 2026 09:16:58 GMT</pubDate>
			<dc:creator>Admin</dc:creator>
			<comments>https://wiki.perregna.com/Talk:Heavy_Cruiser</comments>
		</item>
		<item>
			<title>Bomber</title>
			<link>https://wiki.perregna.com/index.php?title=Bomber&amp;diff=285&amp;oldid=32</link>
			<guid isPermaLink="false">https://wiki.perregna.com/index.php?title=Bomber&amp;diff=285&amp;oldid=32</guid>
			<description>&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 09:15, 24 June 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l9&quot;&gt;Line 9:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 9:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | defense = 9000&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | defense = 9000&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | shield = 900&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | shield = 900&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | speed = &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;50&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | speed = &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;55&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | priority = 2&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | priority = 2&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | cargo = 400&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | cargo = 400&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</description>
			<pubDate>Wed, 24 Jun 2026 09:15:58 GMT</pubDate>
			<dc:creator>Admin</dc:creator>
			<comments>https://wiki.perregna.com/Talk:Bomber</comments>
		</item>
		<item>
			<title>Frigate</title>
			<link>https://wiki.perregna.com/index.php?title=Frigate&amp;diff=284&amp;oldid=28</link>
			<guid isPermaLink="false">https://wiki.perregna.com/index.php?title=Frigate&amp;diff=284&amp;oldid=28</guid>
			<description>&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 09:15, 24 June 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l7&quot;&gt;Line 7:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 7:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | deployment = Space&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | deployment = Space&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | attack = 400&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | attack = 400&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | defense = &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;8500&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | defense = &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;11000&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | shield = &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1200&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | shield = &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1600&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | speed = 85&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | speed = 85&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | priority = 2&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | priority = 2&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</description>
			<pubDate>Wed, 24 Jun 2026 09:15:14 GMT</pubDate>
			<dc:creator>Admin</dc:creator>
			<comments>https://wiki.perregna.com/Talk:Frigate</comments>
		</item>
		<item>
			<title>Corvette</title>
			<link>https://wiki.perregna.com/index.php?title=Corvette&amp;diff=283&amp;oldid=26</link>
			<guid isPermaLink="false">https://wiki.perregna.com/index.php?title=Corvette&amp;diff=283&amp;oldid=26</guid>
			<description>&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 09:14, 24 June 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l8&quot;&gt;Line 8:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 8:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | attack = 600&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | attack = 600&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | defense = 6200&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | defense = 6200&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | shield = &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;220&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | shield = &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;800&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | speed = 120&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | speed = 120&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | priority = 2&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  | priority = 2&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key mediawiki-wiki_:diff:1.41:old-26:rev-283:php=table --&gt;
&lt;/table&gt;</description>
			<pubDate>Wed, 24 Jun 2026 09:14:48 GMT</pubDate>
			<dc:creator>Admin</dc:creator>
			<comments>https://wiki.perregna.com/Talk:Corvette</comments>
		</item>
		<item>
			<title>MediaWiki:Common.css</title>
			<link>https://wiki.perregna.com/index.php?title=MediaWiki:Common.css&amp;diff=282&amp;oldid=145</link>
			<guid isPermaLink="false">https://wiki.perregna.com/index.php?title=MediaWiki:Common.css&amp;diff=282&amp;oldid=145</guid>
			<description>&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 07:09, 24 June 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;4&quot; class=&quot;diff-multi&quot; lang=&quot;en&quot;&gt;(One intermediate revision by the same user not shown)&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l12&quot;&gt;Line 12:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 12:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;     font-size: 14px;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;     font-size: 14px;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;     background-color: #FFFFFF12;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;     background-color: #FFFFFF12;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;.skin-theme-clientpref-night .shipbox {&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;    color: #ddd;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l38&quot;&gt;Line 38:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 42:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;     width: 320px;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;     width: 320px;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;     border: 1px solid #444;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;     border: 1px solid #444;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;     color: #&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ddd&lt;/del&gt;;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;     color: #&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;000&lt;/ins&gt;;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;     margin: 10px 0;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;     margin: 10px 0;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;     border-radius: 6px;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;     border-radius: 6px;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;     font-size: 14px;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;     font-size: 14px;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;     background-color: #FFFFFF12;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;     background-color: #FFFFFF12;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;.skin-theme-clientpref-night .defbox {&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;    color: #ddd;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l70&quot;&gt;Line 70:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 78:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;     width: 340px;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;     width: 340px;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;     border: 1px solid #444;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;     border: 1px solid #444;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;     color: #&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ddd&lt;/del&gt;;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;     color: #&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;000&lt;/ins&gt;;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;     margin: 10px 0;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;     margin: 10px 0;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;     border-radius: 6px;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;     border-radius: 6px;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;     font-size: 14px;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;     font-size: 14px;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;     background-color: #FFFFFF12;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;     background-color: #FFFFFF12;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;.skin-theme-clientpref-night .resbox {&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;    color: #ddd;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l104&quot;&gt;Line 104:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 116:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;     margin: 0 0 15px 20px;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;     margin: 0 0 15px 20px;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;     border: 1px solid #444;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;     border: 1px solid #444;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;     color: #&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ddd&lt;/del&gt;;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;     color: #&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;000&lt;/ins&gt;;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;     border-radius: 6px;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;     border-radius: 6px;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;     font-size: 14px;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;     font-size: 14px;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;     background-color: #FFFFFF12;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;     background-color: #FFFFFF12;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;.skin-theme-clientpref-night .building-infobox {&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;    color: #ddd;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key mediawiki-wiki_:diff:1.41:old-145:rev-282:php=table --&gt;
&lt;/table&gt;</description>
			<pubDate>Wed, 24 Jun 2026 07:09:27 GMT</pubDate>
			<dc:creator>Admin</dc:creator>
			<comments>https://wiki.perregna.com/MediaWiki_talk:Common.css</comments>
		</item>
		<item>
			<title>Version 1.3.2</title>
			<link>https://wiki.perregna.com/index.php?title=Version_1.3.2&amp;diff=280&amp;oldid=0</link>
			<guid isPermaLink="false">https://wiki.perregna.com/index.php?title=Version_1.3.2&amp;diff=280&amp;oldid=0</guid>
			<description>&lt;p&gt;Created page with &amp;quot;This update is all about &amp;#039;&amp;#039;&amp;#039;Alliance Territorial Control&amp;#039;&amp;#039;&amp;#039;: your alliance can now conquer star systems, build on them, harvest and survey their deposits, research alliance-wide upgrades, run diplomacy with other alliances, and collect a daily share of everything your territory produces. The more systems you hold — and the longer you hold them — the bigger the shared advantage for every member.&amp;lt;blockquote&amp;gt;New to alliance play? See the full Alliances guide, or open &amp;#039;&amp;#039;...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;This update is all about &amp;#039;&amp;#039;&amp;#039;Alliance Territorial Control&amp;#039;&amp;#039;&amp;#039;: your alliance can now conquer star systems, build on them, harvest and survey their deposits, research alliance-wide upgrades, run diplomacy with other alliances, and collect a daily share of everything your territory produces. The more systems you hold — and the longer you hold them — the bigger the shared advantage for every member.&amp;lt;blockquote&amp;gt;New to alliance play? See the full Alliances guide, or open &amp;#039;&amp;#039;&amp;#039;Settings → Quick Guides → Alliance Territorial Control&amp;#039;&amp;#039;&amp;#039; in-game.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== New Features ==&lt;br /&gt;
&lt;br /&gt;
=== Conquer &amp;amp; control star systems ===&lt;br /&gt;
&lt;br /&gt;
* Every star system is anchored by a &amp;#039;&amp;#039;&amp;#039;Stellar Nexus&amp;#039;&amp;#039;&amp;#039;, a fortified core defended by a &amp;#039;&amp;#039;&amp;#039;System Protector&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Scout the nexus&amp;#039;&amp;#039;&amp;#039; first to reveal its garrison strength and resource focus (its common and rare deposits).&lt;br /&gt;
* Only a &amp;#039;&amp;#039;&amp;#039;coordinated alliance (FCS) attack&amp;#039;&amp;#039;&amp;#039; can defeat the protector and claim a system — it&amp;#039;s far too strong for a single commander.&lt;br /&gt;
* Win the assault and the system transfers to your alliance immediately. Its protector fleet, defenses, and stored resources are wiped, and the system center becomes a colony your alliance controls.&lt;br /&gt;
* Your alliance&amp;#039;s &amp;#039;&amp;#039;&amp;#039;first&amp;#039;&amp;#039;&amp;#039; conquered system becomes its &amp;#039;&amp;#039;&amp;#039;Headquarters&amp;#039;&amp;#039;&amp;#039;; every system after that becomes a &amp;#039;&amp;#039;&amp;#039;Division&amp;#039;&amp;#039;&amp;#039;. Holding more systems compounds your economic and military edge.&lt;br /&gt;
&lt;br /&gt;
=== Alliance buildings ===&lt;br /&gt;
Built on conquered system centers and funded by the shared &amp;#039;&amp;#039;&amp;#039;Alliance Vault&amp;#039;&amp;#039;&amp;#039;:&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Headquarters&amp;#039;&amp;#039;&amp;#039; — the core of the alliance. Unlocks and gates every other alliance building and drives your alliance level. One per alliance; its level caps every Division Center.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Division Center&amp;#039;&amp;#039;&amp;#039; — command hub for a conquered division system; its level can never exceed the Headquarters level.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Vault&amp;#039;&amp;#039;&amp;#039; — expands shared resource storage from member donations.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Research Lab&amp;#039;&amp;#039;&amp;#039; — hosts the shared alliance research network and reduces research time.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Diplomacy Office&amp;#039;&amp;#039;&amp;#039; — manages treaties and unlocks additional treaty slots.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Archive&amp;#039;&amp;#039;&amp;#039; — stores donated cosmetics, relics, and artifacts, and showcases alliance branding.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Bazaar&amp;#039;&amp;#039;&amp;#039; — the alliance marketplace for trading Quantum Shards into new cosmetic families.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Engineering Lab&amp;#039;&amp;#039;&amp;#039; — speeds up construction on the system it&amp;#039;s built on.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Defense Yard&amp;#039;&amp;#039;&amp;#039; — enables building alliance defenses on the system (after researching Defense Protocols).&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Common Extractor / Rare Extractor&amp;#039;&amp;#039;&amp;#039; — boost the common (Harvest) and rare (Survey) output of missions run on that system.&lt;br /&gt;
&lt;br /&gt;
=== Alliance Vault &amp;amp; Research ===&lt;br /&gt;
&lt;br /&gt;
* Members donate resources to the shared &amp;#039;&amp;#039;&amp;#039;Alliance Vault&amp;#039;&amp;#039;&amp;#039;; leaders and deputies spend the vault to start research.&lt;br /&gt;
* A single shared &amp;#039;&amp;#039;&amp;#039;alliance research network&amp;#039;&amp;#039;&amp;#039; with four categories — &amp;#039;&amp;#039;&amp;#039;Infrastructure&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Logistics&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Membership&amp;#039;&amp;#039;&amp;#039;, and &amp;#039;&amp;#039;&amp;#039;Defense&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
* New research lines include:&lt;br /&gt;
** &amp;#039;&amp;#039;&amp;#039;Alliance Infrastructure&amp;#039;&amp;#039;&amp;#039; &amp;amp; &amp;#039;&amp;#039;&amp;#039;Supply Logistics&amp;#039;&amp;#039;&amp;#039; — reduce system upkeep and unlock per-resource refinement programs.&lt;br /&gt;
** &amp;#039;&amp;#039;&amp;#039;Per-resource Refinements&amp;#039;&amp;#039;&amp;#039; (Steel, Quartz, Gas, Iridium, Silicium, Elerium) — lower that resource&amp;#039;s upkeep across alliance systems.&lt;br /&gt;
** &amp;#039;&amp;#039;&amp;#039;Recruitment Doctrine&amp;#039;&amp;#039;&amp;#039; — permanently raises the alliance member limit.&lt;br /&gt;
** &amp;#039;&amp;#039;&amp;#039;Territorial Expansion&amp;#039;&amp;#039;&amp;#039; — permanently raises how many systems the alliance can control.&lt;br /&gt;
** &amp;#039;&amp;#039;&amp;#039;Defense Protocols, Reinforced Armor, Deflector Shields, Weapons Calibration, Garrison Capacity&amp;#039;&amp;#039;&amp;#039; — unlock and strengthen alliance-built defenses and add defense build slots.&lt;br /&gt;
&lt;br /&gt;
=== System Harvesting &amp;amp; Surveying ===&lt;br /&gt;
&lt;br /&gt;
* Send &amp;#039;&amp;#039;&amp;#039;Harvest&amp;#039;&amp;#039;&amp;#039; missions (require &amp;#039;&amp;#039;&amp;#039;Orbital Refineries&amp;#039;&amp;#039;&amp;#039;) to pull a system&amp;#039;s deposits — &amp;#039;&amp;#039;&amp;#039;70% common / 30% rare&amp;#039;&amp;#039;&amp;#039;. &amp;#039;&amp;#039;&amp;#039;Industrialist&amp;#039;&amp;#039;&amp;#039;-class commanders earn a large output bonus.&lt;br /&gt;
* Send &amp;#039;&amp;#039;&amp;#039;Survey&amp;#039;&amp;#039;&amp;#039; missions (require &amp;#039;&amp;#039;&amp;#039;Science Vessels&amp;#039;&amp;#039;&amp;#039;) for the mirror ratio — &amp;#039;&amp;#039;&amp;#039;30% common / 70% rare&amp;#039;&amp;#039;&amp;#039; — the best way to gather rare deposits. &amp;#039;&amp;#039;&amp;#039;Explorer&amp;#039;&amp;#039;&amp;#039;-class commanders earn the bonus here.&lt;br /&gt;
* Both run as &amp;#039;&amp;#039;&amp;#039;recallable cycles&amp;#039;&amp;#039;&amp;#039; (~30 minutes each): recall any time and keep what&amp;#039;s already processed.&lt;br /&gt;
* Output is split each cycle: &amp;#039;&amp;#039;&amp;#039;10%&amp;#039;&amp;#039;&amp;#039; returns in your fleet cargo, &amp;#039;&amp;#039;&amp;#039;5%&amp;#039;&amp;#039;&amp;#039; goes to stationed Guardians, and &amp;#039;&amp;#039;&amp;#039;85%&amp;#039;&amp;#039;&amp;#039; feeds the alliance daily pool.&lt;br /&gt;
* Available from &amp;#039;&amp;#039;&amp;#039;Realm 4&amp;#039;&amp;#039;&amp;#039; onward.&lt;br /&gt;
&lt;br /&gt;
=== The daily system share ===&lt;br /&gt;
&lt;br /&gt;
* The 85% pooled from every Harvest and Survey haul accumulates in a shared &amp;#039;&amp;#039;&amp;#039;daily pool&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
* At midnight UTC the pool finalizes and is divided among active members into reserved personal shares, weighted to give newer commanders a meaningful floor while still rewarding top contributors.&lt;br /&gt;
* Open the &amp;#039;&amp;#039;&amp;#039;System Harvest&amp;#039;&amp;#039;&amp;#039; tab and tap &amp;#039;&amp;#039;&amp;#039;Collect&amp;#039;&amp;#039;&amp;#039; to claim your share — a &amp;#039;&amp;#039;&amp;#039;Trade Union convoy&amp;#039;&amp;#039;&amp;#039; delivers it to your capital colony (about an hour, reduced by Supply Logistics research). Collect daily, or that day&amp;#039;s share is discarded on the next rollover.&lt;br /&gt;
&lt;br /&gt;
=== Defending your systems ===&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Guardians&amp;#039;&amp;#039;&amp;#039; — keep a fleet stationed at a system center to help hold it and share the &amp;#039;&amp;#039;&amp;#039;5%&amp;#039;&amp;#039;&amp;#039; security cut from every Harvest and Survey haul.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Alliance defenses&amp;#039;&amp;#039;&amp;#039; — build a Defense Yard and (after Defense Protocols) construct defenses on the system, strengthened further by armor, shield, and weapon research.&lt;br /&gt;
&lt;br /&gt;
=== Diplomacy &amp;amp; war ===&lt;br /&gt;
&lt;br /&gt;
* Manage relations with other alliances from the &amp;#039;&amp;#039;&amp;#039;Diplomacy&amp;#039;&amp;#039;&amp;#039; screen: &amp;#039;&amp;#039;&amp;#039;Non-Aggression Pacts&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Alliances&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Declare War&amp;#039;&amp;#039;&amp;#039;, and &amp;#039;&amp;#039;&amp;#039;Propose Peace&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
* Treaty slots are unlocked by the &amp;#039;&amp;#039;&amp;#039;Diplomacy Office&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
=== Alliance Archive, Bazaar &amp;amp; branding ===&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Archive Collection &amp;amp; Shop:&amp;#039;&amp;#039;&amp;#039; donate a relic&amp;#039;s base to unlock it for the alliance, then any member can buy alternate skins with &amp;#039;&amp;#039;&amp;#039;Quantum Shards&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Alliance Wishlist:&amp;#039;&amp;#039;&amp;#039; flag the cosmetics your alliance wants so members can purchase and donate them.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Branding:&amp;#039;&amp;#039;&amp;#039; choose your active alliance &amp;#039;&amp;#039;&amp;#039;Badge&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;Banner&amp;#039;&amp;#039;&amp;#039; from donated relics, and attach &amp;#039;&amp;#039;&amp;#039;System Themes&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;Monuments&amp;#039;&amp;#039;&amp;#039; to the systems your alliance controls.&lt;br /&gt;
&lt;br /&gt;
=== Alliance Tax ===&lt;br /&gt;
&lt;br /&gt;
* Alliances can set an optional &amp;#039;&amp;#039;&amp;#039;tax&amp;#039;&amp;#039;&amp;#039; (0–5%). Members automatically contribute that share of resources brought home from attack, debris, explore, and harvest missions to the alliance vault. Fleet return reports now show the tax breakdown.&lt;br /&gt;
&lt;br /&gt;
== Improvements ==&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Harvest Fleet Optimization&amp;#039;&amp;#039;&amp;#039; setting for one-click asteroid harvest: choose &amp;#039;&amp;#039;&amp;#039;Max Harvest Speed&amp;#039;&amp;#039;&amp;#039; (finish in a single cycle) or &amp;#039;&amp;#039;&amp;#039;Min Orbital Needed&amp;#039;&amp;#039;&amp;#039; (fewest refineries, with haulers carrying the load).&lt;br /&gt;
* New mail reports: &amp;#039;&amp;#039;&amp;#039;System Harvest Report&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;System Survey Report&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;System Defense Report&amp;#039;&amp;#039;&amp;#039;, and &amp;#039;&amp;#039;&amp;#039;System Captured / Lost&amp;#039;&amp;#039;&amp;#039; battle-impact reports.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Resource Protection breakdown&amp;#039;&amp;#039;&amp;#039; in the building view — see base protection, research, monuments, and the combat cap at a glance.&lt;br /&gt;
* New alliance setting to &amp;#039;&amp;#039;&amp;#039;show member online &amp;amp; last-active status&amp;#039;&amp;#039;&amp;#039; in the member list.&lt;br /&gt;
* Member list now includes a &amp;#039;&amp;#039;&amp;#039;Donations&amp;#039;&amp;#039;&amp;#039; column, and your score now counts an &amp;#039;&amp;#039;&amp;#039;Alliance Donation&amp;#039;&amp;#039;&amp;#039; contribution.&lt;br /&gt;
* Shared scout reports now indicate who a report was shared &amp;#039;&amp;#039;&amp;#039;for&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
* Coordinated &amp;#039;&amp;#039;&amp;#039;FCS attacks&amp;#039;&amp;#039;&amp;#039; are now required to attack systems and boss pirates, with clearer territory-limit messaging.&lt;br /&gt;
&lt;br /&gt;
== Balance ==&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Stationed fleets&amp;#039;&amp;#039;&amp;#039; now lose ships when only partially defeated, rather than surviving intact.&lt;br /&gt;
&lt;br /&gt;
== Bug Fixes ==&lt;br /&gt;
&lt;br /&gt;
* Cleaned up migration data and localization, and refined battle simulation around alliance territory counts.&lt;/div&gt;</description>
			<pubDate>Tue, 23 Jun 2026 18:04:03 GMT</pubDate>
			<dc:creator>Admin</dc:creator>
			<comments>https://wiki.perregna.com/Talk:Version_1.3.2</comments>
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			<title>Fleet Combat</title>
			<link>https://wiki.perregna.com/index.php?title=Fleet_Combat&amp;diff=279&amp;oldid=173</link>
			<guid isPermaLink="false">https://wiki.perregna.com/index.php?title=Fleet_Combat&amp;diff=279&amp;oldid=173</guid>
			<description>&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 14:07, 20 June 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l228&quot;&gt;Line 228:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 228:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Defenses]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Defenses]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;----&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;----&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;== Battle Looting ==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Successful raids can steal resources from a defender&#039;s colony — but not everything. Resource Protection and Warehouse capacity work together to shield part of your stockpile, while a global loot rate limits how much of the exposed portion attackers can actually take. Fleet cargo capacity is the final gate: raiders must bring enough haulers to carry the loot home.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This system applies to player-vs-player (PvP) attacks on active colonies. Pirates, inactive colonies, and other special targets follow different rules and it can be looted with %100 loot rate. See details at [[Battle Looting]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;= War Fatigue =&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;= War Fatigue =&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key mediawiki-wiki_:diff:1.41:old-173:rev-279:php=table --&gt;
&lt;/table&gt;</description>
			<pubDate>Sat, 20 Jun 2026 14:07:59 GMT</pubDate>
			<dc:creator>Admin</dc:creator>
			<comments>https://wiki.perregna.com/Talk:Fleet_Combat</comments>
		</item>
		<item>
			<title>Battle Looting</title>
			<link>https://wiki.perregna.com/index.php?title=Battle_Looting&amp;diff=278&amp;oldid=0</link>
			<guid isPermaLink="false">https://wiki.perregna.com/index.php?title=Battle_Looting&amp;diff=278&amp;oldid=0</guid>
			<description>&lt;p&gt;Created page with &amp;quot;= Resource Protection &amp;amp; Looting = Successful raids can steal resources from a defender&amp;#039;s colony — but not everything. &amp;#039;&amp;#039;&amp;#039;Resource Protection&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;Warehouse&amp;#039;&amp;#039;&amp;#039; capacity work together to shield part of your stockpile, while a global &amp;#039;&amp;#039;&amp;#039;loot rate&amp;#039;&amp;#039;&amp;#039; limits how much of the exposed portion attackers can actually take. Fleet &amp;#039;&amp;#039;&amp;#039;cargo capacity&amp;#039;&amp;#039;&amp;#039; is the final gate: raiders must bring enough haulers to carry the loot home.  This system applies to &amp;#039;&amp;#039;&amp;#039;player-vs-player (PvP)...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;= Resource Protection &amp;amp; Looting =&lt;br /&gt;
Successful raids can steal resources from a defender&amp;#039;s colony — but not everything. &amp;#039;&amp;#039;&amp;#039;Resource Protection&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;Warehouse&amp;#039;&amp;#039;&amp;#039; capacity work together to shield part of your stockpile, while a global &amp;#039;&amp;#039;&amp;#039;loot rate&amp;#039;&amp;#039;&amp;#039; limits how much of the exposed portion attackers can actually take. Fleet &amp;#039;&amp;#039;&amp;#039;cargo capacity&amp;#039;&amp;#039;&amp;#039; is the final gate: raiders must bring enough haulers to carry the loot home.&lt;br /&gt;
&lt;br /&gt;
This system applies to &amp;#039;&amp;#039;&amp;#039;player-vs-player (PvP) attacks&amp;#039;&amp;#039;&amp;#039; on active colonies. Pirates, inactive colonies, and other special targets follow different rules (see Special cases).&lt;br /&gt;
&lt;br /&gt;
== How it works ==&lt;br /&gt;
Every stored resource on a colony (steel, quartz, gas, iridium, silicium, elerium) falls into one of two categories:&lt;br /&gt;
&lt;br /&gt;
=== Protected resources ===&lt;br /&gt;
&lt;br /&gt;
* Resources stored &amp;#039;&amp;#039;&amp;#039;within your Warehouse capacity&amp;#039;&amp;#039;&amp;#039; can be partially shielded.&lt;br /&gt;
* The protected share is determined by your &amp;#039;&amp;#039;&amp;#039;Resource Protection rate&amp;#039;&amp;#039;&amp;#039; (see below).&lt;br /&gt;
* Protection is calculated &amp;#039;&amp;#039;&amp;#039;per resource type&amp;#039;&amp;#039;&amp;#039; — each material is evaluated against the same Warehouse capacity independently.&lt;br /&gt;
&lt;br /&gt;
=== Lootable resources (exposed) ===&lt;br /&gt;
&lt;br /&gt;
* Any portion of a resource &amp;#039;&amp;#039;&amp;#039;not covered by protection&amp;#039;&amp;#039;&amp;#039; is exposed to looting.&lt;br /&gt;
* Resources &amp;#039;&amp;#039;&amp;#039;above Warehouse capacity&amp;#039;&amp;#039;&amp;#039; are always fully exposed (protection does not apply to the overflow).&lt;br /&gt;
* Attackers do not automatically take all exposed resources — a global &amp;#039;&amp;#039;&amp;#039;loot rate&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;cargo capacity&amp;#039;&amp;#039;&amp;#039; further limit the haul.&lt;br /&gt;
&lt;br /&gt;
== Protection rate ==&lt;br /&gt;
Your total Resource Protection rate is the share of in-warehouse resources that &amp;#039;&amp;#039;&amp;#039;cannot&amp;#039;&amp;#039;&amp;#039; be stolen. It is built from several sources:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Source&lt;br /&gt;
!Effect&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Base protection&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;10%&amp;#039;&amp;#039;&amp;#039; of in-warehouse resources are always protected.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Resource Protection research&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;+1% per level&amp;#039;&amp;#039;&amp;#039; (research id: &amp;lt;code&amp;gt;resourceProtection&amp;lt;/code&amp;gt;).&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Monuments&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|Bonus safe-storage percentage from active monument effects.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Combat cap&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|Total protection cannot exceed the global loot rate (see below).&lt;br /&gt;
|}&lt;br /&gt;
You can view the full breakdown on any colony&amp;#039;s &amp;#039;&amp;#039;&amp;#039;Warehouse&amp;#039;&amp;#039;&amp;#039; panel in the game.&amp;lt;blockquote&amp;gt;&amp;#039;&amp;#039;&amp;#039;Note:&amp;#039;&amp;#039;&amp;#039; Protection only applies to resources stored &amp;#039;&amp;#039;&amp;#039;up to Warehouse capacity&amp;#039;&amp;#039;&amp;#039;. Anything above that amount is 100% exposed regardless of your protection rate.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Warehouse capacity ==&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Warehouse&amp;#039;&amp;#039;&amp;#039; building defines how much of each resource type can benefit from protection. Capacity scales with building level:&lt;br /&gt;
 &amp;lt;code&amp;gt;Warehouse Capacity = 15,000 × 1.9 ^ Warehouse Level&amp;lt;/code&amp;gt;&lt;br /&gt;
(At level 0, capacity is 15,000 per resource type. Each level multiplies capacity by approximately &amp;#039;&amp;#039;&amp;#039;×1.9&amp;#039;&amp;#039;&amp;#039;, or roughly &amp;#039;&amp;#039;&amp;#039;+90%&amp;#039;&amp;#039;&amp;#039; per level.)&lt;br /&gt;
&lt;br /&gt;
Upgrading your Warehouse increases the amount of each resource that can be partially shielded — not just total storage, but the portion eligible for protection.&lt;br /&gt;
&lt;br /&gt;
== Loot rate &amp;amp; cargo limits ==&lt;br /&gt;
&lt;br /&gt;
=== Global loot rate ===&lt;br /&gt;
The share of &amp;#039;&amp;#039;&amp;#039;exposed&amp;#039;&amp;#039;&amp;#039; resources that can be stolen is set by a global combat setting (&amp;lt;code&amp;gt;combat.lootPercentage&amp;lt;/code&amp;gt;). The current default is &amp;#039;&amp;#039;&amp;#039;50%&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
There is &amp;#039;&amp;#039;&amp;#039;no attacker research&amp;#039;&amp;#039;&amp;#039; that increases loot efficiency. All raiders use the same loot rate against active PvP targets.&lt;br /&gt;
&lt;br /&gt;
This loot rate also serves as the &amp;#039;&amp;#039;&amp;#039;maximum protection cap&amp;#039;&amp;#039;&amp;#039; — your total protection rate cannot exceed it. With the default 50% loot rate, the highest achievable protection is &amp;#039;&amp;#039;&amp;#039;50%&amp;#039;&amp;#039;&amp;#039;, even if your research and monuments would add up to more.&lt;br /&gt;
&lt;br /&gt;
=== Fleet cargo capacity ===&lt;br /&gt;
After calculating available loot, the game checks whether the attacking fleet has enough &amp;#039;&amp;#039;&amp;#039;cargo space&amp;#039;&amp;#039;&amp;#039; to carry it:&lt;br /&gt;
&lt;br /&gt;
* Each cargo ship contributes its base cargo capacity.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Galactic Commerce&amp;#039;&amp;#039;&amp;#039; research (Realm 4+) increases cargo capacity by &amp;#039;&amp;#039;&amp;#039;+1.5% per level&amp;#039;&amp;#039;&amp;#039; per attacker.&lt;br /&gt;
* In joint / FCS attacks, each participant&amp;#039;s Galactic Commerce bonus applies to their own ships.&lt;br /&gt;
&lt;br /&gt;
If total cargo capacity is &amp;#039;&amp;#039;&amp;#039;less&amp;#039;&amp;#039;&amp;#039; than available loot, attackers take a proportional share. If cargo capacity is &amp;#039;&amp;#039;&amp;#039;greater&amp;#039;&amp;#039;&amp;#039;, they take everything available.&lt;br /&gt;
&lt;br /&gt;
== Formulas ==&lt;br /&gt;
For a single resource type:&lt;br /&gt;
 &amp;lt;code&amp;gt;In Warehouse     = min(Stored Amount, Warehouse Capacity)&lt;br /&gt;
 Overflow         = max(0, Stored Amount − Warehouse Capacity)&lt;br /&gt;
 Exposed          = Overflow + In Warehouse × (1 − Protection Rate)&lt;br /&gt;
 Available Loot   = floor(Exposed × Loot Rate)&lt;br /&gt;
 Actual Loot      = min(Available Loot, limited by fleet cargo capacity)&lt;br /&gt;
 Defender Keeps   = Stored Amount − Actual Loot&amp;lt;/code&amp;gt;&lt;br /&gt;
Where:&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Protection Rate&amp;#039;&amp;#039;&amp;#039; = min(Base + Research + Monuments, Loot Rate cap)&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Loot Rate&amp;#039;&amp;#039;&amp;#039; = global &amp;lt;code&amp;gt;combat.lootPercentage&amp;lt;/code&amp;gt; (default &amp;#039;&amp;#039;&amp;#039;0.50&amp;#039;&amp;#039;&amp;#039;)&lt;br /&gt;
&lt;br /&gt;
All final amounts are rounded &amp;#039;&amp;#039;&amp;#039;down&amp;#039;&amp;#039;&amp;#039; to whole numbers.&lt;br /&gt;
&lt;br /&gt;
== Worked examples ==&lt;br /&gt;
The examples below use the &amp;#039;&amp;#039;&amp;#039;default 50% loot rate&amp;#039;&amp;#039;&amp;#039; and assume the attacker has enough cargo capacity to carry all available loot. Protection values are the &amp;#039;&amp;#039;&amp;#039;effective&amp;#039;&amp;#039;&amp;#039; rate after the combat cap.&lt;br /&gt;
&lt;br /&gt;
=== Example 1 — Small Warehouse, stockpile overflow ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Stored&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|50,000,000 Steel&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Warehouse capacity&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|10,000,000&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Protection rate&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|50% (capped maximum at default settings)&lt;br /&gt;
|}&lt;br /&gt;
 &amp;lt;code&amp;gt;In Warehouse  = min(50M, 10M) = 10M&lt;br /&gt;
 Overflow        = 40M            → fully exposed&lt;br /&gt;
 Protected share = 10M × 50%     = 5M protected inside warehouse&lt;br /&gt;
 Exposed         = 40M + (10M × 50%) = 45M&lt;br /&gt;
 Available Loot  = floor(45M × 50%)    = 22,500,000&amp;lt;/code&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Result:&amp;#039;&amp;#039;&amp;#039; Defender keeps &amp;#039;&amp;#039;&amp;#039;27,500,000&amp;#039;&amp;#039;&amp;#039; Steel · Attacker steals &amp;#039;&amp;#039;&amp;#039;22,500,000&amp;#039;&amp;#039;&amp;#039; Steel.&lt;br /&gt;
&lt;br /&gt;
The large overflow (40M above warehouse capacity) dominates the loss — upgrading Warehouse is critical when stockpiles grow.&lt;br /&gt;
&lt;br /&gt;
=== Example 2 — Large Warehouse, full coverage ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Stored&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|50,000,000 Steel&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Warehouse capacity&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|50,000,000&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Protection rate&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|50%&lt;br /&gt;
|}&lt;br /&gt;
 &amp;lt;code&amp;gt;In Warehouse  = 50M&lt;br /&gt;
 Overflow      = 0&lt;br /&gt;
 Exposed       = 50M × 50% = 25M&lt;br /&gt;
 Available Loot = floor(25M × 50%) = 12,500,000&amp;lt;/code&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Result:&amp;#039;&amp;#039;&amp;#039; Defender keeps &amp;#039;&amp;#039;&amp;#039;37,500,000&amp;#039;&amp;#039;&amp;#039; Steel · Attacker steals &amp;#039;&amp;#039;&amp;#039;12,500,000&amp;#039;&amp;#039;&amp;#039; Steel.&lt;br /&gt;
&lt;br /&gt;
When all resources fit inside the Warehouse, protection applies to the entire stockpile.&lt;br /&gt;
&lt;br /&gt;
=== Example 3 — Mid-level protection (below cap) ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Stored&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|50,000,000 Steel&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Warehouse capacity&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|50,000,000&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Protection rate&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|30% (10% base + 20 levels of Resource Protection research)&lt;br /&gt;
|}&lt;br /&gt;
 &amp;lt;code&amp;gt;Exposed        = 50M × 70% = 35M&lt;br /&gt;
 Available Loot = floor(35M × 50%) = 17,500,000&amp;lt;/code&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Result:&amp;#039;&amp;#039;&amp;#039; Defender keeps &amp;#039;&amp;#039;&amp;#039;32,500,000&amp;#039;&amp;#039;&amp;#039; Steel · Attacker steals &amp;#039;&amp;#039;&amp;#039;17,500,000&amp;#039;&amp;#039;&amp;#039; Steel.&lt;br /&gt;
&lt;br /&gt;
=== Example 4 — Cargo-limited raid ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Stored&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|50,000,000 Steel&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Warehouse capacity&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|50,000,000&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Protection rate&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|50%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Available loot&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|12,500,000 (from Example 2)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Fleet cargo capacity&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|5,000,000&lt;br /&gt;
|}&lt;br /&gt;
 &amp;lt;code&amp;gt;Take ratio = 5M / 12.5M = 0.4&lt;br /&gt;
 Actual Loot = floor(12.5M × 0.4) = 5,000,000&amp;lt;/code&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Result:&amp;#039;&amp;#039;&amp;#039; Defender keeps &amp;#039;&amp;#039;&amp;#039;45,000,000&amp;#039;&amp;#039;&amp;#039; Steel · Attacker steals &amp;#039;&amp;#039;&amp;#039;5,000,000&amp;#039;&amp;#039;&amp;#039; Steel.&lt;br /&gt;
&lt;br /&gt;
Even after a successful attack, insufficient cargo ships leave loot on the table.&lt;br /&gt;
&lt;br /&gt;
== Strategic impact ==&lt;br /&gt;
&lt;br /&gt;
=== For defenders ===&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Upgrade the Warehouse&amp;#039;&amp;#039;&amp;#039; to raise the capacity threshold — protection only applies to resources within this limit.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Research Resource Protection&amp;#039;&amp;#039;&amp;#039; for +1% safe storage per level (stacks with the 10% base rate).&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Activate monument bonuses&amp;#039;&amp;#039;&amp;#039; that grant safe-storage percentage.&lt;br /&gt;
* Keep stockpiles near or below Warehouse capacity when possible; overflow is fully exposed.&lt;br /&gt;
* Stay active — inactive colonies lose warehouse protection entirely (see Special cases).&lt;br /&gt;
&lt;br /&gt;
=== For raiders ===&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Bring enough cargo ships&amp;#039;&amp;#039;&amp;#039; — available loot means nothing if your fleet cannot carry it.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Research Galactic Commerce&amp;#039;&amp;#039;&amp;#039; (Realm 4+) for +1.5% cargo capacity per level on haulers.&lt;br /&gt;
* Target colonies with &amp;#039;&amp;#039;&amp;#039;low Warehouse levels&amp;#039;&amp;#039;&amp;#039; or &amp;#039;&amp;#039;&amp;#039;large unprotected stockpiles&amp;#039;&amp;#039;&amp;#039; (resources above warehouse capacity).&lt;br /&gt;
* Scout defender resource levels and warehouse infrastructure before committing a fleet.&lt;br /&gt;
&lt;br /&gt;
=== Design goal ===&lt;br /&gt;
The system creates an ongoing economic arms race:&lt;br /&gt;
&lt;br /&gt;
* Defenders invest in &amp;#039;&amp;#039;&amp;#039;Warehouse capacity&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Resource Protection research&amp;#039;&amp;#039;&amp;#039;, and &amp;#039;&amp;#039;&amp;#039;monuments&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
* Raiders invest in &amp;#039;&amp;#039;&amp;#039;cargo ships&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;Galactic Commerce&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
Raids remain profitable, but a single attack cannot wipe out an entire economy — especially when Warehouse and protection are maintained.&lt;br /&gt;
&lt;br /&gt;
== In-game references ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!What&lt;br /&gt;
!Where to find it&lt;br /&gt;
|-&lt;br /&gt;
|Protection rate breakdown&lt;br /&gt;
|Warehouse building panel → &amp;#039;&amp;#039;&amp;#039;Resource Protection&amp;#039;&amp;#039;&amp;#039; (expand details)&lt;br /&gt;
|-&lt;br /&gt;
|Exposed / raidable amount&lt;br /&gt;
|Resource popup → &amp;#039;&amp;#039;&amp;#039;Unprotected (Raidable)&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
|Warehouse capacity&lt;br /&gt;
|Resource popup → &amp;#039;&amp;#039;&amp;#039;Capacity&amp;#039;&amp;#039;&amp;#039;; Warehouse building stats&lt;br /&gt;
|-&lt;br /&gt;
|Research&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Resource Protection&amp;#039;&amp;#039;&amp;#039; (Security, Realm 1)&lt;br /&gt;
|-&lt;br /&gt;
|Cargo bonus&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Galactic Commerce&amp;#039;&amp;#039;&amp;#039; (Economy, Realm 4)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Special cases ==&lt;br /&gt;
These targets &amp;#039;&amp;#039;&amp;#039;do not&amp;#039;&amp;#039;&amp;#039; use the Warehouse protection formulas above:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Target&lt;br /&gt;
!Loot behavior&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Pirates (PvE)&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|100% of stored resources can be looted (subject to cargo capacity).&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Inactive colonies&amp;#039;&amp;#039;&amp;#039; (&amp;lt;code&amp;gt;inactive_week&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;inactive_month&amp;lt;/code&amp;gt;)&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;80%&amp;#039;&amp;#039;&amp;#039; of all stored resources can be looted. Warehouse protection is bypassed.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Active PvP colonies&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|Full protection system described in this article.&lt;br /&gt;
|}&lt;br /&gt;
----&amp;#039;&amp;#039;Values reflect the current live configuration: 10% base protection, 50% default loot rate, 1% protection per Resource Protection research level, and 1.5% cargo capacity per Galactic Commerce level. Global combat settings may be adjusted per realm or season — check the in-game Warehouse panel for your current protection cap.&amp;#039;&amp;#039;&lt;/div&gt;</description>
			<pubDate>Sat, 20 Jun 2026 14:05:15 GMT</pubDate>
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			<description>&lt;p&gt;Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;Relics&amp;#039;&amp;#039;&amp;#039; are collectible treasures scattered across the galaxy. You gather them one &amp;#039;&amp;#039;&amp;#039;piece&amp;#039;&amp;#039;&amp;#039; at a time, &amp;#039;&amp;#039;&amp;#039;forge&amp;#039;&amp;#039;&amp;#039; the completed set, and unlock a unique &amp;#039;&amp;#039;&amp;#039;cosmetic&amp;#039;&amp;#039;&amp;#039; — a personal avatar, an alliance badge or flag, or a stunning theme or monument for your conquered systems.  Relics are about &amp;#039;&amp;#039;&amp;#039;identity and prestige&amp;#039;&amp;#039;&amp;#039;, not combat stats. They let you and your alliance stand out across the galaxy.&amp;lt;blockquote&amp;gt;Find your collection under &amp;#039;&amp;#039;&amp;#039;Inventory → Relics&amp;#039;&amp;#039;...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Relics&amp;#039;&amp;#039;&amp;#039; are collectible treasures scattered across the galaxy. You gather them one &amp;#039;&amp;#039;&amp;#039;piece&amp;#039;&amp;#039;&amp;#039; at a time, &amp;#039;&amp;#039;&amp;#039;forge&amp;#039;&amp;#039;&amp;#039; the completed set, and unlock a unique &amp;#039;&amp;#039;&amp;#039;cosmetic&amp;#039;&amp;#039;&amp;#039; — a personal avatar, an alliance badge or flag, or a stunning theme or monument for your conquered systems.&lt;br /&gt;
&lt;br /&gt;
Relics are about &amp;#039;&amp;#039;&amp;#039;identity and prestige&amp;#039;&amp;#039;&amp;#039;, not combat stats. They let you and your alliance stand out across the galaxy.&amp;lt;blockquote&amp;gt;Find your collection under &amp;#039;&amp;#039;&amp;#039;Inventory → Relics&amp;#039;&amp;#039;&amp;#039;.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Contents ==&lt;br /&gt;
&lt;br /&gt;
* How relics work&lt;br /&gt;
* Collecting relic pieces&lt;br /&gt;
* Forging a relic&lt;br /&gt;
* Rarity&lt;br /&gt;
* Relic types &amp;amp; the relic catalog&lt;br /&gt;
* Alternate skins&lt;br /&gt;
* Avatar relics&lt;br /&gt;
* Alliance relics&lt;br /&gt;
* Where relics show up (usages)&lt;br /&gt;
* FAQ&lt;br /&gt;
&lt;br /&gt;
== How relics work ==&lt;br /&gt;
Every relic follows the same loop:&lt;br /&gt;
&lt;br /&gt;
# &amp;#039;&amp;#039;&amp;#039;Collect pieces.&amp;#039;&amp;#039;&amp;#039; Each relic is split into numbered pieces (between 4 and 10, depending on the relic).&lt;br /&gt;
# &amp;#039;&amp;#039;&amp;#039;Forge.&amp;#039;&amp;#039;&amp;#039; Once you own every piece, forge the relic. Forging consumes one of each piece and unlocks the relic&amp;#039;s &amp;#039;&amp;#039;&amp;#039;base cosmetic&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
# &amp;#039;&amp;#039;&amp;#039;Unlock more.&amp;#039;&amp;#039;&amp;#039; A forged relic lets you buy &amp;#039;&amp;#039;&amp;#039;alternate skins&amp;#039;&amp;#039;&amp;#039; for it with &amp;#039;&amp;#039;&amp;#039;Quantum Shards&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
# &amp;#039;&amp;#039;&amp;#039;Use it.&amp;#039;&amp;#039;&amp;#039; Equip avatar relics on your profile, or &amp;#039;&amp;#039;&amp;#039;donate&amp;#039;&amp;#039;&amp;#039; alliance-type relics to your alliance for shared branding.&lt;br /&gt;
&lt;br /&gt;
You only need to forge each relic &amp;#039;&amp;#039;&amp;#039;once&amp;#039;&amp;#039;&amp;#039;. There is no re-forging, and relics cannot be traded between players.&lt;br /&gt;
&lt;br /&gt;
== Collecting relic pieces ==&lt;br /&gt;
Relic pieces drop from across the galaxy:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Source&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Nebula Expeditions&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|The primary source. Higher difficulty and deeper nebula zones drop pieces more often.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Pirate raids&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|Defeating pirates can yield rare relic (and monument) pieces.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Quests &amp;amp; weekly quests&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|Some quest rewards grant random relic pieces.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Special &amp;amp; weekly events&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|Event milestones and tiers can reward relic pieces.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Drop rates in Nebula Expeditions ===&lt;br /&gt;
Base chance per run, before zone bonuses:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Difficulty&lt;br /&gt;
!Base relic piece chance&lt;br /&gt;
|-&lt;br /&gt;
|Easy&lt;br /&gt;
|~0.1%&lt;br /&gt;
|-&lt;br /&gt;
|Medium&lt;br /&gt;
|~0.3%&lt;br /&gt;
|-&lt;br /&gt;
|Hard&lt;br /&gt;
|~0.5%&lt;br /&gt;
|-&lt;br /&gt;
|Extreme&lt;br /&gt;
|~1.0%&lt;br /&gt;
|}&lt;br /&gt;
Deeper, harder nebula zones apply a multiplier on top (up to &amp;#039;&amp;#039;&amp;#039;×2.0&amp;#039;&amp;#039;&amp;#039; on Extreme zones), and certain deep-expedition outcomes can award a guaranteed legendary or mythical piece. Bringing the right &amp;#039;&amp;#039;&amp;#039;specialist ships&amp;#039;&amp;#039;&amp;#039; (such as an Orbital Refinery) further improves your odds of pulling a relic piece.&lt;br /&gt;
&lt;br /&gt;
=== The &amp;quot;last piece&amp;quot; safety net (pity) ===&lt;br /&gt;
Chasing that final, stubborn piece? If you already own every piece of a relic &amp;#039;&amp;#039;&amp;#039;except one&amp;#039;&amp;#039;&amp;#039;, and your oldest piece for that set is at least &amp;#039;&amp;#039;&amp;#039;14 days&amp;#039;&amp;#039;&amp;#039; old, the next relic-piece drop for that set is steered toward the piece you&amp;#039;re missing. This applies to expeditions, quests, and pirate drops.&lt;br /&gt;
&lt;br /&gt;
== Forging a relic ==&lt;br /&gt;
When you hold all the pieces, head to &amp;#039;&amp;#039;&amp;#039;Inventory → Relics&amp;#039;&amp;#039;&amp;#039; and forge. Forging:&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Requires&amp;#039;&amp;#039;&amp;#039; at least one of every piece in the set.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Consumes&amp;#039;&amp;#039;&amp;#039; one of each piece.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Unlocks&amp;#039;&amp;#039;&amp;#039; the relic&amp;#039;s base cosmetic immediately.&lt;br /&gt;
* Can be done &amp;#039;&amp;#039;&amp;#039;once per relic&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
== Rarity ==&lt;br /&gt;
Relics come in rarity tiers, from most common to rarest:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;common → rare → epic → legendary → mythical&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Rarity influences:&lt;br /&gt;
&lt;br /&gt;
* How rare the relic&amp;#039;s pieces are to find.&lt;br /&gt;
* The &amp;#039;&amp;#039;&amp;#039;Quantum Shard&amp;#039;&amp;#039;&amp;#039; price of its alternate skins.&lt;br /&gt;
* The realm level required to buy those skins.&lt;br /&gt;
* The color the relic is shown in throughout the UI.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;All relics currently in the catalog are &amp;#039;&amp;#039;&amp;#039;Epic&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Legendary&amp;#039;&amp;#039;&amp;#039;, or &amp;#039;&amp;#039;&amp;#039;Mythical&amp;#039;&amp;#039;&amp;#039;.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Relic types &amp;amp; the relic catalog ==&lt;br /&gt;
There are five relic types, grouped by where they&amp;#039;re used:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Type&lt;br /&gt;
!Used for&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Avatar&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|Your personal profile picture.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Alliance Badge&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|Your alliance&amp;#039;s emblem, shown on leaderboards and alliance lists.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Alliance Flag&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|Your alliance&amp;#039;s banner, flown on members&amp;#039; planets.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;System Theme&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|A visual theme applied to a system your alliance controls.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;System Monument&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|A monument that appears in systems your alliance controls.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Catalog ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Relic&lt;br /&gt;
!Type&lt;br /&gt;
!Rarity&lt;br /&gt;
!Pieces&lt;br /&gt;
|-&lt;br /&gt;
|Crimson War Banner&lt;br /&gt;
|Alliance Flag&lt;br /&gt;
|Legendary&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|Stellar Emblem&lt;br /&gt;
|Alliance Flag&lt;br /&gt;
|Epic&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|Standard of the Void&lt;br /&gt;
|Alliance Flag&lt;br /&gt;
|Mythical&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|Ancient Seal of Authority&lt;br /&gt;
|Alliance Badge&lt;br /&gt;
|Legendary&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|Quantum Sigil&lt;br /&gt;
|Alliance Badge&lt;br /&gt;
|Mythical&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
|Nebula Aurora Theme&lt;br /&gt;
|System Theme&lt;br /&gt;
|Epic&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|Void Abyss Theme&lt;br /&gt;
|System Theme&lt;br /&gt;
|Legendary&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|Celestial Garden Theme&lt;br /&gt;
|System Theme&lt;br /&gt;
|Mythical&lt;br /&gt;
|9&lt;br /&gt;
|-&lt;br /&gt;
|Sentinel Obelisk&lt;br /&gt;
|System Monument&lt;br /&gt;
|Legendary&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|Crystalline Monolith&lt;br /&gt;
|System Monument&lt;br /&gt;
|Mythical&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
|Void Commander Avatar&lt;br /&gt;
|Avatar&lt;br /&gt;
|Epic&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|Star-Forged Avatar&lt;br /&gt;
|Avatar&lt;br /&gt;
|Legendary&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|Cosmic Ascendant Avatar&lt;br /&gt;
|Avatar&lt;br /&gt;
|Mythical&lt;br /&gt;
|8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Alternate skins ==&lt;br /&gt;
Once a relic is forged, you unlock its &amp;#039;&amp;#039;&amp;#039;base&amp;#039;&amp;#039;&amp;#039; look for free. Each relic also has a family of &amp;#039;&amp;#039;&amp;#039;alternate skins&amp;#039;&amp;#039;&amp;#039; — different colorways and effects on the same relic — that you can buy with &amp;#039;&amp;#039;&amp;#039;Quantum Shards&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
Skin prices and the realm level needed to purchase scale with rarity:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Rarity&lt;br /&gt;
!Quantum Shard price&lt;br /&gt;
!Required realm&lt;br /&gt;
|-&lt;br /&gt;
|Common&lt;br /&gt;
|20&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Rare&lt;br /&gt;
|30&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Epic&lt;br /&gt;
|40&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Legendary&lt;br /&gt;
|50&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|Mythical&lt;br /&gt;
|60&lt;br /&gt;
|4&lt;br /&gt;
|}&lt;br /&gt;
Each relic typically has &amp;#039;&amp;#039;&amp;#039;6–8&amp;#039;&amp;#039;&amp;#039; alternate skins. For example, the &amp;#039;&amp;#039;Crimson War Banner&amp;#039;&amp;#039; offers variants such as &amp;#039;&amp;#039;&amp;#039;Embershroud&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Blood Oath&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Iron Resolve&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Sunset Siege&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Scarlet Vanguard&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;War-Torn&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Dragon Scale&amp;#039;&amp;#039;&amp;#039;, and &amp;#039;&amp;#039;&amp;#039;Phoenix Rise&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
== Avatar relics ==&lt;br /&gt;
Avatar relics personalize your &amp;#039;&amp;#039;&amp;#039;profile picture&amp;#039;&amp;#039;&amp;#039; across the game.&lt;br /&gt;
&lt;br /&gt;
* Forge an avatar relic to unlock its base avatar.&lt;br /&gt;
* Buy alternate skins for it with Quantum Shards.&lt;br /&gt;
* Equip your chosen avatar from your &amp;#039;&amp;#039;&amp;#039;Profile&amp;#039;&amp;#039;&amp;#039;; it&amp;#039;s shown wherever your commander appears.&lt;br /&gt;
&lt;br /&gt;
Avatar relics are &amp;#039;&amp;#039;&amp;#039;personal&amp;#039;&amp;#039;&amp;#039; — they are never donated to an alliance.&lt;br /&gt;
&lt;br /&gt;
== Alliance relics ==&lt;br /&gt;
Four relic types are made for your alliance: &amp;#039;&amp;#039;&amp;#039;Alliance Badge&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Alliance Flag&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;System Theme&amp;#039;&amp;#039;&amp;#039;, and &amp;#039;&amp;#039;&amp;#039;System Monument&amp;#039;&amp;#039;&amp;#039;. Instead of equipping these yourself, you &amp;#039;&amp;#039;&amp;#039;donate&amp;#039;&amp;#039;&amp;#039; them to your alliance, where officers put them to use.&lt;br /&gt;
&lt;br /&gt;
=== Donating ===&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Base relics:&amp;#039;&amp;#039;&amp;#039; donating the base cosmetic is &amp;#039;&amp;#039;&amp;#039;free&amp;#039;&amp;#039;&amp;#039; and you &amp;#039;&amp;#039;&amp;#039;keep&amp;#039;&amp;#039;&amp;#039; your forged relic — you&amp;#039;re simply sharing the design with your alliance.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Alternate skins:&amp;#039;&amp;#039;&amp;#039; you can donate a skin you own; it is transferred from your inventory to the alliance.&lt;br /&gt;
* Any active alliance member can donate. Members can also buy variants for the alliance directly using Quantum Shards via the &amp;#039;&amp;#039;&amp;#039;Alliance Archive&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
=== How alliances use them ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Relic type&lt;br /&gt;
!How it&amp;#039;s used&lt;br /&gt;
!How many&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Alliance Badge&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|Officers set &amp;#039;&amp;#039;&amp;#039;one active badge&amp;#039;&amp;#039;&amp;#039; for the alliance.&lt;br /&gt;
|One active at a time&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Alliance Flag&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|Officers set &amp;#039;&amp;#039;&amp;#039;one active flag&amp;#039;&amp;#039;&amp;#039;, flown on members&amp;#039; planets.&lt;br /&gt;
|One active at a time&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;System Theme&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|Officers &amp;#039;&amp;#039;&amp;#039;attach&amp;#039;&amp;#039;&amp;#039; a theme to a system the alliance controls.&lt;br /&gt;
|One theme per system&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;System Monument&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|Officers &amp;#039;&amp;#039;&amp;#039;attach&amp;#039;&amp;#039;&amp;#039; a monument to a controlled system.&lt;br /&gt;
|One monument per system&lt;br /&gt;
|}&lt;br /&gt;
System themes and monuments can only be attached to systems where your alliance has a presence (a conquered system or an active member colony).&lt;br /&gt;
&lt;br /&gt;
See the Alliances page → Alliance Relics &amp;amp; Branding for the full picture.&lt;br /&gt;
&lt;br /&gt;
== Where relics show up (usages) ==&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Inventory → Relics:&amp;#039;&amp;#039;&amp;#039; track piece progress and forge completed relics.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Profile:&amp;#039;&amp;#039;&amp;#039; equip your avatar relic.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Alliance → Relics / Archive:&amp;#039;&amp;#039;&amp;#039; donate, activate branding, browse and buy variants, and manage the wishlist.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Galaxy &amp;amp; system map:&amp;#039;&amp;#039;&amp;#039; active alliance flags appear on members&amp;#039; planets; system themes tint controlled systems; monuments stand in controlled systems.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Leaderboards &amp;amp; alliance lists:&amp;#039;&amp;#039;&amp;#039; your alliance&amp;#039;s active badge is displayed next to its name.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Mail &amp;amp; reports:&amp;#039;&amp;#039;&amp;#039; expedition, event, and pirate reports show the relic pieces you&amp;#039;ve recovered.&lt;br /&gt;
&lt;br /&gt;
== FAQ ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Do relics give combat or economy bonuses?&amp;#039;&amp;#039;&amp;#039; No. Relics are cosmetic and prestige items. (If you&amp;#039;re after deployable stat boosts, you&amp;#039;re thinking of &amp;#039;&amp;#039;&amp;#039;Monuments&amp;#039;&amp;#039;&amp;#039;, which are a separate system.)&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Can I trade relics or pieces with other players?&amp;#039;&amp;#039;&amp;#039; No. Pieces and relics are bound to you. Alliance relics are donated to the alliance, not traded between players.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Can I un-forge a relic to get my pieces back?&amp;#039;&amp;#039;&amp;#039; No. Forging is permanent.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;What are Quantum Shards for?&amp;#039;&amp;#039;&amp;#039; They&amp;#039;re the premium currency used to buy alternate relic skins after you&amp;#039;ve forged the base relic.&lt;/div&gt;</description>
			<pubDate>Wed, 17 Jun 2026 20:24:35 GMT</pubDate>
			<dc:creator>Admin</dc:creator>
			<comments>https://wiki.perregna.com/Talk:Relics</comments>
		</item>
		<item>
			<title>Alliances</title>
			<link>https://wiki.perregna.com/index.php?title=Alliances&amp;diff=275&amp;oldid=0</link>
			<guid isPermaLink="false">https://wiki.perregna.com/index.php?title=Alliances&amp;diff=275&amp;oldid=0</guid>
			<description>&lt;p&gt;Created page with &amp;quot;An &amp;#039;&amp;#039;&amp;#039;Alliance&amp;#039;&amp;#039;&amp;#039; is a group of commanders who band together for mutual benefit. Alliances share a treasury, research powerful upgrades together, build and defend conquered star systems, fly shared colors across the galaxy, and coordinate through chat and diplomacy.  Every commander can belong to &amp;#039;&amp;#039;&amp;#039;one alliance&amp;#039;&amp;#039;&amp;#039; at a time. You can join or create your alliance starting at &amp;#039;&amp;#039;&amp;#039;Realm 1&amp;#039;&amp;#039;&amp;#039;.  == Contents ==  * Creating an alliance * Joining &amp;amp; leaving * Roles &amp;amp; permissions *...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;An &amp;#039;&amp;#039;&amp;#039;Alliance&amp;#039;&amp;#039;&amp;#039; is a group of commanders who band together for mutual benefit. Alliances share a treasury, research powerful upgrades together, build and defend conquered star systems, fly shared colors across the galaxy, and coordinate through chat and diplomacy.&lt;br /&gt;
&lt;br /&gt;
Every commander can belong to &amp;#039;&amp;#039;&amp;#039;one alliance&amp;#039;&amp;#039;&amp;#039; at a time. You can join or create your alliance starting at &amp;#039;&amp;#039;&amp;#039;Realm 1&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
== Contents ==&lt;br /&gt;
&lt;br /&gt;
* Creating an alliance&lt;br /&gt;
* Joining &amp;amp; leaving&lt;br /&gt;
* Roles &amp;amp; permissions&lt;br /&gt;
* Communication&lt;br /&gt;
* The Alliance Vault&lt;br /&gt;
* Alliance Research&lt;br /&gt;
* Alliance Buildings&lt;br /&gt;
* System conquest &amp;amp; control&lt;br /&gt;
* Diplomacy &amp;amp; war&lt;br /&gt;
* Alliance relics &amp;amp; branding&lt;br /&gt;
* Leaderboards &amp;amp; events&lt;br /&gt;
* Quick reference&lt;br /&gt;
&lt;br /&gt;
== Creating an alliance ==&lt;br /&gt;
Creating an alliance is &amp;#039;&amp;#039;&amp;#039;free&amp;#039;&amp;#039;&amp;#039;. You&amp;#039;ll choose:&lt;br /&gt;
&lt;br /&gt;
* A &amp;#039;&amp;#039;&amp;#039;tag&amp;#039;&amp;#039;&amp;#039; (3–10 characters, unique across the galaxy).&lt;br /&gt;
* A &amp;#039;&amp;#039;&amp;#039;name&amp;#039;&amp;#039;&amp;#039; (up to 100 characters, unique).&lt;br /&gt;
* An optional description.&lt;br /&gt;
&lt;br /&gt;
As the founder you become the &amp;#039;&amp;#039;&amp;#039;Leader&amp;#039;&amp;#039;&amp;#039;. New alliances start with room for &amp;#039;&amp;#039;&amp;#039;15 members&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;open&amp;#039;&amp;#039;&amp;#039; recruitment.&lt;br /&gt;
&lt;br /&gt;
== Joining &amp;amp; leaving ==&lt;br /&gt;
How you join depends on the alliance&amp;#039;s recruitment setting:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Recruitment&lt;br /&gt;
!What happens&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Open&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|You join instantly as a Member.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Invite Only&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|You submit an application; an officer approves or rejects it.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Closed&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|Not accepting new members.&lt;br /&gt;
|}&lt;br /&gt;
A few rules:&lt;br /&gt;
&lt;br /&gt;
* You can&amp;#039;t join if you&amp;#039;re already in an alliance.&lt;br /&gt;
* You can have only &amp;#039;&amp;#039;&amp;#039;one&amp;#039;&amp;#039;&amp;#039; pending application at a time.&lt;br /&gt;
* An alliance can&amp;#039;t exceed its member limit (raised by the &amp;#039;&amp;#039;Recruitment Doctrine&amp;#039;&amp;#039; research — see below).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Leaving:&amp;#039;&amp;#039;&amp;#039; any member can leave at any time. The &amp;#039;&amp;#039;&amp;#039;Leader cannot simply leave&amp;#039;&amp;#039;&amp;#039; — they must first transfer leadership to another member or disband the alliance.&lt;br /&gt;
&lt;br /&gt;
== Roles &amp;amp; permissions ==&lt;br /&gt;
Alliances have four roles, from lowest to highest authority:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Role&lt;br /&gt;
!What they can do&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Member&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|Donate to the vault, donate relics, buy items for the alliance archive.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Officer&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|Everything a member can, plus: approve/reject applications, promote/demote members, remove members, edit alliance settings, send broadcasts, manage branding and diplomacy, and upgrade alliance buildings.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Deputy&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|Everything an officer can, plus start and cancel &amp;#039;&amp;#039;&amp;#039;alliance research&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Leader&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|Full control: transfer leadership and disband the alliance.&lt;br /&gt;
|}&lt;br /&gt;
When a Leader transfers leadership, they step down to &amp;#039;&amp;#039;&amp;#039;Deputy&amp;#039;&amp;#039;&amp;#039; and the chosen member becomes the new Leader.&lt;br /&gt;
&lt;br /&gt;
== Communication ==&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Alliance Chat&amp;#039;&amp;#039;&amp;#039; — a real-time, members-only channel for coordination.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Broadcasts&amp;#039;&amp;#039;&amp;#039; — officers can send one-way mail to the whole alliance, optionally filtered by role.&lt;br /&gt;
&lt;br /&gt;
== The Alliance Vault ==&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Vault&amp;#039;&amp;#039;&amp;#039; is your alliance&amp;#039;s shared treasury, holding all six resources (steel, quartz, gas, iridium, silicium, elerium).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Ways to fill the vault:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
# &amp;#039;&amp;#039;&amp;#039;Direct donations&amp;#039;&amp;#039;&amp;#039; — any member can donate resources from a colony.&lt;br /&gt;
# &amp;#039;&amp;#039;&amp;#039;Alliance tax&amp;#039;&amp;#039;&amp;#039; — officers can set a tax of &amp;#039;&amp;#039;&amp;#039;0–5%&amp;#039;&amp;#039;&amp;#039; on the cargo members bring back from attacks, debris collection, exploration, and harvesting.&lt;br /&gt;
# &amp;#039;&amp;#039;&amp;#039;Donation missions&amp;#039;&amp;#039;&amp;#039; — send a fleet to deliver cargo to an alliance-controlled system.&lt;br /&gt;
# &amp;#039;&amp;#039;&amp;#039;Research refunds&amp;#039;&amp;#039;&amp;#039; — cancelling a research returns its cost to the vault.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Capacity:&amp;#039;&amp;#039;&amp;#039; each resource starts with a vault capacity of &amp;#039;&amp;#039;&amp;#039;2 billion&amp;#039;&amp;#039;&amp;#039;, and the &amp;#039;&amp;#039;&amp;#039;Alliance Vault&amp;#039;&amp;#039;&amp;#039; building adds &amp;#039;&amp;#039;&amp;#039;+10 billion&amp;#039;&amp;#039;&amp;#039; per level. If the vault is full, taxed resources stay with the member instead.&lt;br /&gt;
&lt;br /&gt;
Donations also count toward your personal &amp;#039;&amp;#039;&amp;#039;alliance donation score&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
== Alliance Research ==&lt;br /&gt;
Alliances can research upgrades that benefit every member.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;To research, your alliance needs:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
* An &amp;#039;&amp;#039;&amp;#039;Alliance Research Lab&amp;#039;&amp;#039;&amp;#039; built on an alliance colony.&lt;br /&gt;
* A &amp;#039;&amp;#039;&amp;#039;Leader or Deputy&amp;#039;&amp;#039;&amp;#039; to start it (only one research at a time).&lt;br /&gt;
* Enough resources in the &amp;#039;&amp;#039;&amp;#039;vault&amp;#039;&amp;#039;&amp;#039; to pay the cost.&lt;br /&gt;
&lt;br /&gt;
Costs and times scale with each level, and a higher-level Research Lab speeds research up.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Highlights of the research tree:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Research&lt;br /&gt;
!Benefit&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Alliance Infrastructure&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|Lower system upkeep; higher harvest unit caps.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Supply Logistics&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|Lower upkeep and faster convoys.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Resource Refinements&amp;#039;&amp;#039;&amp;#039; (Steel, Quartz, Gas, …)&lt;br /&gt;
|Reduced upkeep and higher production for that resource.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Recruitment Doctrine&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;+1 member&amp;#039;&amp;#039;&amp;#039; capacity per level.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Defense Protocols&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|Stronger alliance defense HP; unlocks alliance defenses.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Reinforced Armor / Deflector Shields / Weapons Calibration&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|Boost defense HP, shields, and weapon power.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Garrison Capacity&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| +1 defense build slot.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Alliance Buildings ==&lt;br /&gt;
Conquered systems host &amp;#039;&amp;#039;&amp;#039;alliance buildings&amp;#039;&amp;#039;&amp;#039;, paid for from the vault and upgraded by officers. Your first conquered system becomes your &amp;#039;&amp;#039;&amp;#039;Headquarters (HQ)&amp;#039;&amp;#039;&amp;#039; with up to &amp;#039;&amp;#039;&amp;#039;100 building slots&amp;#039;&amp;#039;&amp;#039;; later systems become &amp;#039;&amp;#039;&amp;#039;Divisions&amp;#039;&amp;#039;&amp;#039; with &amp;#039;&amp;#039;&amp;#039;40 slots&amp;#039;&amp;#039;&amp;#039; each.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Building&lt;br /&gt;
!Where&lt;br /&gt;
!Purpose&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Headquarters&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|HQ only&lt;br /&gt;
|The alliance&amp;#039;s core; drives its level and unlocks other buildings.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Vault&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|HQ&lt;br /&gt;
|Expands shared resource capacity.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Research Lab&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|HQ&lt;br /&gt;
|Enables and speeds up alliance research.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Diplomacy Office&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|HQ&lt;br /&gt;
|Enables diplomacy; grants treaty slots.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Archive&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|HQ&lt;br /&gt;
|Stores donated relics and cosmetics.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Bazaar&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|HQ&lt;br /&gt;
|Shop where members buy alliance cosmetic variants.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Division Center&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|Division&lt;br /&gt;
|Local command hub for a Division system.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Engineering Lab&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|HQ + Division&lt;br /&gt;
|Speeds local construction.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Defense Yard&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|HQ + Division&lt;br /&gt;
|Enables alliance defenses.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Common / Rare Extractors&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|HQ + Division&lt;br /&gt;
|Boost harvest and survey output (+10% per level).&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Most advanced alliance systems — buildings, conquest, and shared harvest — open up around &amp;#039;&amp;#039;&amp;#039;Realm 4&amp;#039;&amp;#039;&amp;#039;.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== System conquest &amp;amp; control ==&lt;br /&gt;
Alliances can capture star systems by winning a &amp;#039;&amp;#039;&amp;#039;coordinated attack&amp;#039;&amp;#039;&amp;#039; (Fleet Coordination System) against a system&amp;#039;s protector. You must be in an active alliance to participate.&lt;br /&gt;
&lt;br /&gt;
Once captured:&lt;br /&gt;
&lt;br /&gt;
* Your first system becomes the &amp;#039;&amp;#039;&amp;#039;HQ&amp;#039;&amp;#039;&amp;#039;; the rest are &amp;#039;&amp;#039;&amp;#039;Divisions&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
* Controlled systems support a shared &amp;#039;&amp;#039;&amp;#039;harvest &amp;amp; survey pool&amp;#039;&amp;#039;&amp;#039;: production each cycle is split between the runner, guardians, and an alliance daily pool that members collect their share from.&lt;br /&gt;
* Controlled systems can be dressed up with &amp;#039;&amp;#039;&amp;#039;system themes&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;monuments&amp;#039;&amp;#039;&amp;#039; (see below).&lt;br /&gt;
&lt;br /&gt;
== Diplomacy &amp;amp; war ==&lt;br /&gt;
With a &amp;#039;&amp;#039;&amp;#039;Diplomacy Office&amp;#039;&amp;#039;&amp;#039;, officers can manage relations with other alliances.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Relations:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Non-Aggression Pact (NAP)&amp;#039;&amp;#039;&amp;#039; — neither side can attack the other.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Ally&amp;#039;&amp;#039;&amp;#039; — a closer protective relationship.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;War&amp;#039;&amp;#039;&amp;#039; — declared immediately and unilaterally; it ends any existing treaties.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Combat protection:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
* You can never attack members of &amp;#039;&amp;#039;&amp;#039;your own&amp;#039;&amp;#039;&amp;#039; alliance.&lt;br /&gt;
* You can&amp;#039;t attack alliances you&amp;#039;re &amp;#039;&amp;#039;&amp;#039;allied with&amp;#039;&amp;#039;&amp;#039; or have a &amp;#039;&amp;#039;&amp;#039;NAP&amp;#039;&amp;#039;&amp;#039; with (though you can still scout them).&lt;br /&gt;
&lt;br /&gt;
NAPs and alliances consume &amp;#039;&amp;#039;&amp;#039;treaty slots&amp;#039;&amp;#039;&amp;#039; (one per Diplomacy Office level); war does not. Ending a war requires a peace proposal.&lt;br /&gt;
&lt;br /&gt;
== Alliance relics &amp;amp; branding ==&lt;br /&gt;
Alliances fly their own colors using &amp;#039;&amp;#039;&amp;#039;relics&amp;#039;&amp;#039;&amp;#039; donated by members. (For how relics are collected and forged, see the Relics page.)&lt;br /&gt;
&lt;br /&gt;
Four relic types are used by alliances:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Relic type&lt;br /&gt;
!How it&amp;#039;s used&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Alliance Badge&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|One active badge represents the alliance on leaderboards and alliance lists.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Alliance Flag&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|One active flag flies on members&amp;#039; planets.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;System Theme&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|Attached to a controlled system to tint its appearance (one per system).&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;System Monument&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|Attached to a controlled system as a standing monument (one per system).&lt;br /&gt;
|}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;How it flows:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
# A member forges an alliance-type relic and &amp;#039;&amp;#039;&amp;#039;donates&amp;#039;&amp;#039;&amp;#039; its base cosmetic to the alliance (free, and they keep the relic).&lt;br /&gt;
# Donating unlocks the alliance &amp;#039;&amp;#039;&amp;#039;Archive&amp;#039;&amp;#039;&amp;#039;, where members can buy alternate &amp;#039;&amp;#039;&amp;#039;variants&amp;#039;&amp;#039;&amp;#039; for the alliance with &amp;#039;&amp;#039;&amp;#039;Quantum Shards&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
# &amp;#039;&amp;#039;&amp;#039;Officers&amp;#039;&amp;#039;&amp;#039; then activate the active badge/flag, or attach themes and monuments to controlled systems.&lt;br /&gt;
# Officers can keep a &amp;#039;&amp;#039;&amp;#039;wishlist&amp;#039;&amp;#039;&amp;#039; of cosmetics the alliance wants next.&lt;br /&gt;
&lt;br /&gt;
See Relics → Alliance Relics for the donating commander&amp;#039;s perspective.&lt;br /&gt;
&lt;br /&gt;
== Leaderboards &amp;amp; events ==&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Alliance leaderboards&amp;#039;&amp;#039;&amp;#039; rank alliances against one another.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Weekly alliance events&amp;#039;&amp;#039;&amp;#039; offer alliance-tier rewards for collective effort.&lt;br /&gt;
* Your active alliance &amp;#039;&amp;#039;&amp;#039;badge&amp;#039;&amp;#039;&amp;#039; appears beside your alliance name across these screens.&lt;br /&gt;
&lt;br /&gt;
== Quick reference ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Thing&lt;br /&gt;
!Value&lt;br /&gt;
|-&lt;br /&gt;
|Alliances per player&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Create cost&lt;br /&gt;
|Free&lt;br /&gt;
|-&lt;br /&gt;
|Tag length&lt;br /&gt;
|3–10 characters&lt;br /&gt;
|-&lt;br /&gt;
|Name length&lt;br /&gt;
|up to 100 characters&lt;br /&gt;
|-&lt;br /&gt;
|Starting member limit&lt;br /&gt;
|15 (+1 per Recruitment Doctrine level)&lt;br /&gt;
|-&lt;br /&gt;
|Roles&lt;br /&gt;
|Member · Officer · Deputy · Leader&lt;br /&gt;
|-&lt;br /&gt;
|Max alliance tax&lt;br /&gt;
|5%&lt;br /&gt;
|-&lt;br /&gt;
|Vault capacity (per resource)&lt;br /&gt;
|2 billion base, +10 billion per Vault level&lt;br /&gt;
|-&lt;br /&gt;
|HQ building slots&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
|Division building slots&lt;br /&gt;
|40&lt;br /&gt;
|-&lt;br /&gt;
|Diplomacy relations&lt;br /&gt;
|Non-Aggression Pact · Ally · War&lt;br /&gt;
|}&lt;/div&gt;</description>
			<pubDate>Wed, 17 Jun 2026 20:23:44 GMT</pubDate>
			<dc:creator>Admin</dc:creator>
			<comments>https://wiki.perregna.com/Talk:Alliances</comments>
		</item>
		<item>
			<title>Patch Notes</title>
			<link>https://wiki.perregna.com/index.php?title=Patch_Notes&amp;diff=274&amp;oldid=269</link>
			<guid isPermaLink="false">https://wiki.perregna.com/index.php?title=Patch_Notes&amp;diff=274&amp;oldid=269</guid>
			<description>&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 05:27, 17 June 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Version 1.3.1]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Version 1.3.0]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Version 1.3.0]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</description>
			<pubDate>Wed, 17 Jun 2026 05:27:45 GMT</pubDate>
			<dc:creator>Admin</dc:creator>
			<comments>https://wiki.perregna.com/Talk:Patch_Notes</comments>
		</item>
		<item>
			<title>Version 1.3.1</title>
			<link>https://wiki.perregna.com/index.php?title=Version_1.3.1&amp;diff=273&amp;oldid=0</link>
			<guid isPermaLink="false">https://wiki.perregna.com/index.php?title=Version_1.3.1&amp;diff=273&amp;oldid=0</guid>
			<description>&lt;p&gt;Created page with &amp;quot;=== Relics ===  * Collect relic pieces from Nebula Expeditions, pirate raids, and special events, then forge complete relics. Track your progress in &amp;#039;&amp;#039;&amp;#039;Inventory → Relics&amp;#039;&amp;#039;&amp;#039;. * Forging a relic unlocks its base cosmetic. Alternate skins for the same relic can be purchased with &amp;#039;&amp;#039;&amp;#039;Quantum Shards&amp;#039;&amp;#039;&amp;#039; once the parent relic is forged. * &amp;#039;&amp;#039;&amp;#039;Avatar relics&amp;#039;&amp;#039;&amp;#039; personalize your profile picture. * Alliance relic types — &amp;#039;&amp;#039;&amp;#039;badges, flags, system themes, and monuments&amp;#039;&amp;#039;&amp;#039; — can b...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;=== Relics ===&lt;br /&gt;
&lt;br /&gt;
* Collect relic pieces from Nebula Expeditions, pirate raids, and special events, then forge complete relics. Track your progress in &amp;#039;&amp;#039;&amp;#039;Inventory → Relics&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
* Forging a relic unlocks its base cosmetic. Alternate skins for the same relic can be purchased with &amp;#039;&amp;#039;&amp;#039;Quantum Shards&amp;#039;&amp;#039;&amp;#039; once the parent relic is forged.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Avatar relics&amp;#039;&amp;#039;&amp;#039; personalize your profile picture.&lt;br /&gt;
* Alliance relic types — &amp;#039;&amp;#039;&amp;#039;badges, flags, system themes, and monuments&amp;#039;&amp;#039;&amp;#039; — can be donated to your alliance for shared branding.&lt;br /&gt;
&lt;br /&gt;
=== Alliance Relics ===&lt;br /&gt;
&lt;br /&gt;
* New &amp;#039;&amp;#039;&amp;#039;Relics&amp;#039;&amp;#039;&amp;#039; tab for alliances: donate relics, set the active alliance badge/flag branding, and attach system themes or monuments to systems your alliance controls.&lt;br /&gt;
&lt;br /&gt;
=== Pirate Bosses ===&lt;br /&gt;
&lt;br /&gt;
* Pirate bosses now appear in strongholds across two tiers: &amp;#039;&amp;#039;&amp;#039;Mid-Boss&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;Boss&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
* Exploration now surfaces &amp;#039;&amp;#039;&amp;#039;nearby pirate boss strongholds&amp;#039;&amp;#039;&amp;#039;, with options to navigate, scout, or share the location with your alliance.&lt;br /&gt;
&lt;br /&gt;
=== New Leaderboards ===&lt;br /&gt;
&lt;br /&gt;
* Added mission leaderboards for &amp;#039;&amp;#039;&amp;#039;Asteroid Harvest&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Nebula Harvest&amp;#039;&amp;#039;&amp;#039;, and &amp;#039;&amp;#039;&amp;#039;Exploration&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
* New per-player mission stats: resources harvested, ship gains, and artifacts.&lt;br /&gt;
&lt;br /&gt;
=== Mail &amp;amp; Reports ===&lt;br /&gt;
&lt;br /&gt;
* New &amp;#039;&amp;#039;&amp;#039;Resources Received&amp;#039;&amp;#039;&amp;#039; transport report showing cargo delivered, sender, origin, and destination.&lt;br /&gt;
* Added &amp;#039;&amp;#039;&amp;#039;Go to Source&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;Go to Target&amp;#039;&amp;#039;&amp;#039; quick navigation from your mail.&lt;br /&gt;
* Clearer survey results, including validity notes for planet surveys and building-slot estimates.&lt;br /&gt;
&lt;br /&gt;
== Improvements ==&lt;br /&gt;
&lt;br /&gt;
=== Fleet Coordination ===&lt;br /&gt;
&lt;br /&gt;
* New &amp;#039;&amp;#039;&amp;#039;&amp;quot;This colony only&amp;quot;&amp;#039;&amp;#039;&amp;#039; filter to show fleets launched from or heading to a specific colony.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Simulate a FCS attack&amp;#039;&amp;#039;&amp;#039; directly from the fleet list.&lt;br /&gt;
* Added &amp;#039;&amp;#039;&amp;#039;30-&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;45-minute&amp;#039;&amp;#039;&amp;#039; maximum-delay options for late joiners, plus a clearer participation unlock flow.&lt;br /&gt;
* New notification settings for coordinated attacks (rally started, ally joined, ally left).&lt;br /&gt;
&lt;br /&gt;
=== Quality of Life ===&lt;br /&gt;
&lt;br /&gt;
* New &amp;#039;&amp;#039;&amp;#039;&amp;quot;Ask to switch colony after warp gate&amp;quot;&amp;#039;&amp;#039;&amp;#039; option (requires Imperial Access).&lt;br /&gt;
* Expanded in-game system announcements and notification settings.&lt;br /&gt;
* Updated quick guides, including relics and forging.&lt;br /&gt;
&lt;br /&gt;
== Balance ==&lt;br /&gt;
&lt;br /&gt;
* Updated debris rates in &amp;#039;&amp;#039;&amp;#039;Realm 3&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;Realm 4&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
* Refined resource protection (safe storage) calculations.&lt;br /&gt;
&lt;br /&gt;
== Bug Fixes ==&lt;br /&gt;
&lt;br /&gt;
* Fixed colony slot survey and colonization content issues.&lt;/div&gt;</description>
			<pubDate>Wed, 17 Jun 2026 05:27:12 GMT</pubDate>
			<dc:creator>Admin</dc:creator>
			<comments>https://wiki.perregna.com/Talk:Version_1.3.1</comments>
		</item>
		<item>
			<title>Fleet Stun</title>
			<link>https://wiki.perregna.com/index.php?title=Fleet_Stun&amp;diff=272&amp;oldid=253</link>
			<guid isPermaLink="false">https://wiki.perregna.com/index.php?title=Fleet_Stun&amp;diff=272&amp;oldid=253</guid>
			<description>&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;PvE stun (pirate battles)&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 11:01, 10 June 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l61&quot;&gt;Line 61:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 61:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;# Protected ships do not enter the battle and are not destroyed by that fight.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;# Protected ships do not enter the battle and are not destroyed by that fight.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;# Exposed ships (and ships in stationed fleets) fight and can be lost.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;# Exposed ships (and ships in stationed fleets) fight and can be lost.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;# After the battle, protected ships (and stunned stationed fleets) enter Stun Recovery.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;# After the battle, protected ships (and stunned stationed fleets) enter Stun Recovery &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;if battle is lost. If defender is victorious, no stun penalty is applied&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;# Ships above hangar capacity that were exposed may be lost; they are not put into stun—they are simply gone or reduced.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;# Ships above hangar capacity that were exposed may be lost; they are not put into stun—they are simply gone or reduced.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l153&quot;&gt;Line 153:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 153:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== PvE stun (pirate battles) ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== PvE stun (pirate battles) ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;When PvE casualty recovery is active on your account/server, fighting pirates works differently from normal total losses:&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;!&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;!&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</description>
			<pubDate>Wed, 10 Jun 2026 11:01:51 GMT</pubDate>
			<dc:creator>Admin</dc:creator>
			<comments>https://wiki.perregna.com/Talk:Fleet_Stun</comments>
		</item>
		<item>
			<title>Version 1.3.0</title>
			<link>https://wiki.perregna.com/index.php?title=Version_1.3.0&amp;diff=271&amp;oldid=267</link>
			<guid isPermaLink="false">https://wiki.perregna.com/index.php?title=Version_1.3.0&amp;diff=271&amp;oldid=267</guid>
			<description>&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 10:51, 10 June 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Gameplay ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Gameplay ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Fleet Coordination (FCS) — Attack leaders open coordinated attacks to alliance members before arrival. Allies attach fleets; leader can lock participation and set max delay for late joiners.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Fleet Coordination &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;([[FleetCoordinationSystem&lt;/ins&gt;(FCS&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;)]]&lt;/ins&gt;) — Attack leaders open coordinated attacks to alliance members before arrival. Allies attach fleets; leader can lock participation and set max delay for late joiners.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Colony relocation — Incoming&amp;amp;Outgoing PvP attacks blocked after you relocate a colony. Realm 4 players who ascended without relocation boosts receive a backfill grant.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Colony relocation — Incoming&amp;amp;Outgoing PvP attacks blocked after you relocate a colony. Realm 4 players who ascended without relocation boosts receive a backfill grant.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* PvP hangar stun — Defender wins no longer trigger hangar stun on the defending player.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* PvP hangar stun — Defender wins no longer trigger hangar stun on the defending player.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key mediawiki-wiki_:diff:1.41:old-267:rev-271:php=table --&gt;
&lt;/table&gt;</description>
			<pubDate>Wed, 10 Jun 2026 10:51:16 GMT</pubDate>
			<dc:creator>Admin</dc:creator>
			<comments>https://wiki.perregna.com/Talk:Version_1.3.0</comments>
		</item>
		<item>
			<title>FleetCoordinationSystem(FCS)</title>
			<link>https://wiki.perregna.com/index.php?title=FleetCoordinationSystem(FCS)&amp;diff=270&amp;oldid=0</link>
			<guid isPermaLink="false">https://wiki.perregna.com/index.php?title=FleetCoordinationSystem(FCS)&amp;diff=270&amp;oldid=0</guid>
			<description>&lt;p&gt;Created page with &amp;quot;== Overview == Fleet Coordination System (FCS) lets an attack leader open an outgoing attack to alliance members. Allies can attach their own fleets to the same target before the group arrives. When every fleet in the group has reached the target, they fight one combined battle against the defender.  In the fleet UI this appears as:  * Solo attack — standard attack, no allies can join * Open to alliance — coordinated attack rally  FCS is only available for attack mis...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Overview ==&lt;br /&gt;
Fleet Coordination System (FCS) lets an attack leader open an outgoing attack to alliance members. Allies can attach their own fleets to the same target before the group arrives. When every fleet in the group has reached the target, they fight one combined battle against the defender.&lt;br /&gt;
&lt;br /&gt;
In the fleet UI this appears as:&lt;br /&gt;
&lt;br /&gt;
* Solo attack — standard attack, no allies can join&lt;br /&gt;
* Open to alliance — coordinated attack rally&lt;br /&gt;
&lt;br /&gt;
FCS is only available for attack missions and can be participated only by alliance member or members of an ally alliance&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Starting a Coordinated Attack ==&lt;br /&gt;
When launching an attack, the leader can:&lt;br /&gt;
&lt;br /&gt;
# Toggle Open to alliance to make the fleet participatable.&lt;br /&gt;
# Set Max delay if allies join late (see ETA &amp;amp; Delay Logic).&lt;br /&gt;
&lt;br /&gt;
If no allies join before arrival, the attack resolves as a normal solo attack — FCS grouping only affects combat when at least one ally participates.&lt;br /&gt;
&lt;br /&gt;
=== Defender notification ===&lt;br /&gt;
The target is notified when the leader launches, using the leader’s original ETA. Ally fleets joining later do not send additional incoming-attack notifications.&lt;br /&gt;
&lt;br /&gt;
Alliance members receive a rally notification when a coordinated attack is created.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Joining a Rally (Participation) ==&lt;br /&gt;
Alliance members can join an open rally from the fleet list (FCS filter) while the lead fleet is still traveling.&lt;br /&gt;
&lt;br /&gt;
=== Requirements to participate ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Requirement&lt;br /&gt;
!Details&lt;br /&gt;
|-&lt;br /&gt;
|FCS enabled&lt;br /&gt;
|Feature must be active for the joining player&lt;br /&gt;
|-&lt;br /&gt;
|Same alliance&lt;br /&gt;
|Active membership in the leader’s alliance&lt;br /&gt;
|-&lt;br /&gt;
|Same realm&lt;br /&gt;
|Same realm level as the attack leader&lt;br /&gt;
|-&lt;br /&gt;
|Attack still open&lt;br /&gt;
|Lead fleet must be &amp;lt;code&amp;gt;traveling&amp;lt;/code&amp;gt;, mission type &amp;lt;code&amp;gt;attack&amp;lt;/code&amp;gt;, participation not locked&lt;br /&gt;
|-&lt;br /&gt;
|Not the leader&lt;br /&gt;
|You cannot join your own rally&lt;br /&gt;
|-&lt;br /&gt;
|One fleet per player&lt;br /&gt;
|Only one fleet per player per rally&lt;br /&gt;
|-&lt;br /&gt;
|Rally not full&lt;br /&gt;
|Default max: 2 allies (server config: &amp;lt;code&amp;gt;fcs.maxParticipantSlots&amp;lt;/code&amp;gt;)&lt;br /&gt;
|-&lt;br /&gt;
|ETA rules&lt;br /&gt;
|Your fleet must be able to join without breaking the leader’s max-delay setting&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== What happens when you join ===&lt;br /&gt;
&lt;br /&gt;
# Your fleet participates in the initiator attack fleet&lt;br /&gt;
# Alliance members are notified that someone joined.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Locking Participation ==&lt;br /&gt;
Only the attack leader can lock the rally.&lt;br /&gt;
&lt;br /&gt;
* Available while the lead fleet is still traveling.&lt;br /&gt;
* Once locked, no new allies can join.&lt;br /&gt;
* Existing participants are unaffected.&lt;br /&gt;
* Locking does not change the group ETA or force the battle to start early.&lt;br /&gt;
&lt;br /&gt;
Use this when you are happy with the current lineup and want to stop late joiners.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== ETA &amp;amp; Delay Logic ==&lt;br /&gt;
FCS synchronizes every fleet in the group to a single group arrival time. All members share the same ETA shown on fleet cards.&lt;br /&gt;
&lt;br /&gt;
=== Key concepts ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Term&lt;br /&gt;
!Meaning&lt;br /&gt;
|-&lt;br /&gt;
|Initial lead arrival&lt;br /&gt;
|The leader’s original ETA at launch. Stored permanently and used as the delay baseline.&lt;br /&gt;
|-&lt;br /&gt;
|Current group arrival&lt;br /&gt;
|The synchronized ETA for the whole group. Can move later, never earlier than the current group ETA when someone joins.&lt;br /&gt;
|-&lt;br /&gt;
|Natural travel time&lt;br /&gt;
|How long each fleet would take to reach the target on its own, from departure. Stored per fleet.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== When an ally joins ===&lt;br /&gt;
new group arrival = max(current group arrival, ally&amp;#039;s natural arrival from now)&lt;br /&gt;
&lt;br /&gt;
* A faster ally does not make the group arrive sooner.&lt;br /&gt;
* A slower ally pushes the group ETA later so everyone arrives together.&lt;br /&gt;
&lt;br /&gt;
=== Max delay settings ===&lt;br /&gt;
Set by the leader at launch:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Setting&lt;br /&gt;
!Behavior&lt;br /&gt;
|-&lt;br /&gt;
|0 min&lt;br /&gt;
|No delay allowed. If an ally cannot arrive by the current group ETA, join is rejected.&lt;br /&gt;
|-&lt;br /&gt;
|5 / 10 / 15 min&lt;br /&gt;
|Group arrival cannot be later than initial lead arrival + that many minutes.&lt;br /&gt;
|-&lt;br /&gt;
|Unlimited&lt;br /&gt;
|No cap on how late the rally can be pushed by slow allies.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
Example A — faster ally joins&lt;br /&gt;
&lt;br /&gt;
* Group ETA: 12:10&lt;br /&gt;
* Ally would arrive at 12:05&lt;br /&gt;
* Result: Group stays at 12:10&lt;br /&gt;
&lt;br /&gt;
Example B — slower ally joins&lt;br /&gt;
&lt;br /&gt;
* Group ETA: 12:00&lt;br /&gt;
* Ally would arrive at 12:10&lt;br /&gt;
* Result: Group moves to 12:10&lt;br /&gt;
&lt;br /&gt;
Example C — max delay exceeded&lt;br /&gt;
&lt;br /&gt;
* Initial lead arrival: 12:00&lt;br /&gt;
* Max delay: 5 min (cap at 12:05)&lt;br /&gt;
* Ally join would push group to 12:10&lt;br /&gt;
* Result: Join rejected&lt;br /&gt;
&lt;br /&gt;
=== When a participant recalls ===&lt;br /&gt;
If an ally recalls while traveling:&lt;br /&gt;
&lt;br /&gt;
# They are detached from the group.&lt;br /&gt;
# Group ETA is recalculated from remaining members’ natural travel times.&lt;br /&gt;
# The ETA can move earlier if the slowest fleet left.&lt;br /&gt;
&lt;br /&gt;
=== Battle start timing ===&lt;br /&gt;
The battle does not start when the first fleet arrives. It starts only when:&lt;br /&gt;
&lt;br /&gt;
* Every fleet in the group has reached its synchronized arrival time, and&lt;br /&gt;
* All members are in &amp;lt;code&amp;gt;traveling&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;onMission&amp;lt;/code&amp;gt; status.&lt;br /&gt;
&lt;br /&gt;
Fleets that have arrived early wait until the full group is ready.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Recalling Fleets ==&lt;br /&gt;
&lt;br /&gt;
=== Leader recalls ===&lt;br /&gt;
&lt;br /&gt;
* All participant fleets are automatically recalled (cascade recall).&lt;br /&gt;
* The rally is cancelled.&lt;br /&gt;
* Alliance is notified.&lt;br /&gt;
&lt;br /&gt;
=== Participant recalls ===&lt;br /&gt;
&lt;br /&gt;
* Only that player’s fleet returns.&lt;br /&gt;
* Group ETA is recalculated for remaining members.&lt;br /&gt;
* The rally continues if the leader and other participants remain.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Combat Resolution ==&lt;br /&gt;
When the full group is ready, all attacker fleets are combined into one battle simulation.&lt;br /&gt;
&lt;br /&gt;
=== Combined attack ===&lt;br /&gt;
&lt;br /&gt;
* Each participant’s ships fight together as separate attacker entries in the same battle.&lt;br /&gt;
* Defender ships, stationed fleets, colony defenses, and hangar protection apply as in a normal attack.&lt;br /&gt;
* War fatigue on loot is calculated from the lead attacker’s protection status against the defender.&lt;br /&gt;
* If any participant cannot legally attack the target (e.g. protection rules), all fleets in the group are recalled and no battle is fought.&lt;br /&gt;
&lt;br /&gt;
=== Attack protection &amp;amp; war fatigue ===&lt;br /&gt;
&lt;br /&gt;
* Loot reduction from war fatigue uses the leader’s fatigue multiplier.&lt;br /&gt;
* If the defender suffers significant losses (5%+ ships/defenses or any loot taken), each participant may have the attack recorded against them for war-fatigue purposes individually.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Loot Distribution ==&lt;br /&gt;
On victory, total loot is calculated from the defender’s colony (subject to war fatigue and available resources), then split among participants.&lt;br /&gt;
&lt;br /&gt;
=== Contribution score ===&lt;br /&gt;
Each fleet earns a contribution weight:&lt;br /&gt;
&lt;br /&gt;
contribution = fleet power sent + damage done + cargo capacity&lt;br /&gt;
&lt;br /&gt;
Where:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Factor&lt;br /&gt;
!How it’s calculated&lt;br /&gt;
|-&lt;br /&gt;
|Fleet power sent&lt;br /&gt;
|Sum of &amp;lt;code&amp;gt;(attack + defense) × ship count&amp;lt;/code&amp;gt; for each ship type in that fleet&lt;br /&gt;
|-&lt;br /&gt;
|Damage done&lt;br /&gt;
|Share of total attacker damage, proportional to that fleet’s fleet power&lt;br /&gt;
|-&lt;br /&gt;
|Cargo capacity&lt;br /&gt;
|That player’s fleet cargo capacity (ships + bonuses)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Share formula ===&lt;br /&gt;
your loot share % = your contribution / sum of all contributions&lt;br /&gt;
&lt;br /&gt;
Each resource type is allocated with &amp;lt;code&amp;gt;floor()&amp;lt;/code&amp;gt; (rounded down). Small remainders may be left unassigned due to rounding.&lt;br /&gt;
&lt;br /&gt;
=== Practical implications ===&lt;br /&gt;
&lt;br /&gt;
* Bigger, stronger fleets earn more loot.&lt;br /&gt;
* Fleets that deal more damage earn more loot.&lt;br /&gt;
* Fleets with more cargo capacity earn a larger share (even before cargo limits are applied on return).&lt;br /&gt;
* On defeat, participants keep their original cargo (no loot gained).&lt;br /&gt;
* If a fleet is destroyed in combat, its loot share is lost with the fleet.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Ship Loss Distribution ==&lt;br /&gt;
Attacker ship losses from the combined battle are split back to each fleet by ship type, proportional to how many of that ship type each fleet sent.&lt;br /&gt;
&lt;br /&gt;
your losses of ship X = round(total losses of X × your count of X / total count of X)&lt;br /&gt;
&lt;br /&gt;
Losses are capped so a fleet cannot lose more ships than it sent.&lt;br /&gt;
&lt;br /&gt;
Each participant receives:&lt;br /&gt;
&lt;br /&gt;
* Their own battle report&lt;br /&gt;
* Their own return fleet with remaining ships and their loot share&lt;br /&gt;
* A push notification for victory or defeat&lt;br /&gt;
&lt;br /&gt;
The defender sees one combined battle report with all attacker fleets merged.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Debris &amp;amp; Moons ==&lt;br /&gt;
&lt;br /&gt;
* Debris is generated from the combined battle as a single field (attributed to the lead fleet for harvest purposes).&lt;br /&gt;
* Moon creation checks run on the defender’s planet as in a normal attack.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Limitations Summary ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Topic&lt;br /&gt;
!Limit&lt;br /&gt;
|-&lt;br /&gt;
|Mission types&lt;br /&gt;
|Attack only&lt;br /&gt;
|-&lt;br /&gt;
|Allies per rally&lt;br /&gt;
|Default 2 (server-configurable)&lt;br /&gt;
|-&lt;br /&gt;
|Fleets per player per rally&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Who can join&lt;br /&gt;
|Same alliance, same realm, not the leader&lt;br /&gt;
|-&lt;br /&gt;
|Join window&lt;br /&gt;
|While lead is traveling and participation is not locked&lt;br /&gt;
|-&lt;br /&gt;
|ETA&lt;br /&gt;
|Synchronized across group; joining can delay, never hasten&lt;br /&gt;
|-&lt;br /&gt;
|Solo open rally&lt;br /&gt;
|If nobody joins, behaves like a normal solo attack&lt;br /&gt;
|-&lt;br /&gt;
|Notifications&lt;br /&gt;
|Defender notified once (on leader launch)&lt;br /&gt;
|-&lt;br /&gt;
|Pirate targets&lt;br /&gt;
|Supported; FCS battle flow applies&lt;br /&gt;
|}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Quick Reference: Player Actions ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Action&lt;br /&gt;
!Who&lt;br /&gt;
!When&lt;br /&gt;
|-&lt;br /&gt;
|Open rally&lt;br /&gt;
|Leader&lt;br /&gt;
|At attack launch&lt;br /&gt;
|-&lt;br /&gt;
|Set max delay&lt;br /&gt;
|Leader&lt;br /&gt;
|At attack launch&lt;br /&gt;
|-&lt;br /&gt;
|Join rally&lt;br /&gt;
|Ally&lt;br /&gt;
|While traveling &amp;amp; unlocked&lt;br /&gt;
|-&lt;br /&gt;
|Lock rally&lt;br /&gt;
|Leader&lt;br /&gt;
|While traveling&lt;br /&gt;
|-&lt;br /&gt;
|Recall (cascade)&lt;br /&gt;
|Leader&lt;br /&gt;
|Recalls everyone&lt;br /&gt;
|-&lt;br /&gt;
|Recall (solo)&lt;br /&gt;
|Participant&lt;br /&gt;
|Leaves rally, others continue&lt;br /&gt;
|}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Glossary ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Term&lt;br /&gt;
!Definition&lt;br /&gt;
|-&lt;br /&gt;
|Lead fleet&lt;br /&gt;
|The initiator’s attack fleet (&amp;lt;code&amp;gt;isParticipatable = true&amp;lt;/code&amp;gt;)&lt;br /&gt;
|-&lt;br /&gt;
|Participant fleet&lt;br /&gt;
|An ally fleet linked via &amp;lt;code&amp;gt;parentFleetId&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Group arrival time&lt;br /&gt;
|Shared ETA for the entire coordinated attack&lt;br /&gt;
|-&lt;br /&gt;
|Rally&lt;br /&gt;
|A coordinated attack with the alliance join option enabled&lt;br /&gt;
|-&lt;br /&gt;
|Lock rally&lt;br /&gt;
|Leader closes the rally to new participants&lt;br /&gt;
|}&lt;/div&gt;</description>
			<pubDate>Wed, 10 Jun 2026 10:50:42 GMT</pubDate>
			<dc:creator>Admin</dc:creator>
			<comments>https://wiki.perregna.com/Talk:FleetCoordinationSystem(FCS)</comments>
		</item>
		<item>
			<title>Patch Notes</title>
			<link>https://wiki.perregna.com/index.php?title=Patch_Notes&amp;diff=269&amp;oldid=265</link>
			<guid isPermaLink="false">https://wiki.perregna.com/index.php?title=Patch_Notes&amp;diff=269&amp;oldid=265</guid>
			<description>&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 10:34, 10 June 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Version 1.3.0]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Version 1.2.58]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Version 1.2.57]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Version 1.2.57]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Version 1.2.56]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Version 1.2.56]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</description>
			<pubDate>Wed, 10 Jun 2026 10:34:41 GMT</pubDate>
			<dc:creator>Admin</dc:creator>
			<comments>https://wiki.perregna.com/Talk:Patch_Notes</comments>
		</item>
		<item>
			<title>Version 1.2.58</title>
			<link>https://wiki.perregna.com/index.php?title=Version_1.2.58&amp;diff=268&amp;oldid=266</link>
			<guid isPermaLink="false">https://wiki.perregna.com/index.php?title=Version_1.2.58&amp;diff=268&amp;oldid=266</guid>
			<description>&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 10:33, 10 June 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l13&quot;&gt;Line 13:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 13:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Backend ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Backend ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* Defense scrap and station mission APIs.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Stun and debris generation fixes (duplicate processing, debris amounts).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Stun and debris generation fixes (duplicate processing, debris amounts).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Colony move locking fix.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Colony move locking fix.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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			<pubDate>Wed, 10 Jun 2026 10:33:59 GMT</pubDate>
			<dc:creator>Admin</dc:creator>
			<comments>https://wiki.perregna.com/Talk:Version_1.2.58</comments>
		</item>
		<item>
			<title>Version 1.3.0</title>
			<link>https://wiki.perregna.com/index.php?title=Version_1.3.0&amp;diff=267&amp;oldid=0</link>
			<guid isPermaLink="false">https://wiki.perregna.com/index.php?title=Version_1.3.0&amp;diff=267&amp;oldid=0</guid>
			<description>&lt;p&gt;Created page with &amp;quot;=== Gameplay ===  * Fleet Coordination (FCS) — Attack leaders open coordinated attacks to alliance members before arrival. Allies attach fleets; leader can lock participation and set max delay for late joiners. * Colony relocation — Incoming&amp;amp;Outgoing PvP attacks blocked after you relocate a colony. Realm 4 players who ascended without relocation boosts receive a backfill grant. * PvP hangar stun — Defender wins no longer trigger hangar stun on the defending player....&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;=== Gameplay ===&lt;br /&gt;
&lt;br /&gt;
* Fleet Coordination (FCS) — Attack leaders open coordinated attacks to alliance members before arrival. Allies attach fleets; leader can lock participation and set max delay for late joiners.&lt;br /&gt;
* Colony relocation — Incoming&amp;amp;Outgoing PvP attacks blocked after you relocate a colony. Realm 4 players who ascended without relocation boosts receive a backfill grant.&lt;br /&gt;
* PvP hangar stun — Defender wins no longer trigger hangar stun on the defending player.&lt;br /&gt;
&lt;br /&gt;
=== Catalog &amp;amp; balance (server) ===&lt;br /&gt;
&lt;br /&gt;
* Asteroid field spawns rebalanced across upper-left systems.&lt;br /&gt;
&lt;br /&gt;
=== Backend ===&lt;br /&gt;
&lt;br /&gt;
* FCS rally/participation service.&lt;br /&gt;
* Attack stop service reliability improvements.&lt;br /&gt;
* PvP battle effects fixes.&lt;br /&gt;
* Prevented multiple simultaneous actions on the same zone.&lt;br /&gt;
&lt;br /&gt;
=== App &amp;amp; UI ===&lt;br /&gt;
&lt;br /&gt;
* FCS controls in fleet setup; FCS filter on fleet list.&lt;br /&gt;
* Coordinated-attack details in battle mail.&lt;br /&gt;
* PvP battle effects polish.&lt;br /&gt;
* Image and asset optimization for smaller downloads and faster loads&lt;/div&gt;</description>
			<pubDate>Wed, 10 Jun 2026 10:33:24 GMT</pubDate>
			<dc:creator>Admin</dc:creator>
			<comments>https://wiki.perregna.com/Talk:Version_1.3.0</comments>
		</item>
		<item>
			<title>Version 1.2.58</title>
			<link>https://wiki.perregna.com/index.php?title=Version_1.2.58&amp;diff=266&amp;oldid=0</link>
			<guid isPermaLink="false">https://wiki.perregna.com/index.php?title=Version_1.2.58&amp;diff=266&amp;oldid=0</guid>
			<description>&lt;p&gt;Created page with &amp;quot;=== Gameplay ===  * Station missions — Send fleets to allied colonies for timed defense support (Dispatch remains for your own colonies). * Defense scrap — Dismantle colony defenses at Defense Yard for resource recovery (same rates as PvP debris; Salvage Operations applies). * PvE battle outcomes — Losing pirate/PvE fights can stun surviving attacker ships in your home hangar (90% stunned / 10% destroyed). * Realm ascension — Colonies gain +20 building slots on e...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;=== Gameplay ===&lt;br /&gt;
&lt;br /&gt;
* Station missions — Send fleets to allied colonies for timed defense support (Dispatch remains for your own colonies).&lt;br /&gt;
* Defense scrap — Dismantle colony defenses at Defense Yard for resource recovery (same rates as PvP debris; Salvage Operations applies).&lt;br /&gt;
* PvE battle outcomes — Losing pirate/PvE fights can stun surviving attacker ships in your home hangar (90% stunned / 10% destroyed).&lt;br /&gt;
* Realm ascension — Colonies gain +20 building slots on each realm ascension.&lt;br /&gt;
&lt;br /&gt;
=== Catalog &amp;amp; balance (server) ===&lt;br /&gt;
&lt;br /&gt;
* Score anomaly detection finetuned.&lt;br /&gt;
* Graveometry fleet speed effect cached for performance.&lt;br /&gt;
&lt;br /&gt;
=== Backend ===&lt;br /&gt;
&lt;br /&gt;
* Defense scrap and station mission APIs.&lt;br /&gt;
* Stun and debris generation fixes (duplicate processing, debris amounts).&lt;br /&gt;
* Colony move locking fix.&lt;br /&gt;
* Leaderboard stats detail expansion.&lt;br /&gt;
* Bot activity detection and ban logic.&lt;br /&gt;
* Empire-wide Economic Research effect corrected.&lt;br /&gt;
* Improved logging and snapshot logic.&lt;br /&gt;
&lt;br /&gt;
=== App &amp;amp; UI ===&lt;br /&gt;
&lt;br /&gt;
* Defense scrap flow with recovery preview and confirmation.&lt;br /&gt;
* Station mission UI with defense duration picker.&lt;br /&gt;
* Building details: slot summary, live hangar status, Warp Gate cooldown panel.&lt;br /&gt;
* Ship/defense build total cost in fleet configuration.&lt;br /&gt;
* Nebula zone detail overlay refresh.&lt;/div&gt;</description>
			<pubDate>Wed, 10 Jun 2026 10:31:15 GMT</pubDate>
			<dc:creator>Admin</dc:creator>
			<comments>https://wiki.perregna.com/Talk:Version_1.2.58</comments>
		</item>
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